Freelancer Community Network
Reminder: Internet Explorer 6 or below are NOT supported.
HomeHome
ForumForum
WikiWiki
DownloadsDownloads
ForgeForge
Multiplayer Connection Tutorial
Collapse/Expand Random Image
Collapse/Expand Login
Username:

Password:

Remember me



Lost Password?

Register now!
Collapse/Expand Chat
Collapse/Expand Who's Online
125 user(s) are online (86 user(s) are browsing Forum)

Members: 0
Guests: 125

more...
Collapse/Expand Donations
Monthly costs: -30€
Income (ads): +5€
Donations (last month): +0€

Current balance: 55€
(last updated 04/2021)

Please make a donation if you want to help keeping The-Starport online:

Thanks!
Collapse/Expand Links
Collapse/Expand Advertisement
There are currently 63 users playing Freelancer on 41 servers.
March. 29, 2023

Browsing this Thread:   2 Anonymous Users



 Bottom   Previous Topic   Next Topic  Register To Post

« 1 ... 63 64 65 (66) 67 68 69 ... 78 »


Re: 3D Model Showroom

Joined:
2013/10/19 0:51
Group:
Registered Users
Posts: 34
Offline
And a bomber one

Open in new window

Open in new window

Open in new window

Posted on: 2013/10/19 23:39
Top
Re: 3D Model Showroom

Joined:
2013/10/19 0:51
Group:
Registered Users
Posts: 34
Offline
Just learned vray
Open in new window

Open in new window

Open in new window

Open in new window

Posted on: 2013/10/26 9:36
Top
Re: 3D Model Showroom
Starport Admin
Joined:
2009/2/21 21:42
Group:
Webmasters
Registered Users
Posts: 3520
Offline
A ban doesn't magically disappear because you change nicknames, Nova. Plus, half the time you manage to do it again, so call it preemptive elimination of troublesome elements.

We'll see if that method will be required this time around. I'm giving you a few weeks before you throw it all up again.

Posted on: 2013/10/26 14:55
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
-Peggy Noonan
Top
Re: 3D Model Showroom

Joined:
2013/10/19 0:51
Group:
Registered Users
Posts: 34
Offline
Do I, a puny slave, need a permission to say your name, my king?

Posted on: 2013/10/26 15:25
A crime is the thought itself, the implementation is the only consequence.
Top
Re: 3D Model Showroom
Home away from home
Joined:
2010/6/13 10:58
From France
Group:
Registered Users
$$$ Supporters $$$
Senior Members
Posts: 505
Offline
ô_Ô!!! Hey! Please! Could you calm you?
Excuse me but...
I really want to know what happened to you to strike Nova like this?!!!!!


By the way, nice job Nova.

Posted on: 2013/10/26 17:53
Top
Re: 3D Model Showroom
Starport Admin
Joined:
2009/2/21 21:42
Group:
Webmasters
Registered Users
Posts: 3520
Offline
Take a second to browse the posts he's done in the past and you'll get it. I'm not going to waste my time on the guy.

Posted on: 2013/10/26 21:33
"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try."
-Peggy Noonan
Top
Re: 3D Model Showroom

Joined:
2013/10/19 0:51
Group:
Registered Users
Posts: 34
Offline
Yeah, do it. Especially DirtyLIttleGirl's ones. And you'll see ban was unfair, outrageous and just a result of some FF's private problems and complexes.

Posted on: 2013/10/27 2:52
A crime is the thought itself, the implementation is the only consequence.
Top
Re: 3D Model Showroom
Home away from home
Joined:
2009/10/3 20:34
Group:
Registered Users
Senior Members
Posts: 635
Offline
Ok guys, past is past, doesn't matter.
Beer's on the house

Posted on: 2013/10/27 8:08
* Download 100+ of my original models *
Top
Re: 3D Model Showroom
Just can't stay away
Joined:
2008/2/28 12:30
From Trade Lane Watching
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 471
Offline
They all look great! Haven't been here in a while but, these ships are definitely look better all the time.

