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Visual Effect Offsets

Information

  • All offsets are for files from the official 1.1 patch.
  • Numbers are in hexadecimal, or suffixed to indicate their type:
SuffixTypeSize
ffloat4 bytes
ddouble8 bytes
iinteger4 bytes
bbyte1 byte (-128 to 127)

A value like "0F 85 -> 90 E9" means replace the original bytes on the left with the new bytes on the right. (The bytes are given in file order, they don't represent a number like the offset.)

Effects

Default ValueFileOffsetByDescription
10000fserver.dll0A8AF0foxRange at which fuses for solars activate (and probably other stuff too).
1.0ffreelancer.exe0F86A3w0dk4Time in seconds for particle effects to stay after emitter died.
6250000fserver.dll086AECFriendlyFireSquare of maximum effect draw distance (vis_beam) (note: same offset as MP NPC disappear distance).
74 -> EBfreelancer.exe111BA5adoxaDisplay sun spines within tradelane.
74 -> EBfreelancer.exe111C3CadoxaDisplay sun spines within nebula.
74 -> EBfreelancer.exe111C80adoxaDisplay sun spines within asteroid field.
0D -> 00freelancer.exe11C8FBadoxaDisplay sun spines within nebula (3rd person).
0D -> 00freelancer.exe11C9BBadoxaDisplay sun spines within nebula (cockpit).
5F 5E -> EB 6Dfreelancer.exe12D132w0dk4Activate [gun] light_anim entries (Part 1).
0F 84 49 01 00 00 -> 90 90 90 90 90 90freelancer.exe12D052w0dk4Activate [gun] light_anim entries (Part 2).
5B -> 53freelancer.exe12D0F6w0dk4Activate [gun] light_anim entries (Part 3).
03 -> 02freelancer.exe12D0F9w0dk4Activate [gun] light_anim entries (Part 4).
CB -> CAfreelancer.exe12D100w0dk4Activate [gun] light_anim entries (Part 5).
0F 94 C0 -> B0 01 90freelancer.exe131D2BadoxaActivate lightsource_cone.

EFT_EXPLOSION_LARGE Type

Default ValueFileOffsetByDescription
100ffreelancer.exe212AF0DevOn-screen radius of effects, affects size-on-screen-based cutoff (make larger to increase cutoff range).
15ffreelancer.exe212AF8DevMax run time of effects.
100ffreelancer.exe212B00DevUnknown, likely the first value of pbubble.
500ffreelancer.exe212B04DevVisual cutoff range of effects (second value of pbubble).

EFT_WEAPON_LARGE_PROJECTILE Type

Default ValueFileOffsetByDescription
50ffreelancer.exe212C58DevOn-screen radius of effects.
-1ffreelancer.exe212C60DevMax run time of effects.
100ffreelancer.exe212C68DevUnknown, likely the first value of pbubble.
500ffreelancer.exe212C6CDevVisual cutoff range of effects (second value of pbubble).
15ffreelancer.exe213158DevOn-screen radius of vis_beam effects.
100ffreelancer.exe213168DevUnknown, likely the first value of pbubble for vis_beam.
500ffreelancer.exe21316CDevDefault vis_beam cutoff range (second value of pbubble for vis_beam).

EFT_DAMAGE_LARGE_SMOKE Type

Default ValueFileOffsetByDescription
20ffreelancer.exe212DE8DevOn-screen radius of effects.
-1ffreelancer.exe212DF0DevMax run time of effects.
100ffreelancer.exe212DF8DevUnknown, likely the first value of pbubble.
500ffreelancer.exe212DFCDevVisual cutoff range of effects (second value of pbubble).