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news.ini

Overview

This file governs the news items present in the game, where they appear, and at which point in the storyline they show up.

Syntax

Multiple [NewsItem] blocks can be defined.

[NewsItem]

[NewsItem]
rank = STRING, STRING
autoselect
icon = STRING
logo = STRING
category = INT
headline = INT
text = INT
base = STRING ;repeatable
ParameterInformation
rankThe ranks between which the news item will appear. These are hardcoded.
autoselectIf this key is present, the news item will be automatically selected when the news panel is opened.
iconThe small icon used in the news selection list. The names of these are hardcoded, and the textures can be found in 3db files in DATA\INTERFACE\NEURONET\NEWSVENDOR
logoThe large icon used when you select the news item. By default these are loaded from DATA\INTERFACE\NEURONET\NEWSVENDOR\newsvendor.txm
categoryThis value seems to be unused and can be left out of [NewsItem] blocks entirely with no problems.
headlineThe string value for the tagline.
textThe string value for the news story content.
baseThe base this news story appears at. Multiple base keys can be defined.