Help and Request

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  • Firefly Class Transport

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    I think it might be in tga format which means it is probably flipped. You can verify this by using UTF Editor to open the Mat file. If the tga root says MIP0 that means it is a tga and FL only reads them correctly if they are flipped. In that case you can extract the file (Or use Milkshape) then flip the file vertical and resave as a .dds file (There is a plugin for Photoshop and most programs that I know of). Then reimport the file to the MIP0 Node and rename it to MIPS.

  • LeXX shipmodel??

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    ;D ;D wow new sites to trawl ;D ;D thanks F!R

  • Right name in the target brackets on satellites

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    ;D YUP - nice one.

  • Disable Target Brackets, how?

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    there is one final thing i would like to get rid of,

    the small crosshair of hostile unselected ships,
    don’t know yet if it’s a File or a EXE hack,

    i guess it’s hack, my Interface folder has no files that would fit to it, or i’m totally wrong XD

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    The next thing I was going to try (not til Friday sadly…) is removing the turret from the loadout. What I don’t understand is why on a vanilla server the turret can’t be shot off and on our server it can. This also happens on LuxLiner Shetland, so it’s not specific to the system, it’s related to the ship and/or turret. If it’s the turret, why is it that turret_09 is the only one that can be shot off?

    Could it be as simple as a corrupted cmp on the server? I’ll try replacing that as well.

  • Need a quick (but well-done) texture or two

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    send that stuff to me… when ive some free time ill have a look at it

  • Free Video Studio

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    AVS Video Editor and other stuff, it’s some kind of a trial but it isn’t you’ll see.

    www.avs4you.com

  • Total Conversion Mod

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    Excellent, thanks Gibbon.

  • HELP WANTED

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    @Wolfie:

    sacrilege?

    Heavy Assault variant of the Amarrian Maller.

  • Custom costumes

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    No one has replied
  • Looking for ideas

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    Btw, I forgot to mention this, if u fly into the ring it will look like a snow blizzard, Im sure some of u could put that effect to good use.

  • Missing Chars Bodies

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    It must have been serverside. About an hour later, after posting it on their forums, one of the players replied stating that everything was back to normal. He must have experienced the same. I think it fixed itself once the server reset after maintenance.

    I knew it couldn’t have been me, because I went to other servers with the same mod after posting here and all was good.

    Thanks for the help.

    HK

  • Help with mission formations

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    ok i posted the video in

    http://the-starport.net/index.php?option=com_smf&Itemid=26&topic=977.msg7804;topicseen#new

    btw if anyone wants a copy of this mod or info about any of its features just let me know

  • Ini help please :-)

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    Thanks 🙂

  • View shaking

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    Yeah, I know about that, but what about shaking? It should be possible somehow…… I will experiment with this, but if you know anything, please share it… 😄 ;D

  • All player file rep change?

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    Yea, not a problem.```
    “);
    //do something
    save_flchar(”<path-to-taget-savefile>", $FLChar);
    ?></path-to-taget-savefile>

    Juni is former member of EG Main HQ server's admins.
  • HardCMP error

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    I’m still using 1.0.0.18.

    'tis fine for me.

    1.0.0.23 is very jerky and unusable on all my pcs, 2 laptops and a desktop.

  • Question regarding mpnewcharacter.fl

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    Yes but just check that pos 0, 0, 0 is NOT the centre of the sun in the system!

    Grrrrriiiiillllllliiiiinnn’!

    🙂

  • Starsphere

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    I will try all your ideas and tell when I found one fixing the problem ;D
    Thx for all the help.

  • Multiple projectiles + sound

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    Well, you COULD just add like 20 seconds to the end of the sound so it lasts longer than the munition’s lifetime and make all that muted. That way it wouldn’t loop since it wouldn’t have the time to do so and you wouldn’t hear anything.