Freelancer Community Network
Reminder: Internet Explorer 6 or below are NOT supported.
HomeHome
ForumForum
WikiWiki
DownloadsDownloads
ForgeForge
Multiplayer Connection Tutorial
Collapse/Expand Random Image
Collapse/Expand Login
Username:

Password:

Remember me



Lost Password?

Register now!
Collapse/Expand Chat
Collapse/Expand Who's Online
53 user(s) are online (22 user(s) are browsing Forum)

Members: 0
Guests: 53

more...
Collapse/Expand Donations
Monthly costs: -30€
Income (ads): +5€
Donations (last month): +0€

Current balance: 55€
(last updated 04/2021)

Please make a donation if you want to help keeping The-Starport online:

Thanks!
Collapse/Expand Links
Collapse/Expand Advertisement
There are currently 55 users playing Freelancer on 42 servers.
October. 22, 2021

Browsing this Thread:   1 Anonymous Users



 Bottom   Previous Topic   Next Topic  Register To Post

« 1 (2)


Re: Space Battleship Yamato/Star Blazers mod wanted
Home away from home
Joined:
2008/5/21 19:32
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 960
Offline
It's just a standalone mod. According to the description it can be purchased at Planet Junyo in the Shikoku system.

It adds the ship into the shiparch rather than replacing another ship and is sold for 100,000cr.

Posted on: 8/26 22:12
Gun control is like fighting drunk driving by making it harder for sober people to buy a car...
Top
Re: Space Battleship Yamato/Star Blazers mod wanted
Just popping in
Joined:
2014/9/28 23:25
Group:
Registered Users
Posts: 14
Offline
It's broken - got this from Freelancer Mod Manager v1.5 when I attempted to activate:

Error: SHCopyFile failed ('C:\Program Files (x86)\Freelancer Mod Manager\mods\archived_yamatoshipmod\EXE\chips_mod.dll' to 'C:\Program Files (x86)\Abandonware Games\Freelancer\EXE\chips_mod.dll'

EDIT: Freelancer Mod Manager v1.5 appears to be completely busted. None of the included mods work!

1.31 allows me to load the mod, but when I try to launch the game it crashes to desktop!

2.0 appears to work, but the actual price is more like 1,200,000 cr.

Posted on: 8/27 4:14
I am DRAGONKYN! HEAR ME ROAR!!!
Top
Re: Space Battleship Yamato/Star Blazers mod wanted
Starport Staff
Joined:
2008/10/25 17:58
From On my way back
Group:
Registered Users
Starport Staff
FLServer Admins
Posts: 354
Offline
The mod is scripted for ver 1.3

You can not alter files in the *\Program Files (x86)\* folder without administrator privileges. This is windows problem, not flmm, easiest solution setup a *\Games\* folder and mod from there

Ship price is set at $100000 - price is set in */Starblazer - DR - Yamato.xml if you want to change. Inflated price will be down to equipment costs for the various turrets, torpedoes and guns, etc

Posted on: 8/27 11:28
~Insert Cool Text Description Here~
Top
Re: Space Battleship Yamato/Star Blazers mod wanted
Home away from home
Joined:
2008/5/21 19:32
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 960
Offline
Yeah, forgot about the added value for the equipment.

Posted on: 8/27 12:00
Gun control is like fighting drunk driving by making it harder for sober people to buy a car...
Top
Re: Space Battleship Yamato/Star Blazers mod wanted
Just popping in
Joined:
2014/9/28 23:25
Group:
Registered Users
Posts: 14
Offline
Quote:

Thaddeus wrote:
The mod is scripted for ver 1.3

You can not alter files in the *\Program Files (x86)\* folder without administrator privileges. This is windows problem, not flmm, easiest solution setup a *\Games\* folder and mod from there

Ship price is set at $100000 - price is set in */Starblazer - DR - Yamato.xml if you want to change. Inflated price will be down to equipment costs for the various turrets, torpedoes and guns, etc


Thanks Thaddeus. Like I said, 2.0 appears to work just fine.

Can't wait to launch her.

Posted on: 8/27 17:52
Top
« 1 (2)