Reminder: Internet Explorer 6 or below are NOT supported.





There are currently 45 users playing Freelancer on
39 servers. | January. 23, 2021 |
The Starport Forum Index
>
The Shipyard
>
Speciality Modding
>
FLHook Development
>
Question about FLHOOK and Cloak .dll
Browsing this Thread:
1 Anonymous Users
Question about FLHOOK and Cloak .dll |
||||
---|---|---|---|---|
Just can't stay away
![]() ![]() Joined:
2010/8/9 17:45 Group:
Registered Users FLServer Admins
Posts:
336
![]() |
Hope this isn´t a too noobish question:
Is cloaking completly implemented in FLHOOK.dll or do i still need the additional cloak.dll defined in the 2 dacoms-files and present in the EXE-Folder ?
Posted on: 2011/2/15 16:29
|
|||
|
Re: Question about FLHOOK and Cloak .dll |
||||
---|---|---|---|---|
Home away from home
![]() ![]() Joined:
2010/3/14 18:10 From Germany
Group:
Registered Users Senior Members
Posts:
1526
![]() |
well, best way to find out before asking is just trying it out
![]() but yes, the cloak.dll needs to be added in all current flhook versions available (unless the latest official hook has it implemented, dunno).
Posted on: 2011/2/15 17:46
|
|||
|
Re: Question about FLHOOK and Cloak .dll |
||||
---|---|---|---|---|
Just can't stay away
![]() ![]() Joined:
2010/8/9 17:45 Group:
Registered Users FLServer Admins
Posts:
336
![]() |
Yes.. u are right... better should´ve give it a try by myself...
![]() THX alot anyways mate. Have a nice evening. Greetings
Posted on: 2011/2/15 18:41
|
|||
|