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There are currently 47 users playing Freelancer on 48 servers.
August. 18, 2022

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Animation Problem - Invisible Parts
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I've gone through w0dka's Milkshape animation tutorial and set up radar dishes on a CMP for animation. After redoing the tutorial, it seems like they're working but invisible.

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The dishes are clearly there in HardCMP in the right place with their proper textures, but they aren't showing up anywhere in-game.

I've stopped the crashes and FLSpew errors, so it looks like FL is finding the parts for the animation even though they aren't anywhere to be seen. I've only edited/added the Fix/Rev and Animation nodes mentioned in the tutorial. What am I doing wrong?

Posted on: 2012/2/13 14:42
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Re: Animation Problem - Invisible Parts
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It seems to be a LOD problem but it's just an appearence, have you look at the model into the newest UTF editor? Because it's more stable and show more easely bugs and glitches.

Posted on: 2012/2/14 18:07
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Re: Animation Problem - Invisible Parts
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Well, I'm using UTF version 2.0.0.2., didn't know that 3.0 was out.

I thought it might have been something to do with textures, but since the radar dishes are using a texture that's also used by visible parts of the model I don't think it's that. The only thing I can think of that would have changed the dishes directly is taking them out of the Fix node and putting them into a Rev node copied from the Valkyrie instead.

Posted on: 2012/2/14 22:21
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Re: Animation Problem - Invisible Parts
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Using Valkyrie's animation might mean your radar dishes are retracted inside the hull of the ship in your second picture. Those wing animations have a stop section, so they play once and then revert to the starting position. I know there are debugging tools out there with the ability to view your game in wireframe mode, just haven't used / don't know it personally. Anyhoo, that may be what is occurring. Or a spelling error, etc. Lots can happen and most of it's hard to find ^.^
For your animation node, you might try the small station, tower section. It is constant rotate.

Posted on: 2012/2/14 23:30
Be always firm in belief, yet never rigid
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Re: Animation Problem - Invisible Parts
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I'd probably take the frames node from some already present animation, but what is essential for the whole thing to work is matching Fix/Rev nodes. For yours is a custom model you would need custom values for limits and offsets. the animation node itself just makes the motion work, not the parts actually show up or do so in the right place (ignoring pris animations, that can actually move your parts to distant places so they'd never even occur in space on the place they do in HardCMP or UTFEdit)

I must confess, that I had my difficulties, too, understanding w0dk4's tutorial before I understood the cmp file format with the help of Sushi's and Dev's videos. However, once you get one animation right, you never again will have any problems making one of the same type again.

Posted on: 2012/2/15 6:27
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Re: Animation Problem - Invisible Parts
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Thanks for your help! I re-exported the model and did things carefully this time, backing up the CMP file a lot and changing things one by one. I've tracked down the invisibility problem to something in the Rev node, although I'm not exactly sure what.

However, the dishes are showing up now and they're moving too.

Posted on: 2012/2/15 11:54
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Re: Animation Problem - Invisible Parts
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Can you do a video, please? I want to see it.

Posted on: 2012/2/15 13:00
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Re: Animation Problem - Invisible Parts
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Now it's just a matter of figuring out how to get the SUR to align with the animation.

Posted on: 2012/2/15 19:48
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Re: Animation Problem - Invisible Parts
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Good job! Nice looking.
Yea, hit detection is last but no rush.

Posted on: 2012/2/15 20:08
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Re: Animation Problem - Invisible Parts
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lol noticed my sound mod in there nice video, good animation, hopefully i'll get there too at some point

Posted on: 2012/2/15 20:29
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Re: Animation Problem - Invisible Parts
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gee, I almost forgot how awesome it was to actually get something from the humble imagination up into an interactive virtual world...

Posted on: 2012/2/16 18:45
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Re: Animation Problem - Invisible Parts
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Thanks nice work! Like it!

Posted on: 2012/2/16 20:01
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