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Plugin Request - Start animation in cruise
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Plugin Request - Start animation in cruise |
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2009/11/15 11:23 From Czech Republic
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I need a plugin that when you start the engine cruise starts Animation (eg bay_door_anim) and, when off cruise engine will go back.
Animations can also be triggered by pressing a button. It should be mostly compatible with FLHook 1.6.7 test 19, or at least FLHook plugin 1.6.0-P3. Thanks.
Posted on: 2010/8/4 10:26
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Re: Plugin Request - Start animation in cruise |
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2010/2/17 20:45 From Germany
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Just New Universe 2.0 supports that. It's a very complex plugin so just Schmackbolzen wrote it in a few weeks.
But be sure that you won't get it.
Posted on: 2010/8/4 12:07
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Re: Plugin Request - Start animation in cruise |
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2008/7/8 21:15 From Germany
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Well I explained it in a thread a while a ago and also told wodka how I did it. But you still need client and server hooking and as wodka also noticed it is rather elaborate to implement. If you guys are lucky I will find the time to release a custom mod version you can use, but atm it looks very bad.
Posted on: 2010/8/4 13:59
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Re: Plugin Request - Start animation in cruise |
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w0d made it work for Freeworlds, maybe his code could be made portable more easily than yours, Schmack.
Posted on: 2010/8/4 16:59
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"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try." -Peggy Noonan |
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Re: Plugin Request - Start animation in cruise |
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2009/8/16 2:58 From Qld, Aus.
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I know it's not what you asked, but if you just want to test out animations, you can use the single-player Console to run any animation. Unfortunately, I don't think the technique I used translates to MP.
Posted on: 2010/8/5 6:53
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Re: Plugin Request - Start animation in cruise |
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2010/3/14 18:10 From Germany
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maybe a bit offtop but related to animations however. is there a way, or can there be done a way (don't hit, i know there can) to force any equipment onboard a ship, that contains in its model an animation called the same name as the one on the ship itself, to trigger it always when the ship's animation is triggered?
Posted on: 2010/8/14 11:31
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