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November. 16, 2019

Browsing this Thread:   1 Anonymous Users



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FlakCommon
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I have problems with the flhook-plugin FlakCommon. Every time i started flserver with flakcommon in the plugin-folder i got the error-massage: could not load plugin: flakcommon.dll (1flakcommon.ini)

can everyone help me?

Posted on: 2010/4/28 21:37
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Re: FlakCommon
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What OS are you running on?

Posted on: 2010/4/28 21:51
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
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Re: FlakCommon
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Vista with SP2
FLhook 1.6.0
FlakCommon 0.2
FLPatch 1.1

Posted on: 2010/4/29 5:08
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Re: FlakCommon
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Cant anyone help me?

Posted on: 2010/5/2 17:49
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Re: FlakCommon
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The only way to fix this is to recompile FLHook and FlakCommon for now. I'm not sure you want to get into that...

Posted on: 2010/5/2 18:33
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
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Re: FlakCommon
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Does "recompile" mean, that i add flak into hook?
or must i read the surce and compile the quellcode again?

Posted on: 2010/5/2 19:32
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Re: FlakCommon
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You need to recompile FLHook and FlakCommon and all other plugins you may use using Visual Studio 2008 with the updated static libraries and header files.

To be honest I'd suggest you either find an XP box or tough it out until the release of 1.6.1, which should coincide with the release of an updated FlakCommon DLL that'll be built after that FLHook release.

At least, recompiling is the ONLY way I ever got it to work on Win 7 x64.

Posted on: 2010/5/2 19:47
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
-Peggy Noonan
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Re: FlakCommon
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Do anybody have a new compiled version of flhook 1.6.0, flakcommon 0.2 and cloak 0.1? or could someone compile it for me? so i would use cloak on my server.

Posted on: 2011/8/15 12:27
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Re: FlakCommon
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Tried to compile for 1.6.1, no luck yet. Some *.lib is absent or needs to be included - which one i dunno, just need to ask M0tah (will ask if i will do not forget )

P.S. cpp to obj compiles fine without any errors.

Posted on: 2011/8/15 15:20
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Re: FlakCommon
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Now it gives no errors about libs except creating .lib itself:

Code:
1>------ Rebuild All started: Project: FlakCommon Plugin, Configuration: Debug Win32 ------
1>  Main.cpp
1>     Creating library D:\FLHookPlugin\trunk\project-vc10\Debug\FlakCommon Plugin.lib and object D:\FLHookPlugin\trunk\project-vc10\Debug\FlakCommon Plugin.exp
1>Main.obj : error LNK2019: unresolved external symbol "public: class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __thiscall CResString::GetString(unsigned int)" ([email protected]@@[email protected][email protected]@[email protected]@[email protected]@[email protected]@[email protected]@[email protected]) referenced in function "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl HkGetStringFromIDS(unsigned int)" ([email protected]@[email protected][email protected]@[email protected]@[email protected]@[email protected]@[email protected]@[email protected])
1>Main.obj : error LNK2019: unresolved external symbol "public: int __thiscall CResString::GetStringBlock(unsigned int,unsigned short)" ([email protected]@@[email protected]) referenced in function "class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > __cdecl HkGetStringFromIDS(unsigned int)" ([email protected]@[email protected][email protected]@[email protected]@[email protected]@[email protected]@[email protected]@[email protected])
1>Main.obj : error LNK2019: unresolved external symbol "public: class std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> > __thiscall CResString::GetWString(unsigned int)" ([email protected]@@[email protected][email protected]@[email protected]@[email protected]@[email protected]@[email protected]@[email protected]) referenced in function "class std::basic_string<unsigned short,struct std::char_traits<unsigned short>,class std::allocator<unsigned short> > __cdecl HkGetWStringFromIDS(unsigned int)" ([email protected]@[email protected][email protected]@[email protected]@[email protected]@[email protected]@[email protected]@[email protected])
1>Main.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall CResString::~CResString(void)" ([email protected]@[email protected]) referenced in function "void __cdecl HkLoadDLLConf(char const *)" ([email protected]@[email protected])
1>Main.obj : error LNK2019: unresolved external symbol "public: __thiscall CResString::CResString(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >)" ([email protected]@[email protected][email protected][email protected]@[email protected]@[email protected]@[email protected]@[email protected]@@Z) referenced in function "void __cdecl HkLoadDLLConf(char const *)" (?HkLoadD[email protected]@[email protected])
1>D:\FLHookPlugin\trunk\project-vc10\Debug\FlakCommon Plugin.dll : fatal error LNK1120: 5 unresolved externals
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========


Any comment how to workaround?

Posted on: 2011/8/23 11:31
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Re: FlakCommon
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You're missing some default libs it seems. Search on Google for what lib each function points to and add them in your Additional Dependencies property under Linker->Input in your project settings.

I know you need odbc32.lib and odbccp32.lib for many plugins, but maybe Flak requires more. I vaguely recall something about user32.lib, could give that a shot too.

Posted on: 2011/8/23 14:40
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
-Peggy Noonan
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