Freelancer Community Network
Reminder: Internet Explorer 6 or below are NOT supported.
HomeHome
ForumForum
WikiWiki
DownloadsDownloads
ForgeForge
Multiplayer Connection Tutorial
Collapse/Expand Random Image
Collapse/Expand Login
Username:

Password:

Remember me



Lost Password?

Register now!
Collapse/Expand Chat
Collapse/Expand Who's Online
57 user(s) are online (27 user(s) are browsing Forum)

Members: 0
Guests: 57

more...
Collapse/Expand Donations
Monthly costs: -30€
Income (ads): +5€
Donations (last month): +10€

Current balance: -50€
(last updated 06/2019)

Please make a donation if you want to help keeping The-Starport online:

Bitcoin address:
Thanks!
Collapse/Expand Links
Collapse/Expand Advertisement
There are currently 76 users playing Freelancer on 34 servers.
July. 22, 2019

Browsing this Thread:   1 Anonymous Users



 Bottom   Previous Topic   Next Topic  Register To Post



Advanced Widescreen HUD idea (required help with HUD visibility options)
Quite a regular
Joined:
2010/6/13 13:38
From Russia, Penza
Group:
Registered Users
Posts: 130
Offline
Hi all.

Idea is simple - split Objects list and Target wireframe from Target window.

Examples of prototype (updated Target window + changed position in HudShift):

Open in new window

Open in new window

My current problem - I don't know how appear the Target wireframe together with Objects list.

Anybody can help with it?

Posted on: 7/8 10:13
Top
Re: Advanced Widescreen HUD idea (required help with HUD visibility options)
Not too shy to talk
Joined:
2011/11/22 17:43
Group:
Registered Users
Posts: 62
Offline
Code:
freelancer.exe CFE75 01>00 = always show target wireframe (PART 1)
freelancer.exe E203E 0F84>90E9 = always show target wireframe (PART 2)
freelancer.exe E3CE0 0F858F020000>909090909090 = always show target wireframe (PART 3)


Open in new window


Now need to remove the 3 buttons. SwitchToContactList, SwitchToTarget and RequestTrade. HudShift refused to move them away off the screen for me (the simplest way i've tried).

And seems the LEVEL:N remains in the case of bases/planets/jumpholes etc. Incomplete hack.

Alright, this one:
Code:
freelancer.exe CFE75 01>00 = always show target wireframe (PART 1)
freelancer.exe E203E 0F84>90E9 = always show target wireframe (PART 2)
freelancer.exe E20FF 74>EB = always show target wireframe (PART 3)
freelancer.exe E3CE0 0F858F020000>909090909090 = always show target wireframe (PART 4)


Posted on: 7/10 22:23
Top
Re: Advanced Widescreen HUD idea (required help with HUD visibility options)
Quite a regular
Joined:
2010/6/13 13:38
From Russia, Penza
Group:
Registered Users
Posts: 130
Offline
This is working for me.

Open in new window

Thank you, Whiskas!

Video with examples will come later.

Posted on: 7/11 20:24
Top
Re: Advanced Widescreen HUD idea (required help with HUD visibility options)
Not too shy to talk
Joined:
2015/1/18 12:56
From The Hague, EU
Group:
Registered Users
Posts: 90
Offline
And now, allow shooting through the wireframes. Right now, right-clicking on the wireframes refuses shooting, which can be annoying during combat.

Posted on: 7/12 12:30
There is always something to do.
Top
Re: Advanced Widescreen HUD idea (required help with HUD visibility options)
Not too shy to talk
Joined:
2011/11/22 17:43
Group:
Registered Users
Posts: 62
Offline
Need to find exact thing: mouse down on static control.
I've found mouse over only, and that will result in becoming unable to highlight a ship's parts and select its weaponry.
Code:
freelancer.exe E7DF9 B001>30C0 = make target wireframe ignore all mouse events

Posted on: 7/12 14:56
Top
Re: Advanced Widescreen HUD idea (required help with HUD visibility options)
Quite a regular
Joined:
2010/6/13 13:38
From Russia, Penza
Group:
Registered Users
Posts: 130
Offline
Examples:


Posted on: 7/14 21:06
Top
Re: Advanced Widescreen HUD idea (required help with HUD visibility options)
Not too shy to talk
Joined:
2008/8/18 3:11
Group:
Registered Users
Posts: 53
Offline
Very nice work.

Posted on: 7/20 18:42
Top
Re: Advanced Widescreen HUD idea (required help with HUD visibility options)
Quite a regular
Joined:
2010/6/13 13:38
From Russia, Penza
Group:
Registered Users
Posts: 130
Offline

Posted on: Yesterday 11:44
Top