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(@Adoxa) A question about / an issue with the XML Project
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(@Adoxa) A question about / an issue with the XML Project |
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A long time ago I made an entire 'SDK' / database of all the files the UTF->XML tool could process. I am now using this to create additional voice entries for custom systems and bases. I just noticed two of the voices had some files / entries missing, so I decided to recreate the 'SDK' / database
But that doesn't work out in a desirable matter, as I will point out. The .XML files in the old database have lines like this: Quote: <_x800932CC name="0x800932CC" type="file" filename="pilot_f_ill_m02_utf\gcs_refer_system_Br06-.wav"/> and the corresponding audio file has been extracted; it is gcs_refer_system_Br06-.wav The new .XML files however have lines like this: Quote: <_x803000CA name="0x803000CA" type="file" filename="pilot_c_ill_m01_utf\0x803000CA.wav"/> There is a corresponding audio file 0x803000CA.wav. (btw I have to use quote here instead of code because the letter makes the hash name displayed in weird ASCII signs) The old situation is much more preferable of course. I know that Br06 is the Edinburgh system. I don't know what 0x803000CA refers to; I suppose I could figure that out but it will still be a way less desirable situation. What has been happening here, and, more important, how can I extract .XML files in the 'old' way? Might this be some Win10 issue? Having all the data in the 'hash code' version eliminates much of the charm and usefulness of the XML project; working with it is like maneuvering in the dark.
Posted on: 2017/12/1 0:05
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Re: (@Adoxa) A question about / an issue with the XML Project |
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Sounds like you need to generate a new strings list. If it then still shows up as a hash, that means there's no reference to it in the audio inis.
Posted on: 2017/12/1 0:37
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Re: (@Adoxa) A question about / an issue with the XML Project |
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Ah okay... I tried that (without, to be honest, having more than a very vague idea what it would do) but I just had those voice UTFs isolated in a separate folder, and no stringlist was made. Now that I do it for Freelancer in its entirety it seems a list has at least been generated...
The issue remains, however ![]() In my old pilot_f_ill_m01.utf.xml the first line is Quote:
in the new one it is Quote:
The entry "gcs_refer_system_Br06-" is in the stringlist though.... (BTW all the entries in the new file are hash only) So, what I can do / try? (BTW it is 2:05 AM here, so I might -and should!- at a moment in the near future go get some sleep. The issue is dear to me nonetheless; this is not a 'vapor question' )
Posted on: 2017/12/1 1:06
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Re: (@Adoxa) A question about / an issue with the XML Project |
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I tried it out on my virtual 10 and it seemed to work fine. How does it go if you explicitly run via the command line?
Code: C:\Users\Jason>utfxml DATA\AUDIO\pilot_f_ill_m01.utf
Posted on: 2017/12/1 12:39
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Re: (@Adoxa) A question about / an issue with the XML Project |
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Thanks, but man I'm bad with the command prompt (which, I just learned, is called 'PowerShell' in Win10). I managed to change the directory to C:\users; then realized my UTFXML is not located there but somewhere in a subsubsubfolder on the F: drive, which I didn't manage to change the dir to.
I'll make another 'SDK' / databse on my Win7 laptop. Consider this thread closed. BTW I'm glad the website is back online again; coulnd't reach it for like 2 days or so.
Posted on: 2017/12/4 3:56
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Re: (@Adoxa) A question about / an issue with the XML Project |
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@Adoxa
UTFXML wont start but XMLUTF works. Windoze 10 Pro x64
Posted on: 2020/9/30 7:19
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Open Sirius Mod | ||||
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Re: (@Adoxa) A question about / an issue with the XML Project |
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Works for me, Windows 10 Home, x64.
Posted on: 2020/9/30 7:25
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Re: (@Adoxa) A question about / an issue with the XML Project |
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I have encountered issues with this before if the path is invalid, it will not start. Check that the path set in the registry is correct.
Posted on: 2020/9/30 11:10
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Way too ambitious for his own good. | ||||
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Re: (@Adoxa) A question about / an issue with the XML Project |
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Windows XP SP2 Compatible mode works
Posted on: 2020/10/2 4:02
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Re: (@Adoxa) A question about / an issue with the XML Project |
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2010/6/13 13:38 From Russia, Penza
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Thanks for solution.
Compatibility with WinXP SP3 is working too.
Posted on: 2020/10/8 8:22
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Re: (@Adoxa) A question about / an issue with the XML Project |
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Quote:
Just confirmed that UTFXML.exe will crash without the correct FL install path in the registry: Code: Exception code: 0xc0000005 Setting Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\Microsoft\Microsoft Games\Freelancer\1.0\AppPath resolves it.
Posted on: 2021/9/27 22:24
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