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There are currently 23 users playing Freelancer on 44 servers.
June. 8, 2023

Browsing this Thread:   1 Anonymous Users



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Re: Space Battleship Yamato/Star Blazers mod wanted
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It's just a standalone mod. According to the description it can be purchased at Planet Junyo in the Shikoku system.

It adds the ship into the shiparch rather than replacing another ship and is sold for 100,000cr.

Posted on: 2021/8/26 22:12
Gun control is like fighting drunk driving by making it harder for sober people to buy a car...
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Re: Space Battleship Yamato/Star Blazers mod wanted

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It's broken - got this from Freelancer Mod Manager v1.5 when I attempted to activate:

Error: SHCopyFile failed ('C:\Program Files (x86)\Freelancer Mod Manager\mods\archived_yamatoshipmod\EXE\chips_mod.dll' to 'C:\Program Files (x86)\Abandonware Games\Freelancer\EXE\chips_mod.dll'

EDIT: Freelancer Mod Manager v1.5 appears to be completely busted. None of the included mods work!

1.31 allows me to load the mod, but when I try to launch the game it crashes to desktop!

2.0 appears to work, but the actual price is more like 1,200,000 cr.

Posted on: 2021/8/27 4:14
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Re: Space Battleship Yamato/Star Blazers mod wanted
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The mod is scripted for ver 1.3

You can not alter files in the *\Program Files (x86)\* folder without administrator privileges. This is windows problem, not flmm, easiest solution setup a *\Games\* folder and mod from there

Ship price is set at $100000 - price is set in */Starblazer - DR - Yamato.xml if you want to change. Inflated price will be down to equipment costs for the various turrets, torpedoes and guns, etc

Posted on: 2021/8/27 11:28
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Re: Space Battleship Yamato/Star Blazers mod wanted
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Yeah, forgot about the added value for the equipment.

Posted on: 2021/8/27 12:00
Gun control is like fighting drunk driving by making it harder for sober people to buy a car...
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Re: Space Battleship Yamato/Star Blazers mod wanted

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Quote:

Thaddeus wrote:
The mod is scripted for ver 1.3

You can not alter files in the *\Program Files (x86)\* folder without administrator privileges. This is windows problem, not flmm, easiest solution setup a *\Games\* folder and mod from there

Ship price is set at $100000 - price is set in */Starblazer - DR - Yamato.xml if you want to change. Inflated price will be down to equipment costs for the various turrets, torpedoes and guns, etc


Thanks Thaddeus. Like I said, 2.0 appears to work just fine.

Can't wait to launch her.

Posted on: 2021/8/27 17:52
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Re: Space Battleship Yamato/Star Blazers mod wanted

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When you launch in the Yamato/Argo from Planet Junyo the game crashes to desktop.

EDIT: This was in Single Player mode, post-story. I spent weeks, if not months mining diamonds, moving them to New Tokyo, then selling them to gather the necessary credits, then selling off my old ship, its' weapons and equipment.

All that time wasted on attempting to acquire a modded-in ship, that turns out to be busted.

Posted on: 2021/11/19 3:13
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Re: Space Battleship Yamato/Star Blazers mod wanted
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In single player mode?

Posted on: 2021/11/19 3:48
Gun control is like fighting drunk driving by making it harder for sober people to buy a car...
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Re: Space Battleship Yamato/Star Blazers mod wanted

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Yes, in single player mode.

And I was so damn excited to get it too...

Posted on: 2021/11/19 11:29
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Re: Space Battleship Yamato/Star Blazers mod wanted

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Quote:

robocop wrote:
In single player mode?


Yes, in single player mode.

Is there any way to get a new version of this that works?

Posted on: 2022/4/8 2:00
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Re: Space Battleship Yamato/Star Blazers mod wanted
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Quote:

Saphira123456 wrote:

Yes, in single player mode.

Is there any way to get a new version of this that works?


I'm working on it, I already fixed the crash, the broken effects, the mod script and the infocards.
I'm working on the surs right now, as this thing uses the sur of the liberty battleship. Thus many shots miss this gigantic ship.
I also don't like the collision behaviour, so I might do some tweaks there as well.

Posted on: 2022/4/11 19:03
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Re: Space Battleship Yamato/Star Blazers mod wanted

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Quote:

Cpt_Rei_Fukai wrote:
Quote:

Saphira123456 wrote:

Yes, in single player mode.

Is there any way to get a new version of this that works?


I'm working on it, I already fixed the crash, the broken effects, the mod script and the infocards.
I'm working on the surs right now, as this thing uses the sur of the liberty battleship. Thus many shots miss this gigantic ship.
I also don't like the collision behaviour, so I might do some tweaks there as well.



It's appreciated, thanks. The ship is supposed to be a hero ship though, able to shrug off a lot of hits, and even a ramming collision. So it should reflect this legendary toughness in game - shots should miss, bounce off, get absorbed by the shield, etcetera.

IMHO it's not supposed to be balanced, rather being nearly invincible. It should still suffer a hit from time to time but I want a ship worthy of doing what she did at the Battle of the Rainbow Star Cluster, as seen on TV.

Or here:

https://youtu.be/kffkQpKvWuI

Also for those not familiar with Freelancer modding, what is a "sur"?

Posted on: 2022/4/11 20:57
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Re: Space Battleship Yamato/Star Blazers mod wanted
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A sur is a collection of simple 3d shapes that Freelancer uses to calculate weapon hits, collisions and shield damage. Probably short for surface.

Posted on: 2022/4/14 8:38
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Re: Space Battleship Yamato/Star Blazers mod wanted
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In real life, the Yamato was almost sunk in real life battle.

Posted on: 2022/4/14 17:09
Freelancer, 20 years old and still playing the game.

Is Juni here?
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Re: Space Battleship Yamato/Star Blazers mod wanted

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Delete this plese, I forgot to quote.

Posted on: 2022/4/14 23:59
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Re: Space Battleship Yamato/Star Blazers mod wanted

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Quote:

Thaddeus wrote:
A sur is a collection of simple 3d shapes that Freelancer uses to calculate weapon hits, collisions and shield damage. Probably short for surface.


Thanks for the reply and explanation Thaddeus.

Posted on: 2022/4/14 23:59
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