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There are currently 74 users playing Freelancer on 45 servers.
May. 23, 2017

Browsing this Thread:   2 Anonymous Users



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Re: Librelancer : Jan 2017

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@Skotty: The upload was corrupted, download again.

Posted on: 1/20 9:32
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Re: Librelancer : Jan 2017

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Open in new window

So.. here is Thn! Or at least a buggy implementation of it. (As usual, click image to make it bigger).
This is yet to be committed due to how buggy it is, but this has allowed me to go through and remove practically all the bugs in my lighting implementation!

There's still bugs with IllumDetailMapMaterial, and FxRectAppearance in the Ale, but progress is progress.

Posted on: 2/13 0:29
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Re: Librelancer : Jan 2017

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The project now has a website - http://callumdev.github.io/Librelancer/ !
I'll be posting screenshots and releases here from now on, as maintaining two different forum threads is a bit silly.

Releases will be named in YYYY.MM format

The website is fully editable at - https://github.com/CallumDev/Librelancer/tree/gh-pages , so if you feel like adding information to the tutorials section, please do!

Posted on: 2/14 3:28
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Re: Librelancer 2017.03

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Version 2017.03 released. This is the first under the new release format.

Posted on: 3/18 4:23
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Re: Librelancer 2017.03
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When I try to switch systems, it crashes.
Would be nice to remember the freelancer install location between runs.
Awesome proof of concept though.

Posted on: 3/19 1:51
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Re: Librelancer 2017.03

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Quite a few systems at the moment crash due to the Alchemy engine crapping out. I think you can get to Br02 though.

Will put remembering FL install location on the todo list.

Posted on: 3/19 3:48
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Re: Librelancer 2017.03

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Attempting to load the discovery mod: http://imgur.com/a/Dw4ez

Tons of crashes due to missing zones + CRC errors, but the stuff that loads is pretty. I even managed to crash radeonsi though I'm not sure how yet

Posted on: 4/23 9:18
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