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There are currently 23 users playing Freelancer on 44 servers.
June. 8, 2023

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Re: CMP Import/export dll
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Technically group names need the numbers, just its maybe not smart to start with them!
For some reason now SUR file fails to work.
Still investigating!

Posted on: 2012/2/27 21:13
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Re: CMP Import/export dll
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I seem to be having the same problem that StarTrader reported earlier with the plugins not showing up in ms3d v1.8.4. Anyone have any suggestions?

Posted on: 2012/3/5 19:07
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Re: CMP Import/export dll
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I'm afraid I still haven't solved that on my desktop, Jimbo.

My laptop is still working with the plugins.

Things like this really make me angry with Windows!

Have you tried using 1.8.5 beta?

Version 2 is available here: http://www.chumba.ch/chumbalum-soft//files/ms3d185beta2.zip

Posted on: 2012/3/8 2:51
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Re: CMP Import/export dll
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Quote:

jimbo32 wrote:
I seem to be having the same problem that StarTrader reported earlier with the plugins not showing up in ms3d v1.8.4. Anyone have any suggestions?


Nope, but I am still encountering that problem on my 1.8.4, even after removing my 2.7 and 0.2 import/export...

Fus

Posted on: 2012/3/9 6:56
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Re: CMP Import/export dll
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Sorry to grave dig, but was there a fix to the problems this had? i.e. missing letters from the nodes and such?

Posted on: 2012/3/18 22:46
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Re: CMP Import/export dll
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Quote:
sumanuti wrote:
The adoxa's XML project is also confused and spits this code:
Code:

<VMeshLibrary>
         <_maj-vhf.lod0-112.vms name="3maj-vhf.lod0-112.vms" include="3MAJ-VHF_cmp\lod0-112.vms.xml"/>
</VMeshLibrary>

I thought that was too much data, so moved it into a separate file (check Include Files to actually generate them).

Re: plugins not showing up

Perhaps you are missing mfc100.dll and/or msvcr100.dll. They're probably installed from other software, so search your drive(s) and copy them to MilkShape.

Posted on: 2012/3/22 13:10
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Re: CMP Import/export dll
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Uh, i downloaded two .dll from in here to overwrite my old ones because i was having problems exporting a turret correctly from milkshape to a CMP, i'd follow all the steps but it would only show the barrel of the turret not th base.


but with the new .dll i dont get the same box that comes up with the options back to front and the scale slide bar with the group number option at the bottom..

it brings up a small box within it showing a kind of heirarchy like the UTF editor would do. and its totally confusing, how do i know what does what in here? is there any tutorials on how to use it?

Posted on: 2012/5/16 2:31
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Re: CMP Import/export dll
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Quote:

adoxa wrote:
Quote:
sumanuti wrote:
The adoxa's XML project is also confused and spits this code:
Code:

<VMeshLibrary>
         <_maj-vhf.lod0-112.vms name="3maj-vhf.lod0-112.vms" include="3MAJ-VHF_cmp\lod0-112.vms.xml"/>
</VMeshLibrary>

I thought that was too much data, so moved it into a separate file (check Include Files to actually generate them).

Re: plugins not showing up

Perhaps you are missing mfc100.dll and/or msvcr100.dll. They're probably installed from other software, so search your drive(s) and copy them to MilkShape.

Now I made confusion, sorry. Open in new window

<_maj-vhf.lod0-112.vms name="...
  î Here the project doesn't expect I might put a number, but that is irrelevant, cose import/export works correctly. Open in new window

Posted on: 2012/11/9 10:44
Of all things that are lost - brain I miss most
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Re: CMP Import/export dll
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Now I made confusion, sorry. Open in new window

<_maj-vhf.lod0-112.vms name="...
  î Here the project doesn't expect I might put a number, but that is irrelevant, cose import/export works correctly. Open in new window

Ah, I see! The XML spec prevents tags starting with digits, so invalid characters are converted to underscore and the name element is added to store the original value.

Posted on: 2012/11/20 12:13
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Re: CMP Import/export dll
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Anyone know the max vertices* the output can do via "makewire" feature?

Posted on: 2012/12/23 22:59
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Re: CMP Import/export dll
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Posted on: 2012/12/24 8:26
Of all things that are lost - brain I miss most
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