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There are currently 74 users playing Freelancer on 35 servers.
August. 25, 2019

Browsing this Thread:   1 Anonymous Users



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Let me release my very old Mod based on 1.0 :D
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// I have no idea why i still releasing it, just like i have no idea why i made it.

So, this is a mod made in 2010, very old. Basically is a AI enhance package made for a FLServer which shutted down long a go.

I made the SP also works yesterday with some slightly change on story scripts, all storyline NPC will beat you harder LOL. So if you guys who believes you will not fail in the storyline, this mod might end that thought .

Frankly, i quite enjoy it myself. If you guys still want to retry the storyline, maybe you can try with it.

And the MP is also work as it made for that.

Description:
https://www.3ax.org/work/revelationmod-origin

Download:
ORIGIN_20150321.exe Form Dropbox. (Updated 2015/03/19)

Installation:
This is a EXE file, i self-signatured it and all bin file in it. (Yeah, no point but it can make you know if somebody not me has changed something or broken file)
If you try to install without Freelancer Mod Manager, it will overwrite your existing game when you proceed (Not recommended). So if you don't want to let that happen, install the great Freelancer Mod Manager before you do anything .
And don't forget to check the "Destination location" page before you click "Install" button at the final step.

Known issue:
If you install the mod in to some where that controlled by UAC, the game MAY crash and popup some error message that supposed to be logged in FLSpew.log. (Yes, crash and then popup, just wait few seconds)
To solve it (If you got this problem too), just copy the game out to some where you can directly read & write (For example: your Desktop folder) after mod activation.

AND:
All INI file (mostly) compressed by BINI, don't try to dig any secret from it. I know you guys can uncompress all files without hit any barrier but ... It's not fun when everything is known.

Posted on: 2014/11/9 6:36
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Re: Let me release my very old Mod based on 1.0 :D
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Btw thx, will check and report

Posted on: 2014/11/21 10:46
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Re: Let me release my very old Mod based on 1.0 :D
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Quote:

HeIIoween wrote:
Btw thx, will check and report


Thanks!

Try the new one please. I just fixed some bugs in the mission 1(or 2?).

Posted on: 2014/12/10 6:34
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Re: Let me release my very old Mod based on 1.0 :D
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Tested, but i see balance it still SP- for the guns...
I love something like 88 Flak where you may powerup your ship with some rare things, for example when your level is higher - more powerful rares are dropping... Something like this.
And no dynamic asteroids btw :/

Posted on: 2014/12/10 10:14
Open Sirius Mod
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Re: Let me release my very old Mod based on 1.0 :D
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Quote:

HeIIoween wrote:
Tested, but i see balance it still SP- for the guns...
I love something like 88 Flak where you may powerup your ship with some rare things, for example when your level is higher - more powerful rares are dropping... Something like this.
And no dynamic asteroids btw :/


Well, you know, it's just a AI package after all...

Posted on: 2014/12/11 2:55
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Re: Let me release my very old Mod based on 1.0 :D
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Updated and packed that plugin.

though, I surely know no one's play a 1.0 mod any more.

Posted on: 2015/3/20 10:14
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