Freelancer Community Network
Reminder: Internet Explorer 6 or below are NOT supported.
HomeHome
ForumForum
WikiWiki
DownloadsDownloads
ForgeForge
Multiplayer Connection Tutorial
Collapse/Expand Random Image
Collapse/Expand Login
Username:

Password:

Remember me



Lost Password?

Register now!
Collapse/Expand Chat
Collapse/Expand Who's Online
63 user(s) are online (36 user(s) are browsing Forum)

Members: 0
Guests: 63

more...
Collapse/Expand Donations
Monthly costs: -30€
Income (ads): +5€
Donations (last month): +165€

Current balance: 105€
(last updated 02/2021)

Please make a donation if you want to help keeping The-Starport online:

Thanks!
Collapse/Expand Links
Collapse/Expand Advertisement
There are currently 34 users playing Freelancer on 37 servers.
April. 20, 2021
The Starport Forum Index > All Posts (Crazy)

Bottom Bottom   Previous Topic   Next Topic

« 1 2 3 (4) 5 6 7 ... 11 »


Re: Server Ring web code
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
If you're talking about the Links section on the left navbar:
It's a simple iframe

Code:

<iframe src="http://downloads.ripteam.com/soup/Server%20Rings/FLCScroll.htm" marginwidth="0" marginheight="0" hspace="0" vspace="0" frameborder="0" height="200" scrolling="no" width="95"></iframe>

Posted on: 2012/8/29 8:38
Top
Topic | Forum


Re: [The Starport News]Website Downtime/Maintenance Announcement
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
You're right. The repositories seems to be online but when choosing the "Repository" tab in redmine I get this error:

"The entry or revision was not found in the repository."

Posted on: 2012/8/26 15:11
Top
Topic | Forum


Re: [The Starport News]Website Downtime/Maintenance Announcement
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
Some repositories seem to be down (HHC Mod + sub project, AC Plugin).

Posted on: 2012/8/24 21:44
Top
Topic | Forum


Re: Help me with FLHook please.
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
Do you've patched your FL to 1.1?

Posted on: 2012/7/11 22:11
Top
Topic | Forum


Re: FLHook Win X64
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
Doch tut sie.

Man kann keine 64bit dll in einem 32bit Prozess laden. Es wird also nie eine 64bit FLHook Version geben.

Posted on: 2012/4/13 20:17
Top
Topic | Forum


Re: FLScanII
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline

Posted on: 2012/3/5 21:53
Top
Topic | Forum


Re: FLserver problem.
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
Try it again now.

Posted on: 2012/2/18 22:16
Top
Topic | Forum


Re: Ini Parsing in C++
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
If it's Freelancer related.. What about using Freelancer's IniReader ?

Posted on: 2011/9/3 20:58
Top
Topic | Forum


Re: Unknow error in flserver
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
Hm yep, two bases would make more sense

Posted on: 2011/7/11 23:31
Top
Topic | Forum


Re: Unknow error in flserver
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
Could be caused by having two systems with the same nickname.

Posted on: 2011/7/11 21:51
Top
Topic | Forum


Re: Dev's Limit Breaking 101 Techniques
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
It's
Code:
MaxGroupSize=8


in FLHook.ini

8 Should be the default value afair.

Posted on: 2011/7/11 2:01
Top
Topic | Forum


Re: Dev's Limit Breaking 101 Techniques
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
Use FLHook
Simply modify the value in FLHook.ini

If you want to do it yourself:

#define ADDR_SRV_MAXGROUPSIZE 0x3A068 // 06D1A068
#define ADDR_SRV_MAXGROUPSIZE2 0x3A46E // 06D1A46E
(server.dll)

Posted on: 2011/7/10 22:30
Top
Topic | Forum


Re: FlSpew
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
Win 7:
C:\Users\*\AppData\Local\Freelancer

Posted on: 2011/7/10 22:27
Top
Topic | Forum


Re: Was ist alles möglich mit FlHook??
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
http://www.youtube.com/watch?v=qnCGOVY6e5c

Das ist der letzte Stand.
Vermutlich werd ich sowas bald aufm HHC releasen

Posted on: 2011/6/19 0:07
Top
Topic | Forum


Re: Routine for mounting equipment....?
Just can't stay away
Joined:
2008/5/9 17:27
Group:
Registered Users
FLServer Admins
Trusted Speciality Developers
Senior Members
Posts: 243
Offline
If you're sure that there isn't another function called when mounting/unmounting (haven't checked) you could simply save a list with mounted and unmounted equip when a player is entering a base.
Compare that list with a new one created when ReqEquipment is called and you should be able to find out which one is missing/new.

Posted on: 2011/5/30 15:03
Top
Topic | Forum



Top Top
« 1 2 3 (4) 5 6 7 ... 11 »



[Advanced Search]