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There are currently 31 users playing Freelancer on 35 servers.
September. 19, 2019

Browsing this Thread:   1 Anonymous Users



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Re: Options to "revive" (save) Freelancer
Not too shy to talk
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In light of the lack of offers, I'll offer help, I have corporate Marketing SEO and PR experience. PM me if you want to take me up on it.

Posted on: 2008/7/25 14:55
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Re: Options to "revive" (save) Freelancer
Home away from home
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*raises hand*
i can do that stuff... thats no big prob

Posted on: 2008/7/26 10:04
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Re: Options to "revive" (save) Freelancer
Starport Admin
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A monthly news letter would be a possibility as well. Not all will sign up for that, but being able to read it here is a option.
We would need a "news" team, people who have the experience to write in clean english in a interesting way.

I agree that we need to get up higher in the google search listings.

Mass emailing, once, i have no issues with that.

Lately a LOT of nice new mods with completely renewed textures came out, its like FL completely new, maybe some old hardcore players are interested in comming back to check those out.

Posted on: 2008/7/26 11:02
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Anonymous
Re: Options to "revive" (save) Freelancer
Anonymous-Anonymous
I offer my help also, I'm very good at writing.

Maybe we could ask the admins, kind and generous as they are, for a forum where we can bash out ideas.

oops, forgot to add, I have a very well written letter to Ubisoft, which I did tell you guys I spammed them with. But I'm thinking, if I am a contact for Ubisoft, I'm not going to open half my emails. So, I think if we can get a few of us together from all over the world, we may be able to snail mail this letter, or others like it to the contacts in your country of origin. For me, I find snail mail in a business matter a better way to contact people. Email is so impersonal. We would also leave our correct address/names and email addys with the company we solicit. We want Starport to look well established.

We also have a very nice logo/letterhead made by FF, which I will be sending off shortly, and we can see what happens.

Posted on: 2008/7/26 17:32
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Re: Options to "revive" (save) Freelancer
Starport Admin
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If at all possible, I'd send a mail to the Ubisoft quarters here in Montreal. It's the biggest site they have and maybe they'd listen more to a bilingual letter...

Posted on: 2008/7/26 18:38
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
-Peggy Noonan
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Re: Options to "revive" (save) Freelancer
Home away from home
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However, I am going to e-mail 4players.de to add the GLS-Workaround to the Freelancer-download and ask them if they could write a news.

I would like declare the GLS Workaround as "Multiplayer Patch" because it is the easiest description.

Does anyone have something agianst this plan?
(I also need the permission fromthe GLS autor - W0dk4.)

Freelancer at 4players:
http://www.4players.de/4players.php/s ... DROM/1235/Freelancer.html

(unfortunaly german)

I am also going to mail some other game communites which wrote an article about Freelancer to add the "Multiplayer Patch" in the description.
(I would like to ask for a general permission to spread the GLS - Workaround around everywhere I want to - I dont think autors would be against it, but I prefer clear permissions.)

Posted on: 2008/7/28 16:27
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Re: Options to "revive" (save) Freelancer
Starport Admin
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Please spread the GLS Workaround v1.0, download at
http://stats.freelancerserver.de/

It includes a redirect of FL.exe to Crazy's new GLS server, so its more secure as regards downtimes of crazys GLS or freelancerserver.de.

Posted on: 2008/7/28 17:58
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Re: Options to "revive" (save) Freelancer
Home away from home
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4Players accepted the patch and uploaded it to their server
http://www.4players.de/4players.php/d ... CDROM/Download/49418.html
(Took more time because some ppl there were on vocation )

Quote:
Datum [Date]: 18.08.08
Anzahl Downloads [Number of Downloads]: 23

Thats incredible how it got spread around - One day and 20 downloads

Posted on: 2008/8/19 11:09
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Re: Options to "revive" (save) Freelancer
Home away from home
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Good work Bas. Nicely done. ;D ;D

Posted on: 2008/8/19 11:51
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Re: Options to "revive" (save) Freelancer
Home away from home
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*bump* tha whol thing
(sent a mail to Gamestar magazine hope they may took it at CD - Yeah, then I guess we would reach very much ppl )

Posted on: 2008/10/18 18:22
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Re: Options to "revive" (save) Freelancer
Starport Admin
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good work Bas

Posted on: 2008/10/20 15:07
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Re: Options to "revive" (save) Freelancer
Home away from home
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However, didnt got a reply from GS magazine till yet.


BUT I started a [email protected], and it really seems that the most newbies found their way to FL MP through google. So our aim should... - NO, IT MUST BE SEO.

Posted on: 2008/11/27 1:54
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Re: Options to "revive" (save) Freelancer
Home away from home
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Nicely done BAS.

I am kinda free from committments right now. So if I can help, please email me [email protected]

R

Posted on: 2008/11/27 2:14
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Re: Options to "revive" (save) Freelancer
Home away from home
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my personal idea is too increase the SEO by using very directly domain names and meta tags like freelancer-patch.de.vu, freelancer-multiplayer.info, freelancer-server-online.blabla etc. and redirect them to a GLS Workaround download-page

Hm - and it even wouldnt be that hard ^^

(afaik domain names are a very important searching creteria for search-engines.

NOTE: I am a noob at that, so dont rely on my guessing ^^)

Posted on: 2008/11/27 3:32
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Re: Options to "revive" (save) Freelancer
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hmm, we could do that on a few domains as well.. but the real domain name is the most important part of it.

Posted on: 2008/11/27 3:59
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