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There are currently 80 users playing Freelancer on 40 servers.
February. 22, 2020

Browsing this Thread:   1 Anonymous Users



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Re: SVN Repository
Starport Admin
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2008/2/26 20:36
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I copied the SVN to the Starport Forge, please only use this for any further updates.

New SVN URL: http://svn.the-starport.net/flhookplugin

Posted on: 2010/3/30 8:17
aka chaosgrid
https://www.freelancerserver.de
https://www.moddb.com/mods/fwtow
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Re: SVN Repository
Home away from home
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2008/9/11 15:55
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Are current plugins incompatible with svn version?

Need to recompile each of them too?

Posted on: 2010/8/6 19:02
Open Sirius Mod
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Re: SVN Repository
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You need not only to recompile, you also have to port them.

Posted on: 2010/8/6 20:03
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Re: SVN Repository
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I've updated FLHookVC6Strings for the first time in years probably... I needed to use a really obscure function call which returns a wstring and obviously calling that from VS2013 made the whole thing explode.

The good news is that the VC6 project runs just fine provided you can get VC6 (it's no longer on MS's site). I'm thinking I should upload it here, provided w0dk4 doesn't have any objections, since it took me a bit to find a legit download.

Posted on: 2014/9/7 15:02
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
-Peggy Noonan
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Re: SVN Repository
Starport Admin
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Since most of the active developers have since retired, I have decided to shutter FLHook development from the Forge.

The project is now available on Github: https://github.com/Friendly0Fire/FLHook

Merge requests are welcome by anyone who wishes to. This includes new plugins that may be distributed alongside FLHook itself.

Note that the version on Github has also been modified since the last SVN commit.

Posted on: 2/9 1:55
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
-Peggy Noonan
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