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There are currently 62 users playing Freelancer on 37 servers.
May. 7, 2021

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Re: Wanted a 3D Systems Modeler
Home away from home
2008/6/2 10:17
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Posts: 1847
CMP exporter v3 is fine.

After you export your model you need to fix the hardpoint orientations using HardCMP, because the exporter places the hardpoints with their axes parallel to the ship surface at the point they are mounted. It may be OK most of the time.

The .mat and .sur files are the problem.

Posted on: 2010/5/27 16:20
"C" for "Caterpillar"... "Cool"... "Cheesey"!
Re: Wanted a 3D Systems Modeler
Home away from home
2010/3/14 18:10
From Germany
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Posts: 1526
i'd recommend to use HardCMP for making hardpoints. it can attach them directly to the hull as well and mirroring them is the only time consumer (although you just copy the values to the other side and change the x-pos, the first orient and the second orient to negative of the original.
mat files are neither the problem. you can export your mat just from the same milkshape session but do not expect any glowmappings. the sur is best yet to do with the sur builder, or to wait for our programmers to complete the tool or with the sur splicer which actually would consume some time if you make it professional. however, me won't get deeper to that here, there are lots of tutorials for the splicing method, even a video just back in our tutorial section.

Posted on: 2010/5/27 16:31
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