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There are currently 119 users playing Freelancer on
86 servers. | May. 22, 2013 |
The Starport Forum Index
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All Posts (Kuze)
Re: Models giveaway |
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Just can't stay away
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Joined:
2010/4/8 20:07 From Mare Tranquilitatis Circumlunar People's Zaibatsu
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Great ships again.
Ah texturing, everyone hates the shear idea of texturing a ship or anything. I do hate it to, I sucks at it, I need to learn it too (making textures from scratch, not texturing with vanilla FL ones).
Posted on: 5/15 14:28
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Re: FreeLancer Sequal |
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Just can't stay away
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Whyyy soooo seeerious?
Read the whole sentence, please. For Microsoft! Not for me or for you, ahh people. If it was a random game for me than I am not playing it since 2008, right. My point was, that MS gives no f****s about FL anymore.
Posted on: 5/9 7:20
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Re: FreeLancer Sequal |
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Just can't stay away
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Joined:
2010/4/8 20:07 From Mare Tranquilitatis Circumlunar People's Zaibatsu
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A major motion picture about Lula is more likely to happen than a Freelancer sequel. It will not happen. No one cares about Freelancer anymore except a few players left and a few FL communities like this one. Even Robets gave no s**t about Freelancer's 10th Anniversary. And I think that for Microsoft Freelancer was just a random money making game.
Posted on: 5/8 22:44
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Re: GE Demo Videos And Pics |
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Nice nice, it only needs a concrete floor and roads
Place the buildings upside down and it will look like an Ix city from Dune ![]()
Posted on: 5/3 11:56
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Re: Elite Dangerous |
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I think nether of the 2 games will be made in time.
Aaaanyways...As per usual this thread is getting away from it's original purpose, so let us take aside the ED/SC comparison and focus on Elite: Dangerous here only. So, since we all love starships talk about them for example...
Posted on: 5/2 21:37
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Re: Elite Dangerous |
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I am not sure if ED will be smaller in size. The universe will be procedurally generated but it will be the whole Milky Way. SC will have a way less systems. At least I hope the in ED a player will be able to fly to any solar systems in our galaxy like in Frontier and FFE.
Hmm and while waiting for ED I just continue playing Frontier ![]()
Posted on: 5/2 14:37
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Re: Elite Dangerous |
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Just can't stay away
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Well I stopped following Star Citizen since David Braben announced Elite: Dangerous. Robets made Freelancer and the Wing Commanders but Elite is Elite
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Posted on: 5/2 1:47
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Re: Models giveaway |
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Just can't stay away
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Joined:
2010/4/8 20:07 From Mare Tranquilitatis Circumlunar People's Zaibatsu
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Quote:
Ah yea true, my bad.
Posted on: 4/25 20:07
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Re: Save Homeworld |
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Joined:
2010/4/8 20:07 From Mare Tranquilitatis Circumlunar People's Zaibatsu
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RIP Homeworld! I hug my HW boxes now.
Posted on: 4/24 14:23
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Re: 3D Model Showroom |
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Posts:
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Oh now finally a good looking Nomnom ship. I like it. Blake's 7 meets Nomads yaay good mesh.
Posted on: 4/24 14:19
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Re: Models giveaway |
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Just can't stay away
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Joined:
2010/4/8 20:07 From Mare Tranquilitatis Circumlunar People's Zaibatsu
Group:
Registered Users Senior Members
Posts:
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@ SolCommand: All the older AFF ships are in the NSU mod btw.
@ Sizer: Now that is a great list. Ship class varies from universe to universe. Some of them have for example: Cutters - smaller than corvettes usually. I consider them a true gap between capitals and snubs. Now for some more specialized ships, they are for example: Electronic Warfare Ship - equipped with long range sensors, awacs, jammers, emp stuff, you name it. Minelayers - for laying mines ![]() Blockade Runners - as I understand, they are transports used for breaking blockades to supply the front or planet or station. When it comes to snubs, Freelancer is poor in classes too. Aside from LFs, HFs and VHFs there are more like... Medium Fighter - A transition between LF and HF maybe. Assault Fighter - I understand it as a snub more heavy than a VHF for assault roles but not a bomber. Bombers - of different size, Light, medium, heavy, form bombing. Strategic Bomber - I don't know if such class is used somewhere, but I use it for a heavy bomber equipped with nuclear or damn devastating missiles and torpedoes for bombing space installations and planets, or just a tender for 1 really big missile (something like a Neutron-S missile from Robotech)
Posted on: 4/24 14:17
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Re: A Freelancer Mod for Star Citizen |
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Joined:
2010/4/8 20:07 From Mare Tranquilitatis Circumlunar People's Zaibatsu
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True. Freelancer is an old low poly game, Star Citizen is not.
Posted on: 4/23 20:19
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Re: Models giveaway |
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Just can't stay away
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Joined:
2010/4/8 20:07 From Mare Tranquilitatis Circumlunar People's Zaibatsu
Group:
Registered Users Senior Members
Posts:
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Well, 1st. they look awesome! 2nd, I think it depends on game, but they look destroyer-ish to me, I see no docks from this angle or windows or something to use as size reference.
Btw the front of the upper ship reminds me of Angel Fall First ![]()
Posted on: 4/23 20:13
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Re: Kuze's Freelancer Ship Pack 3 |
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Just can't stay away
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Joined:
2010/4/8 20:07 From Mare Tranquilitatis Circumlunar People's Zaibatsu
Group:
Registered Users Senior Members
Posts:
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Every ship from the pack in OBJ format with png and dds textures:
https://docs.google.com/file/d/0B8D5xn ... FWEFaaGs/edit?usp=sharing
Posted on: 4/18 15:32
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Re: Kuze's Freelancer Ship Pack 3 |
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Just can't stay away
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Joined:
2010/4/8 20:07 From Mare Tranquilitatis Circumlunar People's Zaibatsu
Group:
Registered Users Senior Members
Posts:
336
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Well the ship was never finished I imagine the cockpit here:
http://img845.imageshack.us/img845/67/75282521.png But you can do what you want with the mesh It is up to you.
Posted on: 4/18 13:04
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Place the buildings upside down and it will look like an Ix city from Dune