Freelancer Community Network
Reminder: Internet Explorer 6 or below are NOT supported.
HomeHome
ForumForum
WikiWiki
DownloadsDownloads
ForgeForge
Multiplayer Connection Tutorial
There are currently 21 users playing Freelancer on 44 servers.
August. 16, 2022
[Main Page]

Randommissions Tutorial

(Difference between revisions)

Main Page | Recent changes | Edit this page | Page history | Switch to MediaWiki mode

Printable version | Disclaimers | Privacy policy | Current revision

Revision as of 20:55, 15 June 2022
Xo.Cpt_Rei_Fukai (Talk | contribs)

← Previous diff
Current revision
Xo.Cpt_Rei_Fukai (Talk | contribs)

Line 23: Line 23:
== System == == System ==
-The [[MDB:systemXY.ini|system ini]] defines the location and size of possible mission zones, so called vignettes. Each vignette may restrict the missions to (un)lawful enemies.+The [[MDB:system.ini|system ini]] defines the location and size of possible mission zones, so called vignettes. Each vignette may restrict the missions to (un)lawful enemies.
Each base offers missions to vignettes within a certain radius set in [[Limit_Breaking_101#Random_Missions|content.dll]]. Each base offers missions to vignettes within a certain radius set in [[Limit_Breaking_101#Random_Missions|content.dll]].
Which enemy faction of the offerer is part of the mission is again determined randomly from the list of factions that may spawn inside the mission area?, eg. in patrol paths? and population zones. Which enemy faction of the offerer is part of the mission is again determined randomly from the list of factions that may spawn inside the mission area?, eg. in patrol paths? and population zones.

Current revision

Contents

Randommissions

Most bases in Freelancer offer missions to the pilots. This quick guide contains some information on how they are assembled.

Factions

The factions you can choose from are defined in faction_prop.ini The relations between the factions(hostile/neutral/friendly) is set in initialworld.ini

Bases

Who offers missions(as in which faction) on which base is defined in mbases.ini. Note: The offering faction can be different from the base owner. The difficulty of the mission is set here. For more information on the difficulty setting see this thread

NPCs

Which ships you encounter is defined in npcships.ini. It is important that the randomed factions have ships to satisfy the difficulty requirement that was set when the mission was generated.

Mission Types

Which faction offers which missions(e.g. destroy station) against which other faction is defined in Vignetteparams.ini.

System

The system ini defines the location and size of possible mission zones, so called vignettes. Each vignette may restrict the missions to (un)lawful enemies. Each base offers missions to vignettes within a certain radius set in content.dll. Which enemy faction of the offerer is part of the mission is again determined randomly from the list of factions that may spawn inside the mission area?, eg. in patrol paths? and population zones.