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There are currently 67 users playing Freelancer on 45 servers.
May. 27, 2020

Browsing this Thread:   1 Anonymous Users



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view clipping?!
Just can't stay away
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2009/12/28 11:49
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hello, i didnt really know how to explain this, so instead i made a video.

http://www.youtube.com/watch?v=p7b6sVygJK8

at 0:05 seconds, the platform disapears when it should still be visible.. does anyone know how to correct this? its quite annoying when you are right infront of the thing but just off center and it dissapears.

Posted on: 2013/2/16 23:32
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Re: view clipping?!
Just can't stay away
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Use model tool and make a right fitting sur. I believe that will fix it.

Posted on: 2013/2/17 0:03
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Re: view clipping?!
Just can't stay away
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whats Model Tool? Bing didnt bring up anything other than physical model tools. like pallet knifes and etc.. for clay stuff.

the model has a perfectly fitting hitbox already, the only parts i left un hitboxed were the propellers.


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heres the model and hitbox next to each other in maya, the hitbox works ingame though i admit it does strange stuff sometimes but i can still hit it in all the areas it shows to cover.

below that is the hitbox in HardCMP.

Posted on: 2013/2/17 11:01
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Re: view clipping?!
Starport Staff
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2008/10/25 17:58
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Alucard is refering to FLModelTool, its in the download section
FLModelTool
Not sure that it works very well with custom surs, havent used it in years.

Posted on: 2013/2/17 12:40
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Re: view clipping?!
Home away from home
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2009/9/28 21:13
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Just open the cmp with FLModelTool, in the right panel you'll see Original data and below it new data, if the radius figures don't match then just save the model and exit. Probably solve your problem.

Posted on: 2013/2/17 12:51
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Re: view clipping?!
Just can't stay away
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thanks alot guys once again, you guys amaze me

now if somebody could help me set up a turret correctly id be very very greatful.

Posted on: 2013/2/18 23:12
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