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There are currently 39 users playing Freelancer on 41 servers.
June. 17, 2019

Browsing this Thread:   1 Anonymous Users



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ENIGMA V.4 ATG --- MOD-FEATURES
Just can't stay away
Joined:
2010/8/9 17:45
Group:
Registered Users
FLServer Admins
Posts: 321
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Current Version 4.47.0.2

ATTENTION ! This Mod comes with a Full-Installer, which
applies permanent changes to the game.
Please make sure to backup your Freelancer-Folder before install and/or use the new Mod-Installer to create a Backup of your VANILLA-Game-Folder ! (restoreable with the Mod-Installer as well)

Online-Multiplayer only !
The Mod comes completely with german language-files incl. console-commands and "/help" -Functions.
Full Widescreen-Support
Full Multi-Instance / Multi-Account / Multi-ID Support
Custom Mod-Launcher featuring compatibility-check, auto-update, integrated Account / ID-Management and much more.
"HD"-Textures (as far as the original FL-engine supports them) and lots of ingame "eye-candy"
Numerical Display of HP and Shield (HUD)
Ship-Filter Option (HUD)
New custom Menue-Movies (THNs)
Useful Chatlog-Function (available via the Mod-Launcher)
New Startup-system (choose YOUR way through Sirius via "/restart"-commands)
Faster Tradelanes and Cruise
Dockrestrictions (Faction-Transponders or Access-codes required for docking)
Dockable Playerships (Mobile-Docking/Carriers)
New Ships (some with a new type of Mounting-Slot for special Upgrade-Items)
Special-Scout-Ships (able to scan for other players in the system)
New custom Cockpit-Models
New custom Ship-Classes
Mooring with larger ships
Extended Turret-View Zoom
WEAPON-, EQUIPMENT-, AMMO-, and COMMODITY-CRAFTING
Actual Weapon- and Equipment-UPGRADING via "overnight" Crafting. (unique custom Server-Function)
New custom Commodities
New Weapontypes (Radium- and Kryptonite-Class, Critical-Damage-Weapons, Mines with GROUP-related "owner-savetime", Multi-Projectile-Missle-Launchers...)
New and mountable Powerplants
New Tractor-Beams
New Thrusters
New Scanners
New Shields
Mountable and working Repair-Droids
New Countermeasures
New Cruise Disruptors
New Cargo-Extender (Special-Item)
Mountable and working Cloaking Devices
Mountable Armor-Upgrades (incl.a special STEALTH-Armor decreasing the Scanner-Range of hostile Players)
Upgrade-Items to enhance Energy- Shield-capacities and /or Energy- Shield-Recharge-Rates
Upgrade-Packages (including all the things above, but enhances the Ships speed and maneuverability aswell)
Very unique Avionic-Computers to speed up the ships maneuverability (additive/cumulative to Upgrade-Packages)
Hireable NPC-Wingmen Support even IN MISSIONS
Special-Event-System with "MMO-like" RAIDS
New Encounters (like escorted Battleships and Cruisers)
New custom Systems
New Stations/Bases/Planets
New custom Weapon-FX
New custom Explosion-FX
New custom Sound-FX
New Background-Music in some Systems
PvP-Arena System
Battlefield-System with multiple Wingmen-Support and
Player-Supported Bases (Clan-Bases)
New and much harder Missions
New Factions
Epic Battles of NPC-Fleets in several Systems
New NPC-Classes and improved AI
Destructible dockable Bases and other new Solars
Hidden Bases
Hidden Systems
Hidden Wrecks
"Multi-Level"-extended Universe-Map
Special-Missions for single Players and/or Playergroups
Quests/Puzzles/Riddles (like code-hacking/decrypting)
Extended Mining- and Repair-guns Setup
FTL-Jumps and almost ALL of the "well-known" Flhook-Features like: /store, /bank, /autobuy, /transfer, /sendcash...
"ONE-WAY"-Jumps through Warpgates and random Jump-Destinations through "Instable Wormholes"
Very useful Headhunters Hyperbuoy-Network
New custom Jump-FX
AIR TO GROUND Action (fly and fight on the Day- or Nightside of a Planets surface aka INNER-ATMOSPHERE FEATURE)
EXODUS-CHALLENGE (New Systems with a HARDCORE-"Group-Mission" featuring new NPCs with advanced NPC-AI up to Level 25 !!!)
Lots of unique Special-Events:
THE BATTLE OF SPRAGUE (Epic Battle over the GIANT Planet Sprague like a "Battle of (over) Endor" )
FREE-RAIDS
ENIGMA-FOXHUNT
PVP-TOURNAMENTS (with multiple WINGMEN-SUPPORT)
CLASH OF THE FACTIONS (SERVER-WAR / Capture the Flag-Event)
CLOSED CLAN RAIDS
LAST-MAN-STANDING RAIDS
"DEFEND THE COLONY-SHIP"-EVENT (Duration 45 min.)
EXPERIMENTAL-EVENT (Special Weapons and Equipment available)
REVENGE-EVENT (MASSIVE Battle in the Dyson Sphere)
ATTACK OF THE HYBRIDS (Server-initiated random hostile encounters in some (or all) of the major Homesystems)

Posted on: 2013/12/16 21:53
ENIGMA V.4 ATG HOMEPAGE/FORUM
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