Freelancer Community Network
Reminder: Internet Explorer 6 or below are NOT supported.
HomeHome
ForumForum
WikiWiki
DownloadsDownloads
ForgeForge
Multiplayer Connection Tutorial
Collapse/Expand Random Image
Collapse/Expand Login
Username:

Password:

Remember me



Lost Password?

Register now!
Collapse/Expand Chat
Collapse/Expand Who's Online
38 user(s) are online (14 user(s) are browsing Forum)

Members: 0
Guests: 38

more...
Collapse/Expand Donations
Monthly costs: -30€
Income (ads): +5€
Donations (last month): +0€

Current balance: 60€
(last updated 03/2020)

Please make a donation if you want to help keeping The-Starport online:

Bitcoin address:
Thanks!
Collapse/Expand Links
Collapse/Expand Advertisement
There are currently 59 users playing Freelancer on 45 servers.
May. 26, 2020

Browsing this Thread:   1 Anonymous Users



 Bottom   Previous Topic   Next Topic  Register To Post



Modeling question
Just can't stay away
Joined:
2009/4/8 11:06
From USA
Group:
Registered Users
Senior Members
Posts: 276
Offline
Well actually a few questions.

First,

When creating a say, a space station, is it ok to have holes in the model i.e. missing a face?
As long as face is not be seen, to make it easier to texture?

Second,

Saving a model as .3db, for modular parts, do I need to sur file
them to not disappear when almost off screen?

Thanks

Alucard

Posted on: 2014/5/26 15:23
Open in new window
Top
Re: Modeling question
Just can't stay away
Joined:
2009/8/30 8:36
From Bay Area, CA, USA
Group:
Registered Users
Senior Members
Posts: 379
Offline
Models do not have to be watertight. SURs, afaik, do.

Posted on: 2014/5/26 16:51
"Before I start, I'd like to apologize from all my heart in front of everybody for all the bad things I've done before posting this thread. (Sizer, I'll ALWAYS hate you)" - TheDVDMan
Top
Re: Modeling question
Just can't stay away
Joined:
2009/4/8 11:06
From USA
Group:
Registered Users
Senior Members
Posts: 276
Offline
Cool beans. Thanks.

Posted on: 2014/5/26 17:10
Open in new window
Top
Re: Modeling question
Just can't stay away
Joined:
2010/2/17 20:45
From Germany
Group:
Registered Users
Senior Members
Posts: 474
Offline
It is absolutely correct to remove every face you actually can't see. This saves resources.

Posted on: 2014/5/26 23:35
How to create .SUR files - Tutorial
Top
Re: Modeling question
Just popping in
Joined:
2014/4/13 20:57
Group:
Registered Users
Posts: 20
Offline
Similar question, i think.

Can i have some faces that pass through each other?
I'm working on a model and it needs to have elements from another ship, so i took the wings from there and i want to add mounts now, will this work?

http://i.imgur.com/WrRaFtd.jpg

Posted on: 2014/6/20 13:35
Top
Re: Modeling question
Just can't stay away
Joined:
2009/8/30 8:36
From Bay Area, CA, USA
Group:
Registered Users
Senior Members
Posts: 379
Offline
That's also just fine. It's called floating. If you're trying to use certain techniques, like vertex painting or vertex baking, that can present an issue, but FL doesn't have these things afaik, so it's not an issue.

Posted on: 2014/6/20 18:54
"Before I start, I'd like to apologize from all my heart in front of everybody for all the bad things I've done before posting this thread. (Sizer, I'll ALWAYS hate you)" - TheDVDMan
Top
Re: Modeling question
Just popping in
Joined:
2014/4/13 20:57
Group:
Registered Users
Posts: 20
Offline
Thank you very much for your answer Sizer. I hope i will finish this model soon and i will post it for some constructive criticism.

Posted on: 2014/6/20 19:02
Top
Re: Modeling question
Just can't stay away
Joined:
2013/9/19 20:09
From Carbondale, IL
Group:
Registered Users
$$$ Supporters $$$
Posts: 212
Offline
You might want to hop over to the model showcase and pick up the new equipment base and textures I made. Feel free to grab the models I have there to see how I manage things. Or just post some pics of your own ships!

Posted on: 2018/3/27 21:42
Inter Arma Enem Silent Leges
Top