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There are currently 100 users playing Freelancer on 43 servers.
September. 18, 2020

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A problem.
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I'm just starting to use windows 7 and installed FL. That went fine. Installed Mod manager, problems arise as seen here when I go to load a mod:

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I tested them with spyware, malware, etc, nothing. (all downloaded from here at the starport) Added 1.1 patch and gs list into it as well.

So I did the usual, fresh clean reinstalls. No change. Even tried loading a mod that comes with it:

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Any ideas?


Posted on: 2011/2/7 13:18
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Re: A problem.
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though i can't see the images but one random thought could be that you haven't started FLMM as administrator (via right-click, via setting only occurs not to be enough). in that case the program neither can unpack nor install any mod, each time.

Posted on: 2011/2/7 14:26
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Re: A problem.
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I also had to go thru quite an amount of pain to be able to install mods and even edit my mod files. They are in Program Files (x86) and apparently there is some auto-protection working for these files, even for admins.

I can't remember step-by-step what I did (apart from what Gisteron says), but I had to turn off the read-only for the entire folder and all folders and files underneath, several times, and eventually turned off the ULA (or whatever it's called - the utterly user-unfriendly overprotective bullshit that comes with Seven - and I'm saying that as a paranoid freak that has been using Comodo Firewall at the second-highest level for years).

What's important, is that it is working now. So you'll get it working too, I'm sure.

Posted on: 2011/2/7 15:34
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Re: A problem.
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Thanks Gisteron, worked. Now I have a issue with making a lan or internet game. It just sits on the loading screen and say server is not online.


@ Moonhead :

If you right click the shortcut/fl emblem, go to properties , compatiblity, then check the always run as adimn. Just found that out.

Posted on: 2011/2/7 15:43
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Re: A problem.
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for your connection problem you have to disable IPv6. have a search for further instructions for that one.

Posted on: 2011/2/7 15:49
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Re: A problem.
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http://i113.photobucket.com/albums/n2 ... ucard1_01/servererror.png

That's the screen. :/ One thing is werid my IP address looks way different then the others if you can see it. It's the very top one.

Posted on: 2011/2/7 15:50
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Re: A problem.
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Sweet got it to work, many thanks mates.

Posted on: 2011/2/7 15:58
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Re: A problem.
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welcome back

Posted on: 2011/2/7 16:00
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Re: A problem.
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Nope spoke too soon. I disable all IVP6 stuff, but still get a IP I can't join. (picture above is what I get)

Posted on: 2011/2/7 16:14
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Re: A problem.
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try to run the FL apps as admin as well. disabling ipv6 is actually enough, at least for joining a game (as i know from clients). there is for sure some documentation about how to host a game with win7.

Posted on: 2011/2/7 16:21
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Re: A problem.
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Found and did this, no go.

http://support.microsoft.com/kb/929852

Posted on: 2011/2/7 17:28
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I saw a post of some guy some time ago and worked well :
Go to device manager > wiew hidden devices > at network connection uninstall network teredo tunneling

Posted on: 2011/2/7 18:19
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No go on anything I've tried. Anyone figure a fix that works?

Posted on: 2011/2/8 12:03
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Re: A problem.
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the same for me it would work for a couple of minutes then crash the server. thats why i am making open single player mod right at the moment. we have to face it this is the way of the future.

Posted on: 2011/2/8 12:11
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Re: A problem.
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Too bad theres no fix, I really would like to start modding fl again, no test server makes it difficult.

Posted on: 2011/2/8 12:33
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