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There are currently 81 users playing Freelancer on 30 servers.
June. 25, 2018

Browsing this Thread:   1 Anonymous Users



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Re: Unused features
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2009/8/16 2:58
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Quote:
[star_glow]
alpha = <float>, <float>, <float> ; color of "transparence"?

No, it's alpha = <float> - read & stored, but not apparently accessed.

Quote:
[shape] ; (seems to be at any *shape.ini file)
upper_left = x,y
lower_right = x,y

Just seems to be an alternative to x,y,w,h; there's also dim, which reads 8 floats.

Quote:
[lens_glow]
max_LOD = <float>
interior_ray_tween = <float> ; time of ray animation oO
interior_tween = <float> ; time of just animation of glow?

Used, but didn't notice any effect (max_LOD is read as float, but stored as int; the respective defaults are 5, 0.0, 0.5 - subtracted from 1.0).

Quote:
[VisEffect]
has_alpha = true ; or false

Read & stored, but not apparently accessed.

Posted on: 2015/9/20 7:58
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Re: Unused features
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2008/9/11 15:55
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Thanks. I have checked all too - no visual changes.

Posted on: 2015/9/20 10:48
Open Sirius Mod
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Re: Unused features
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Dockable star (blackhole, planet?) with docking script?

Code:
[Object]
...
ring = Zone_Br03_ross_ring, solar\rings\ross.ini ; example
burn_color = 255, 222, 160 ;-//-
dock_script = <path to thn seems to be>
voice = atc_leg_m01 ; example
jump_effect = jump_effect_bretonia ; example
star = <star from stararch.ini>
...


Not checked.

Posted on: 2015/10/17 15:59
Open Sirius Mod
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Re: Unused features
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For the Cruise Time and Speed entries look in the good old "Speed Mod" in Flmm. Good to note that the cruise sound has the 5 sec fuse here so if you mod faster time from 0 to cruise max then insure the sound file is either
Cut or remade to play at the same speed. (eg: 2 seconds from starting cruise cycle to finish, then remake the sound file for 2 sec too. The old. "Speed Mod" didn't and still plays for 5 sec no matter what value the cruise cycle is set for.


Posted on: 1/11 19:35
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