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There are currently 41 users playing Freelancer on 36 servers.
May. 6, 2021

Browsing this Thread:   1 Anonymous Users



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Help Required!
Just popping in
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We have a small team currently working on a total conversion mod and could use a little help to speed things up a bit.


About us...


We ran a rather popular server eons ago with a custom mod mainly focused on PvP with some RP mixed in. We have our own domain and a dual core server box running our old mod, which 6 years later, still has a small fan base surprisingly enough...


We have been toying around with this idea for a few years now and with the improvements and latest hacks for Freelancer released here on TSP, we believe now is the time to make it happen. I wont get into the genre, story line or main details as I have seen a few people/teams try this with either mixed results or no release at all. I do not want to jinx us. If you are interested pm me and I'll give you a heads up.


We have atm 70+ ships we are importing into the game. I can say most of these are new to Freelancer. Everything is being built from the ground up with the exception of base scripts which in my experience are very time consuming. We may try to tackle these as well, if one of our modelers returns from his absence due to working on a new game using the UDK.


I tend to do most of the systems, factions and equipment coding, a long with hard points, info cards and balancing. I could use some help with any of these as this is turning out to be very time consuming. We also need writers for background and sub plot ideas as well as custom FX and audio.


Thanks for reading and keeping this spectacular game alive!!

Posted on: 2011/3/3 10:03
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Re: Help Required!
Just can't stay away
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I hope you a good luke for your project.

Posted on: 2011/3/3 10:07
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Re: Help Required!
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Thanks! We will need it.

Posted on: 2011/3/4 19:41
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Re: Help Required!
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@Ben_Kai

would be a good idea to maybe give out a little bit more info on the project like a project name, maybe even a url to a site or forum if your looking to get people interested in helping.

I might be but like i said, more info is a good thing.

Posted on: 2011/3/5 2:14
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Anonymous
Re: Help Required!
Anonymous-Anonymous
Until now it sound like a really giant mess... What is your goal? To make the mod with most ships, stations and systems?
70 new ships is way more then I can take in one mod, and have you ever thought how boring is it to code each one of them into the game, create an infocard and stuff... You might consider making it more dynamic.
BTW what type is this mod? An original story mod, or a Sci-Fi madness mod? Will it include clan systems and stuff?

Posted on: 2011/3/5 9:46
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Re: Help Required!
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Quote:

J.Walker wrote:
@Ben_Kai

would be a good idea to maybe give out a little bit more info on the project like a project name, maybe even a url to a site or forum if your looking to get people interested in helping.

I might be but like i said, more info is a good thing.



I'll send you a pm later today when I get home with details.


@ TheDvDMan


70 ships is the final count. Only about 30 will be available in the initial release. I hardly think 70 is an unreasonable number for multiple star systems and races... A TC would be kind of boring with only 20 ships don't you think? Of course its not fun coding that many ships but hardly all that time consuming if you have been modding FL for quite a while. And the end result always makes it worthwhile. I have seen lots of mods with 100+ ships, sci-fi madness mods as you call them. How many ships are in Freelancer vanilla with its relatively small universe only containing 2 races?

The mod is based on a popular sci-fi Universe and the idea is to start in an early time period. As players level up, time goes by, new systems and races are discovered and new ships become available.

A giant mess...err... Total Conversion

This is the reason why I didn't get into details and debated for a week over posting at all. Some people feel the need to be negative when they don't like or agree with others ideas/projects. If you are not interested then why bother posting...

I guess constructive criticism is always a plus as long as it is just that... Constructive. Thanks!

Posted on: 2011/3/5 14:53
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Re: Help Required!
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DvDMan might've been on the negative side, but the essence of the message is still right: if you don't post enough details, people won't really be interested in helping out. At least say what universe you're planning on using; that'd already give you a chance of attracting fans of that universe, especially if it didn't get a proper rendition as a FL mod.

Images, proof of work in progress would of course be an additional bonus. In that case, the point is to show that you've already put work into the mod, that you're not just throwing an idea like that, that you're serious about it.

Now it doesn't appear like you're the kind of guy to just come up with an insane idea and post it right away asking for people to build your mod (like oh so many have done), but it really couldn't hurt even then.

Posted on: 2011/3/5 15:40
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
-Peggy Noonan
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Re: Help Required!
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Quote:

FriendlyFire wrote:
Images, proof of work in progress would of course be an additional bonus. In that case, the point is to show that you've already put work into the mod, that you're not just throwing an idea like that, that you're serious about it.



I'd have to agree with that. This looks interesting, but as they say, a picture is worth a thousand words. Showing some evidence of progress, dedication to the mod is the way to go. Also, don't forget about using other sites to get your message out ie. MODDB and facebook. Great resources if you spend a bit of time getting the sites looking right. I hope you get some people behind you and get this mod rolling!

Posted on: 2011/3/5 16:11
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Re: Help Required!
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Hi.

I could be interested in making some Systems. You can find my works in http://s514.photobucket.com/albums/t3 ... rahakki/#!cpZZ1QQtppZZ20. I was rather active in the Uberlancer project, but haven't really been doing much in the past two years.

I'm quite experimental and improvising. I generally think that space is black, but components may be highly colorful. My main inspiration is Hubble http://hubblesite.org/gallery/album/nebula.

Feel free to contact, best done through e-mail. I'm a sturdy old bull with 52 years on my neck.

Cheers, and best of luck.

- PT

Posted on: 2011/3/5 16:28
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Anonymous
Re: Help Required!
Anonymous-Anonymous
@FF:
Not at all! Actually I was planning to make souch a mod after releasing TK. I was gonna call it "The Rift®" (all rights reserved, please do not use it) and mix up some Sci-Fi stories (more then most of the mods in this type). The hard thing is getting home clans, so good luck with it!

BTW your mod looks pretty good! Keep on the work!

Posted on: 2011/3/6 16:31
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Re: Help Required!
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Quote:

Preacher_Trade wrote:
Hi.

I could be interested in making some Systems. You can find my works in http://s514.photobucket.com/albums/t3 ... rahakki/#!cpZZ1QQtppZZ20. I was rather active in the Uberlancer project, but haven't really been doing much in the past two years.

I'm quite experimental and improvising. I generally think that space is black, but components may be highly colorful. My main inspiration is Hubble http://hubblesite.org/gallery/album/nebula.

Feel free to contact, best done through e-mail. I'm a sturdy old bull with 52 years on my neck.

Cheers, and best of luck.

- PT


Excellent site m8, thanks for the share and the link.

Posted on: 2011/3/7 16:24

Freelancer, 18 years old and still playing the game.

Is Juni here?
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