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There are currently 117 users playing Freelancer on 39 servers.
April. 17, 2021

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FLMM -> Open-Source?
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Hi!

Assuming I would want to have FLMM open-source, to whom do I need to speak?

Aside of making it open-source only, I thought about if we should think about releasing the code to the public, so it can be used for other games as well. It already features very many nice things like parsing scripts, making backups and so on.

Sure, adaptions would be necessary for every game, but FLMM has a solid base concept and code so modders for other games won't be forced to start from scratch.

Oh, and not to mention that they might add bonus features to FLMM we might can use for "our" FL-FLMM.

Posted on: 2012/1/16 0:48
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Re: FLMM -> Open-Source?
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bump

Not, but doesn't adoxa holds the rights for FLMM (and/or Crazy?) or is at least trusted with further developening?

Posted on: 2012/1/18 2:07
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Re: FLMM -> Open-Source?
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What I'd be more interested in, is a launcher like the kind that most MMOs have, that would also combine mod enable/disable options and autoupdate functions.

The launcher could have news from various sources as well.

I was thinking of this for the project I'll be undergoing after the DX9 mod is released.

Posted on: 2012/1/18 21:33
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Re: FLMM -> Open-Source?
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I have a version of FLMMv2 that Adoxa sent me just prior to him going off the grid. Problem is that it doesn't install...

Been kinda waiting for him to resume operations to ask about that.

Posted on: 2012/1/18 23:44
Gun control is like fighting drunk driving by making it harder for sober people to buy a car...
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Re: FLMM -> Open-Source?
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Did you try to extract the application from the setup using 7-Zip or WinRaR?

Posted on: 2012/1/19 10:32
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Re: FLMM -> Open-Source?
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I actually used WinZip Pro and the following files were extracted: FLInstaller.exe and tags.txt.

When attempting to run the installer I get a mfc100.dll file is missing and the install fails. mfc100.dll is in the System32 folder. At that point I stopped hoping Adoxa wouldn't be away too long but that was 6 months ago now.

Posted on: 2012/1/19 13:25
Gun control is like fighting drunk driving by making it harder for sober people to buy a car...
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Re: FLMM -> Open-Source?
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Na, I mean, try to extract from the exe file, it might be some kind of archive itself.

OS?

Posted on: 2012/1/19 19:52
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Re: FLMM -> Open-Source?
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Operating system is Win7Pro_64
I tried opening the exe with winrar but got a 'The archive is eithter in unknown format or damaged' error.

Posted on: 2012/1/19 19:56
Gun control is like fighting drunk driving by making it harder for sober people to buy a car...
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Re: FLMM -> Open-Source?
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Posted on: 2012/1/19 22:16
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Re: FLMM -> Open-Source?
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Some exe files can be extracted with winrar but not opened by them, if they are of the self-extracting type.

Posted on: 2012/1/19 22:22
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Re: FLMM -> Open-Source?
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Already did asked but here is again:
- Does anyone know where in FLMM 1.3 I can manually change "Choose a different Freelancer directory" while its off? Registry?
- How FLMM knows which mod is activated? By .flmmbak?
- Didnt tested but what if I delete FL directory where is FLMM set to use?

And one suggestion for next release (if already isn't planed).
Prior any mod deactivation let the FLMM check is Freelancer.exe process still active in Task Manager and if so, forbid deactivation or force End Task of Freelancer.exe.
Current solution if this happens lets you fix it by Restore Backups, but all/some new files/folders that are placed with mod in addition stay there.

Posted on: 2012/1/20 7:49
Of all things that are lost - brain I miss most
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Re: FLMM -> Open-Source?
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Quote:

sumanuti wrote:
- Does anyone know where in FLMM 1.3 I can manually change "Choose a different Freelancer directory" while its off? Registry?
- How FLMM knows which mod is activated? By .flmmbak?
The current FL directory and the activated mods are stored in the registry.

Posted on: 2012/1/20 15:51
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Re: FLMM -> Open-Source?
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i'm not sure how useful it would be for other games.
who to contact? you could try Louva-Deus.

Posted on: 2012/1/20 16:41
The bar is where friendly people like to meet before they launch to space and kill each other. (Test)
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Re: FLMM -> Open-Source?
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Hey Rimshot, whats happening dude? As I remember you used to be on the Void modding team? What happened to the server man, its pretty empty these days!

Posted on: 2012/1/20 22:33
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Re: FLMM -> Open-Source?
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hey Zyos, i don't think this story belongs here but i'd say different people had different visions. i'm tired of talking about it but if you really want, msn or pm me.

Posted on: 2012/1/21 22:00
The bar is where friendly people like to meet before they launch to space and kill each other. (Test)
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