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specific_npc.ini

Overview

This file determines attributes of specific NPCs found in the single player campaign (bars, scenes, etc). Most of these seem to be referenced in MISSION folder inis.

Syntax

[NPC]

[NPC]
nickname = STRING
base_appr = STRING
individual_name = INT
affiliation = STRING ;optional
voice = STRING ;optional
ParameterInformation
nicknameHow the NPC is referred to in other blocks and game files.
base_apprThe appearance of the NPC as defined in costumes.
individual_nameReferences a string. This is used in cases where an NPC appears in a bar and is interactable. This field appears to be required, but can be given a string of 1 or 0 if it's not needed
affiliationThis references a faction as defined in faction_prop.ini
voiceReferences the voice used by the NPC as defined in voice_properties.ini