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There are currently 69 users playing Freelancer on
44 servers. | May. 29, 2023 |
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Modded Game Crashing Pre-Menu (Solved)
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Re: Modded Game Crashing Pre-Menu |
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Not too shy to talk
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Quote:
I haven't dared touch it because my knowledge of hex outside of specific instructions given for one thing or another is essentially non-existent. That said, i'm trying to upload it, but the forum isn't allowing me to. Something about the MIME type (application/x-msdownload) not being allowed. Edit: Nevermind. It seems to work when I put it in a compressed folder. I hope that comes out alright in the download.
Posted on: 2021/9/3 13:50
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Re: Modded Game Crashing Pre-Menu |
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Home away from home
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2009/8/16 2:58 From Qld, Aus.
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That seemed to work fine. Is that the one that crashes on yours?
Posted on: 2021/9/3 14:42
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Re: Modded Game Crashing Pre-Menu |
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Not too shy to talk
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It's from the mod that causes the crash that says it can't load the server.dll. If you're running that fine, then, I can only really assume the issue is another file in the mod not loading the DLL, rather than the DLL itself. Edit: A minor update. Went into the Event Viewer (which I was avoiding doing as I can never find where it shows crash offset codes in Windows 10, and still can't), and after trying and failing to run FLServer, it spat out this error: Code: Application pop-up: FLServer.exe - Entry Point Not Found : The procedure entry point ?safe_strcpy@@[email protected] could not be located in the dynamic link library C:\Program Files (x86)\Microsoft Games\Freelancer\EXE\Server.dll.
Posted on: 2021/9/3 15:01
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Re: Modded Game Crashing Pre-Menu |
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Not too shy to talk
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Quick update: I've managed to fix the crashes. Because I was running low on options, I started just pulling out files and replacing them with the vanilla's game's to see if anything changed. On my first copy-over, which was common.dll, the mod stopped crashing.
Thank you all for the assistance, as i'd probably have given up again and not reached this point without it.
Posted on: 2021/9/4 15:50
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