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There are currently 36 users playing Freelancer on 42 servers.
July. 8, 2020

Browsing this Thread:   1 Anonymous Users

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Re: Subtitles [WIP]
Quite a regular
2010/6/13 13:38
From Russia, Penza
Registered Users
Posts: 164
This tool doesn't work with my new sounds.
Example: ... 8Yj_g4IP/view?usp=sharing

My file converted by the GoldWave. File wav + mp3 codec (max quality). Voices working in FL, but I getting error on trying to compile subtitles.

On default FL voices (renamed files) - I have no problems.

May be I don't know, how properly export audio files to FL...

Need help!

Posted on: 2018/10/8 0:47
Re: Subtitles [WIP]

2019/3/23 22:02
Registered Users
Posts: 22

I've seen this project and I think it is very interesting, most of it for translations.

So, I've been trying to use the files inside of the first post to see if they work, but I can not make them work in my environment (the original ones).

I'm using Windows 10 x64 (last build), spanish version. I have the original game in CD, I can install it and I use the Russian .exe to run it. I do not use any more mods or anything right now until I can use the subtitles. I run the game with Admin privileges and outside "Program Files" folder. In "C:\Games\Freescape". I have a GTX 1080 videocard.

I've changed the dacom.ini LOCKABLE_BACKBUFFER= true variable also and using 1280x960x32bit resolution. All works perfect, but I can not see the subtitles.

After running Convert.exe (which works well, I have both .dat files), I have no subtitles in-game or cinematics. I've tryied to change also speakerchannels=2 in dacom.ini.

Anyone more is having this problem?

I will appreciatte any help you can provide.

Thanks in advance.

PD: Ok, I've solved the problem. Recompiling the tool with VS2015 has helped and it works in Windows 10 x64. But I found that it has some limits (which I don't have time to resolve) and there is a LOT of text to transcribe (which my English is not perfect and I can not understand all the lines).

Posted on: 2019/3/23 22:13
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