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There are currently 71 users playing Freelancer on 38 servers.
April. 13, 2021

Browsing this Thread:   1 Anonymous Users



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Removing ammo after death
Just can't stay away
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2008/3/11 16:11
From Belarus, Minsk
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Is there any way to make so that all the ammo after you die is lost? I am using 88Flak FLHook, any way to do it through it? Is it hard?

Yes sure I know about player loot fuse, but unfortunately in some rare cases this fuse is not triggered(normal FL bug again?), and after death ammo and repairs are still present in the inventory.

Posted on: 2012/11/7 11:48
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Re: Removing ammo after death
Starport Staff
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2008/10/25 17:58
From On my way back
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Remove the ammo entries in missions\lootprops.ini

Probably the easiest way, it will stop the ammo item spawning, even for npc's though

Posted on: 2012/11/7 11:58
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Re: Removing ammo after death
Just can't stay away
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drop_properties = 0 is already present. I don't want to make ammo unspawnable, for it is quite lootable. The problem is that after player dies, sometimes he has all his ammo and batts left with him after respawn, and this should not happen

Posted on: 2012/11/7 12:13
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Re: Removing ammo after death
Home away from home
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try searching the TLR archives. around somewhere i recall there is a brief tutorial on how to drop all cargo on death. pretty annoying if you have a larger fleet battle and people keep respawning, though we rarely do have them nowadays.

Posted on: 2012/11/7 16:47
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Re: Removing ammo after death
Just popping in
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[dump_cargo]
at_t = 0.0000
orig_hardpoint = hpMount

File: fx/fuse.ini
Need to create new fuse and add it to the ship.

It helped me


Sorry my bad English

Example in fx/fuse.ini death_comm

Posted on: 3/3 2:42
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