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There are currently 61 users playing Freelancer on 40 servers.
February. 22, 2020

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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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Just my two cents, but he made so many promises now that I wonder how many of them he'll actually fulfill. It's pretty much a given that they'll have to find some other investors as well, because crowdsourcing almost certainly won't turn up five million dollars. As far as I know, no video game on Kickstarter ever hit more than four million - and RSI is doing this on their own.

We'll see how much money the initial fundraiser does produce. It should be interesting, because would-be investors will probably base their decision on that too. After all, Chris Roberts doesn't exactly have a spotless track record: correct me if I'm wrong, but his last game went way overtime and over budget, no? Didn't deliver the majority of promised features either. Granted, it was a long time ago, but this is a niche genre that we're talking about.

Unfortunately, if funding won't meet the intended goal, the persistent multiplayer / MMO part will probably be the first to go. Developing and maintaining it is more expensive than making a SP game, after all.

But hey, we'll wait and see. One more project that might happen is still good news, after all.

Posted on: 2012/10/11 12:42
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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the first player submitted content, will be a Remade, HD Freelancer Eagle/Sabre/Titan.

imagine one of those with the detail and texture love this game has.. with all the cockpit love too... would look so freaking sweet.

Posted on: 2012/10/11 14:32
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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The more I think about it, the more the model he speaks about reminds me of black prophecy. I wish he would follow the guild wars model instead, it's the only free to play model that seems to work.

Posted on: 2012/10/11 15:21
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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Timmy, the very site says they're following a model similar to GW2.

Posted on: 2012/10/11 15:36
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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That's great news. I wish I had the chance to learn more but haven't been able to access anything other than a screwed up european pledge site for the last couple of days.

Posted on: 2012/10/11 18:51
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"

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"freelancer 2" only can be Freelancer 2 if there are nomads and jun'ko and trent, if not it can't be called fl2
anyway, the graphics look really atractive

Posted on: 2012/10/11 22:22
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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Been burnt way too many times by games like this, so I'm not exactly excited, but I am looking forward to seeing what comes of it.

Posted on: 2012/10/12 2:17
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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I also notice nothing about multiplayer.

I believe this game is a remaking of Starlancer ..... And I don't like military things.

Posted on: 2012/10/12 9:30
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Sorry for my poor english...
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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Quote:

NeXoSE wrote:
I also notice nothing about multiplayer.

I believe this game is a remaking of Starlancer ..... And I don't like military things.

Multiplayer is mentioned quite explicitly, actually.

Posted on: 2012/10/12 9:53
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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Quote:

Bobthemanofsteel wrote:
Quote:

NeXoSE wrote:
I also notice nothing about multiplayer.

I believe this game is a remaking of Starlancer ..... And I don't like military things.

Multiplayer is mentioned quite explicitly, actually.


Thank you for correct me, i must miss that part. But... i still not like military things very much. Hope i can get something to do when i actually play it.

Posted on: 2012/10/12 10:14
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Sorry for my poor english...
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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why do people keep saying things arent a certain way that are clearly mentioned either in the video or in the surrounding media of this project....


Posted on: 2012/10/12 10:49
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Re: [Space Sim News]Chris Roberts announces new Space Sim "Star Citizen"
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They have already said trading and empire-building are all in. Seriously, as Hidamari said, read the bloody descriptions before jumping on the hate train.

Posted on: 2012/10/12 16:29
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
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Re: [Star Citizen News]Chris Roberts announces new Space Sim "Star Citizen"

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Combination of over-reach and under-funding is a recipe for wipe-out. I hope it comes to pass, in some form or another, but I'm not getting excited about it. I'm jaded on this stuff.

Posted on: 2012/10/12 22:52
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Re: [Star Citizen News]Chris Roberts announces new Space Sim "Star Citizen"
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I'm sure they'll make it happen in one form or another. Bare minimum they seem to have a plan for a solid movie like storyline for singleplayer/ co-op, probably could make that happen on the next gen consoles as well as pc I would imagine if the bigger plan fails. I have faith.

Posted on: 2012/10/12 23:38
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Re: [Star Citizen News]Chris Roberts announces new Space Sim "Star Citizen"
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"Hardback bound 42-page Engineering Manual for Modders"
is buried in there so maybe

Posted on: 2012/10/13 10:45
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