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There are currently 86 users playing Freelancer on 33 servers.
January. 18, 2018

Browsing this Thread:   1 Anonymous Users



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Re: Librelancer 2017.10

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Moved the website to a new domain

Posted on: 12/6 2:28
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Re: Librelancer 2017.10

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Open in new window


Full Size (720p)


Working on the addition of a Forward+ rendering pipeline to the engine. This will allow for a lot more lights to be present at one time in a scene, point lights attached to the light sprites here as an example.

This feature requires an OpenGL 4.3 implementation, which limits it to Windows and Linux on modern graphics cards only (someone @apple fix your crap honestly). For now it's not enabled 100% of the time due to some culling regressions which should soon be fixed.

Extensions to the data will be in the form of light parameters for light equipment, and light particles in ALE.

For those with iGPUs don't fear this is toggleable and the traditional renderer is still available regardless (and runs at 60fps 1080p on my HD 515).


Posted on: 1/8 14:30
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Re: Librelancer 2017.10
Home away from home
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From Somewhere at Moscow
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8-[.................]
Perfect!
Now it is "atmosphere"

Posted on: 1/9 5:50
Open Sirius Mod
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Re: Librelancer 2017.10

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Open in new window

(Full Size)

To make some of the work a bit more useable I've decided to begin work on an alternate Utf Editor powered by imgui and the Librelancer engine. Here's a very early screenshot of what it can do.

Posted on: Yesterday 9:35
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Re: Librelancer 2017.10
Not too shy to talk
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From Carbondale, IL
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Oh me so want!

Doin' that download thang @ Librelancer now.

Darn download freezes at 89%. Will try later.

(10 to 1 it's the flakey 4G here, don't ask about my desktop internet connection. It got et' by a backhoe)

Posted on: Yesterday 12:33
Inter Arma Enem Silent Leget
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Re: Librelancer 2017.10
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Contributing to the existing, full featured UTF Editor wasn't in the cards? :|

Posted on: Yesterday 14:27
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
-Peggy Noonan
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Re: Librelancer 2017.10

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Unfortunately the existing engine code for Librelancer is completely tied to OpenGL 3.3, which in my experience plays really poorly with WinForms and not at all with WPF.

Even if the only unique feature which is ALE preview was to be integrated, it'd introduce a hard requirement on a GL 3 core context into Utf Editor which is something that I'd be unwilling to do seeing people still try to run it on XP and very old graphics hardware. Also I can't run Utf Editor on Linux under wine, which is my main platform. Think of this more as a Linux-specific editor since windows users would definitely prefer native controls.

My parser code for everything is available though and you're free to poke at anything for information. If I find something that would be really great for Utf Editor I'll let you know and contribute that

Posted on: Yesterday 14:38
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