Is there a mod using any of these ships?

Good work you guys.

Posted on: 2013/10/27 8:26
Freelancer, 20 years old and still playing the game.

Is Juni here?
Top
Re: 3D Model Showroom

Joined:
2013/10/19 0:51
Group:
Registered Users
Posts: 34
Offline
\m/ thanks guys
Yea, I make a mod of total FL evolution and these ships will be part of it.
Here's a video related to "showroom" topic.

It's not about just graphics, but it's a part. I will introduce it once.

Posted on: 2013/10/27 8:33
Top
Re: 3D Model Showroom
Just can't stay away
Joined:
2008/2/28 12:30
From Trade Lane Watching
Group:
Registered Users
FLServer Admins
$$$ Supporters $$$
Senior Members
Posts: 471
Offline
Looks good. Totally a Futuristic Freelancer.

Posted on: 2013/10/27 8:44
Freelancer, 20 years old and still playing the game.

Is Juni here?
Top
Re: 3D Model Showroom
Quite a regular
Joined:
2009/8/26 17:46
From Germany
Group:
Registered Users
Posts: 163
Offline
Looks great.Good work Noval

Posted on: 2013/10/27 12:34
http://www.moddb.com/members/galaxys-at-war
Top
Re: 3D Model Showroom
Just can't stay away
Joined:
2009/8/30 8:36
From Bay Area, CA, USA
Group:
Registered Users
Senior Members
Posts: 379
Offline
@Nova - playing the martyr only makes you look like more of an ass. Let's put aside the point that you're circumventing a ban, just for the sake of argument. First thing you do when an admin says "I don't like you, but you can stay for now." is antagonize him. How is that productive or civil? How does that make you not look like a dick?

Seriously brosef, tone it down a few dozen notches. Always take the high road. If someone, even an admin is a dick to you, just stand still. Let them demonstrate to everyone else that you're right. You're a good modeler, just, tone it down.


Now, for pt 2 - constructive criticism!

As for the mod video, the models are nice, but some points - we all know the ENB series shader, and here's the thing - massive over-saturation and bloom =/= high quality. Half the time I wasn't even sure of what I was looking at, everything white or grey was entirely washed out. Roll that back, bro. Let your model work speak for itself.

Second, I noticed that your models SEEMED to have improper smoothing (hard to tell with the bloom). You should really reconvert with the 3ds Max converter. It can handle smoothing groups, no more puffy models and crap shading. It'd really bring your angular style to life with proper hard edges.

That's my two bits.

Posted on: 2013/10/27 15:17
"Before I start, I'd like to apologize from all my heart in front of everybody for all the bad things I've done before posting this thread. (Sizer, I'll ALWAYS hate you)" - TheDVDMan
Top
Re: 3D Model Showroom

Joined:
2013/10/19 0:51
Group:
Registered Users
Posts: 34
Offline
Sizer, thanks for the reply!
Thats not a final result, of course. Really, I hope you would finally release your graphic update and so I'll be able not to use ENB, as metal shining will be replaced by speculars, also anyway overlay GUI which we're writing conflicts with ENB.
I dunno how to place hardpoints after Max converter, as HardCMP is unable to show model after it, also it is a luck to get model exported from it cuz it always shows prohibiting errors about polys and sub-materials, but old method does same model fine.

Posted on: 2013/10/28 9:40
A crime is the thought itself, the implementation is the only consequence.
Top
Re: 3D Model Showroom
Just can't stay away
Joined:
2009/8/30 8:36
From Bay Area, CA, USA
Group:
Registered Users
Senior Members
Posts: 379
Offline
The new UTF editor supports max-exported models. It's on the Forge somewhere.

Posted on: 2013/10/28 13:50
"Before I start, I'd like to apologize from all my heart in front of everybody for all the bad things I've done before posting this thread. (Sizer, I'll ALWAYS hate you)" - TheDVDMan
Top
« 1 ... 63 64 65 (66) 67 68 69 ... 78 »