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There are currently 26 users playing Freelancer on 38 servers.
April. 14, 2021
The Starport Forum Index > All Posts (Chips)

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Picking up...
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Nicely around here

More active, nice to see Only one grumble about SMF, and that's it's "post reply" or "post new topic" buttons.

One great thing about SMF though - so many extras and so on - it's great. Can even do RSS feeds from the forums and more Do you guys like the docman by the way? Always preferred remository myself


Always have to look for the damned things

Posted on: 2008/5/16 23:27
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Re: Anyone have TLR Forum DB?
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hehe, yup - okay, exams done - just having to finish off a piece of coursework to do with a game (it's made in blender, part of the course - worst module in the universe, should have done data mining... stupid stupid error lured in by stupid idea that it may actually be useful or interesting. Most boring ill thought of module in the world. I'd rather do C++ programming and learn about how game engines work etc than do bloody Blender game ideas... ill conceived module of uselessness - will study data mining and all the associated math in my own time - oops, waffle )

Posted on: 2008/5/15 20:15
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Re: Freelancer Path Generator *Alpha*
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Quote:

Can anyone tell me the crash offset when the flserver dies because of a faulty path file?


I dunno, but i'd assume that'd be a case of just removing any paths (so, no path for Li01 to Li02) and then try to do the jump?

Other than that, no idea.


Posted on: 2008/5/15 20:13
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Re: Greetings Freelancers
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;D

Howdy to this end of the internet

Posted on: 2008/5/14 22:53
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Re: Anyone have TLR Forum DB?
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Cheers, I suck at animation... and my maths has never been that strong

Here's hoping there's no fricken quaternion calculations

Posted on: 2008/5/13 22:23
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Re: Anyone have TLR Forum DB?
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Will do, but on Thurs. Got exam tomorrow - and Thursday Cram ftw!

Posted on: 2008/5/13 20:15
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Re: Anyone have TLR Forum DB?
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Quote:

the DB is hueg. lol like3GB


aww sheeet!

;D

Have access to the tools for it, but sod it if it's that big. Just got bored of waiting upon it tbh.

Is that everything, or just the forums? How the hell did it get to that size if just the forums, there wasn't that much stuff in there

BP used to tell me about the size, but I always got the impression it included the news and downloads comments, which naturally got vast quantities of porn spam (each one thousands of characters in length, and in extreme cases about 20-30 per item at times!) which inflated it.

Posted on: 2008/5/13 16:42
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Anyone have TLR Forum DB?
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Just wondering if anyone has a sql dump of the old forums back from wayyyy back when - or where to get hold of them.

Fancy getting all the tutorials and help threads out of the old forum db if anyone can point in the right direction

Shouldn't take that long if I can get access to the sql dump for it - maybe an hour or two
(depends upon the file size naturally, if it's a few GB... then, erm, well - no idea if I can even open it )

Posted on: 2008/5/13 14:56
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Re: Freelancer Path Generator *Alpha*
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Gimmie about a week, and hopefully we can get your one working using the same "logic"

All the fun is in the coding after all

Will be informing here about this ap's development, as well as also the "Freelancer coder forum" and my own site (obviously).

When it's finished it'll be available anywhere that can / wants to host it.

Posted on: 2008/5/7 15:09
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Re: Freelancer Path Generator *Alpha*
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New version uploaded at the same location, more verbose error reporting and more errors are dealt with and reported back to the user as well.

Posted on: 2008/5/5 11:20
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Freelancer Path Generator *Alpha*
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SEE BETA THREAD PLEASE!

Cheers all who've taken part

Posted on: 2008/5/5 0:46
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