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There are currently 39 users playing Freelancer on 29 servers.
July. 18, 2018

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Jason's Freelancer Patch v1.20
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JFLP v1.20 has been hastily put together. Hope it all works, 'cos my net has run out, so you'll be on your own for a while.

Unfortunately, I lost the source to the latest jflp.dll. I'll try recovering it, but I'm not hopeful. Oh well, I was going to rewrite it anyway...

Posted on: 2011/7/11 19:04
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Re: Jason's Freelancer Patch v1.20
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Good stuff man. This is like seeing custard pie, smiling, then having it smashed into your face and rubbed in! Hurry back Merlin, we're at a loss without your magic!

P.S - the download is a BIN file, I was expecting a zip or something. Mistake?

Posted on: 2011/7/11 19:58

Edited by Timmy51m on 2011/7/11 22:07:22
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Re: Jason's Freelancer Patch v1.20
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just do a rename and take away the .bin

Posted on: 2011/7/12 1:10
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Re: Jason's Freelancer Patch v1.20
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Muchas Gracious Amigo

and timmy.. if you built from the earlier jflp codebase you only need the dll, unless i've totally missed something... i have been away, I'll test this latterz with XLR.

Happy joy

Posted on: 2011/7/12 1:12
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http://freexlr.forumotion.net - FL-XLR MOD http://www.smfweb.com/forums/MERCHQ - [MERC]
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Re: Jason's Freelancer Patch v1.20

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Good luck adoxa.

Posted on: 2011/7/12 12:27
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Re: Jason's Freelancer Patch v1.20
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Try it out.

Adoxa: Haha! You never give up, don't you? Ha!

Posted on: 2011/7/12 16:27
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Re: Jason's Freelancer Patch v1.20
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@Adoxa Trying to run Freelancer with JFLP on Steam
for steam profile screenshots, chat, voicechat, videocasts, etc
(added Freelancer.exe to Steam library) - it crashes.
But without JFLP - not.

If you are interested to run it under Steam of-course...

Posted on: 6/20 16:05
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Re: Jason's Freelancer Patch v1.20
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I'm not personally interested in running it under Steam, but I don't want to stop anyone else from doing so. Can you provide the crash address? (Look in Event Viewer's Application Logs.)

Posted on: 6/21 3:23
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Re: Jason's Freelancer Patch v1.20
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Code:
Faulting application name: Freelancer.exe, version: 1.0.1223.11, time stamp: 0x3e401b79
Faulting module name: jflp.dll, version: 1.2.0.0, time stamp: 0x4e1b0523
Exception code: 0xc0000005
Fault offset: 0x00001f29
Faulting process id: 0x1b6c
Faulting application start time: 0x01d409555e8062a8
Faulting application path: D:\00_Games\Freelancer\EXE\Freelancer.exe
Faulting module path: D :\00_Games\Freelancer\EXE\jflp.dll
Report Id: 03840a86-e46c-4bcc-bcdf-6d0bed9badf6
Faulting package full name: 
Faulting package-relative application ID: 


and

Code:

Faulting application name: Freelancer.exe, version: 1.0.1223.11, time stamp: 0x3e401b79
Faulting module name: HudShift.dll, version: 2.1.0.1, time stamp: 0x4e15527e
Exception code: 0xc0000005
Fault offset: 0x000015f6
Faulting process id: 0x1b6c
Faulting application start time: 0x01d409555e8062a8
Faulting application path: D:\00_Games\Freelancer\EXE\Freelancer.exe
Faulting module path: D :\00_Games\Freelancer\EXE\HudShift.dll
Report Id: 05a869ce-7c80-4cc8-8803-cf914035321b
Faulting package full name: 
Faulting package-relative application ID: 

Posted on: 6/21 12:51
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Re: Jason's Freelancer Patch v1.20
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Uploaded JFLP.DLL v1.22. I was assuming thorn.dll and dacom.dll don't relocate, which apparently does happen under Steam. Don't know why HUD Shift crashed, though.

Posted on: 6/22 2:55
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Re: Jason's Freelancer Patch v1.20
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Thanks.
It works perfect
It gives some pluses to keep game alive!

Posted on: 6/22 11:05
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Re: Jason's Freelancer Patch v1.20
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There is an interesting question.

Quote:
The problem is that using widescreen just straight cuts out the top and bottom, leaving very narrow FOV. It wasn't
that problematic in combat, but I want to see the beautiful sceneries and my whole ship, so I'd want to at least compensate it
so that I see about the same area. Just for single player.

Editing cameras.ini doesn't work with the mod installed, is there some other file I could edit? Couldn't find anything.


Maybe I've missed something. Never used FOV with FL

Posted on: 7/11 13:32
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Re: Jason's Freelancer Patch v1.20
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I don't experience that. My monitor won't go above 768, so I can't test the same resolutions, but here's 4:3 (1024x768) without JFLP and 16:9 (1366x768) with. The location is a direct launch (Console's s .) from Planet Malta.

Feel free to edit the above and post to Reddit.

Posted on: 7/12 2:19
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