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There are currently 83 users playing Freelancer on 30 servers.
December. 17, 2017

Browsing this Thread:   1 Anonymous Users



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Asteroid Bands

Joined:
2013/3/16 7:49
Group:
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Posts: 43
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I've been attempting to figure out the format of the [Band] section. This is the band for the Pittsburgh Debris Field:

Code:
[Band]
render_parts = 8
shape = debris_belt_04
height = 7000
offset_dist = 3500
fade = 1,1.35,10,11
texture_aspect = 1.5
color_shift = 1,1,1
ambient_intensity = 1
vert_increase = 2


So far I've worked out:

  • render_parts does nothing

  • shape is a shape defined in an ini

  • height is the height of the band

  • offset distance is the distance into the field the band starts at

  • texture_aspect seems to be a multiplier for the texture coordinates

  • color_shift is multiplied by the texture color



I don't, however, know what to do with the values for fade., ambient_intensity, or vert_increase. Does anyone know this?

Posted on: 2016/7/17 2:37
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