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There are currently 57 users playing Freelancer on 45 servers.
May. 28, 2020

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How to eliminate the "Shortest Path" functionalisty from them game engine?
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I want to build a mod that basically adds a huge amount of Star Systems to the game (like at least 250 or so). I think that, sooner or later, this will have me running into trouble with the 'Shortest Path' functionality.

As a player, I never use the 'calculate shortest path' anyway, so I might as well completely turn it off. Is there a way to do this?

Please note that I not just want to remove the interface option, but the entire functionality itself, because afaik the game already automates calculating those paths before being asked to.

Posted on: 2014/5/10 11:02
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Re: How to eliminate the "Shortest Path" functionalisty from them game engine?
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The simple solution is just to create empty path files. You'll still have the option, which will still work intra-system, but not inter-system.

Posted on: 2014/5/10 17:08
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Re: How to eliminate the "Shortest Path" functionalisty from them game engine?
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Quote:

adoxa wrote:
The simple solution is just to create empty path files. You'll still have the option, which will still work intra-system, but not inter-system.

Thanks, I was under the assumption that the game engine would auto-write the path files.

Posted on: 2014/5/10 18:06
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Re: How to eliminate the "Shortest Path" functionalisty from them game engine?
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I think the server does that if you run it, don't think it works like that for single player though. Rings a bell that one of the ways you could skip writing path files was to run the server, let it generate the path file for you then copy it and place it into your mod file. Give it a whirl.

Posted on: 2014/5/11 1:55
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Re: How to eliminate the "Shortest Path" functionalisty from them game engine?
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The game only generates a path file if it does not exist.

Posted on: 2014/5/11 2:03
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
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