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There are currently 55 users playing Freelancer on
41 servers. | April. 12, 2021 |
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ENIGMA V.4 ATG --- MOD-FEATURES
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ENIGMA V.4 ATG --- MOD-FEATURES |
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Just can't stay away
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Current Version 4.47.0.2
ATTENTION ! This Mod comes with a Full-Installer, which applies permanent changes to the game. Please make sure to backup your Freelancer-Folder before install and/or use the new Mod-Installer to create a Backup of your VANILLA-Game-Folder ! (restoreable with the Mod-Installer as well) Online-Multiplayer only ! The Mod comes completely with german language-files incl. console-commands and "/help" -Functions. Full Widescreen-Support Full Multi-Instance / Multi-Account / Multi-ID Support Custom Mod-Launcher featuring compatibility-check, auto-update, integrated Account / ID-Management and much more. "HD"-Textures (as far as the original FL-engine supports them) and lots of ingame "eye-candy" Numerical Display of HP and Shield (HUD) Ship-Filter Option (HUD) New custom Menue-Movies (THNs) Useful Chatlog-Function (available via the Mod-Launcher) New Startup-system (choose YOUR way through Sirius via "/restart"-commands) Faster Tradelanes and Cruise Dockrestrictions (Faction-Transponders or Access-codes required for docking) Dockable Playerships (Mobile-Docking/Carriers) New Ships (some with a new type of Mounting-Slot for special Upgrade-Items) Special-Scout-Ships (able to scan for other players in the system) New custom Cockpit-Models New custom Ship-Classes Mooring with larger ships Extended Turret-View Zoom WEAPON-, EQUIPMENT-, AMMO-, and COMMODITY-CRAFTING Actual Weapon- and Equipment-UPGRADING via "overnight" Crafting. (unique custom Server-Function) New custom Commodities New Weapontypes (Radium- and Kryptonite-Class, Critical-Damage-Weapons, Mines with GROUP-related "owner-savetime", Multi-Projectile-Missle-Launchers...) New and mountable Powerplants New Tractor-Beams New Thrusters New Scanners New Shields Mountable and working Repair-Droids New Countermeasures New Cruise Disruptors New Cargo-Extender (Special-Item) Mountable and working Cloaking Devices Mountable Armor-Upgrades (incl.a special STEALTH-Armor decreasing the Scanner-Range of hostile Players) Upgrade-Items to enhance Energy- Shield-capacities and /or Energy- Shield-Recharge-Rates Upgrade-Packages (including all the things above, but enhances the Ships speed and maneuverability aswell) Very unique Avionic-Computers to speed up the ships maneuverability (additive/cumulative to Upgrade-Packages) Hireable NPC-Wingmen Support even IN MISSIONS Special-Event-System with "MMO-like" RAIDS New Encounters (like escorted Battleships and Cruisers) New custom Systems New Stations/Bases/Planets New custom Weapon-FX New custom Explosion-FX New custom Sound-FX New Background-Music in some Systems PvP-Arena System Battlefield-System with multiple Wingmen-Support and Player-Supported Bases (Clan-Bases) New and much harder Missions New Factions Epic Battles of NPC-Fleets in several Systems New NPC-Classes and improved AI Destructible dockable Bases and other new Solars Hidden Bases Hidden Systems Hidden Wrecks "Multi-Level"-extended Universe-Map Special-Missions for single Players and/or Playergroups Quests/Puzzles/Riddles (like code-hacking/decrypting) Extended Mining- and Repair-guns Setup FTL-Jumps and almost ALL of the "well-known" Flhook-Features like: /store, /bank, /autobuy, /transfer, /sendcash... "ONE-WAY"-Jumps through Warpgates and random Jump-Destinations through "Instable Wormholes" Very useful Headhunters Hyperbuoy-Network New custom Jump-FX AIR TO GROUND Action (fly and fight on the Day- or Nightside of a Planets surface aka INNER-ATMOSPHERE FEATURE) EXODUS-CHALLENGE (New Systems with a HARDCORE-"Group-Mission" featuring new NPCs with advanced NPC-AI up to Level 25 !!!) Lots of unique Special-Events: THE BATTLE OF SPRAGUE (Epic Battle over the GIANT Planet Sprague like a "Battle of (over) Endor" ) FREE-RAIDS ENIGMA-FOXHUNT PVP-TOURNAMENTS (with multiple WINGMEN-SUPPORT) CLASH OF THE FACTIONS (SERVER-WAR / Capture the Flag-Event) CLOSED CLAN RAIDS LAST-MAN-STANDING RAIDS "DEFEND THE COLONY-SHIP"-EVENT (Duration 45 min.) EXPERIMENTAL-EVENT (Special Weapons and Equipment available) REVENGE-EVENT (MASSIVE Battle in the Dyson Sphere) ATTACK OF THE HYBRIDS (Server-initiated random hostile encounters in some (or all) of the major Homesystems)
Posted on: 2013/12/16 21:53
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ENIGMA V.4 ATG HOMEPAGE/FORUM |
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