news.ini
Overview
This file governs the news items present in the game, where they appear, and at which point in the storyline they show up.
Syntax
Multiple [NewsItem]
blocks can be defined.
[NewsItem]
[NewsItem]
rank = STRING, STRING
autoselect
icon = STRING
logo = STRING
category = INT
headline = INT
text = INT
base = STRING ;repeatable
Parameter | Information |
---|---|
rank | The ranks between which the news item will appear. These are hardcoded. |
autoselect | If this key is present, the news item will be automatically selected when the news panel is opened. |
icon | The small icon used in the news selection list. The names of these are hardcoded, and the textures can be found in 3db files in DATA\INTERFACE\NEURONET\NEWSVENDOR |
logo | The large icon used when you select the news item. By default these are loaded from DATA\INTERFACE\NEURONET\NEWSVENDOR\newsvendor.txm |
category | This value seems to be unused and can be left out of [NewsItem] blocks entirely with no problems. |
headline | The string value for the tagline. |
text | The string value for the news story content. |
base | The base this news story appears at. Multiple base keys can be defined. |