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[Star Citizen News]Chris Roberts announces Announcement Date for new game!
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Re: [Space Sim News]Chris Roberts announces Announcement Date for new game! |
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Starport Admin
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I know right?
I doubt Roberts watches the forums much though. They've already been in development for a bit and must have a pretty good idea of what they want to do. What we and the WC people disagree on are fairly fundamental points which are likely to be already set in stone. I'm waiting on the official reveal before deciding whether I want to get involved or not.
Posted on: 2012/9/15 2:12
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"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try." -Peggy Noonan |
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Re: [Space Sim News]Chris Roberts announces Announcement Date for new game! |
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Just can't stay away
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I signed up too, got a golden ticket.
I just hope that it is as good as previous games and inspires some of the larger names out there to take an interest in space games again.
Posted on: 2012/9/15 13:10
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Re: [Space Sim News]Chris Roberts announces Announcement Date for new game! |
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Quite a regular
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Quote:
http://robertsspaceindustries.com/for ... l-this-be-a-freelancer-2/
Posted on: 2012/9/15 16:22
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Re: [Space Sim News]Chris Roberts announces Announcement Date for new game! |
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Just can't stay away
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Based on the interviews that he gave shortly before this came up, it would sound like he wants to do a more Wing Commander style game. If that's true then it will have more in common with Freespace than it would Freelancer.
However all the news bits and universe building stuff don't really sound like a mission-based game. They sound like something you would see or care about in a game with a more open world. I don't know. Like I said before the game could be anything at this point. Hell, I'm not even convinced there is a game yet. Primarily because I have no idea where the funding for this is coming from or going to be coming from. For all I know this is just Roberts testing the waters to see how much interest there might be in a potential space sim.
Posted on: 2012/9/15 19:56
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Re: [Space Sim News]Chris Roberts announces Announcement Date for new game! |
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Home away from home
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It's two years down the road whatever it is, so can't say i much care. Whatever is said there right now is worthless, gaming is mobile, cross platform, mmo and free to play from now on, joysticks can go to hell and the desktop pc is near it's end as we know it. Intel and microsoft are as good as saying that.
Posted on: 2012/9/15 20:39
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Re: [Space Sim News]Chris Roberts announces Announcement Date for new game! |
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Home away from home
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It is entirely possible there is a publisher out there who said "prove their is an audience/appetite".
This is proving it... maybe ![]()
Posted on: 2012/9/15 23:03
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Re: [Space Sim News]Chris Roberts announces Announcement Date for new game! |
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Minus 9 more days until the big reveal, people!!!
Here's what I really wish he did: Freelancer 2 with a new engine. I don't mind if it plays in a new system instead of Sirius, but it would be freaking awesome if it played 10-300 years after Freelancer. Now, one last thing to make the game they develop epic win: Make the engine modding-friendly. Oh, the possibilities. They would never have to develop another Freelancer if people could easily create their own systems. The modding community here has already done miracles and created incredible tools.
Posted on: 2012/10/1 18:43
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Re: [Space Sim News]Chris Roberts announces Announcement Date for new game! |
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Home away from home
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Quote: Who is near Austin, Texas?
Posted on: 2012/10/2 15:46
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Re: [Space Sim News]Chris Roberts announces Announcement Date for new game! |
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Not too shy to talk
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First of all, this project should mean profit, and game market was always a niche market. That's the problem. So there arent any options to choose.
Creating a large scale MMO game like EvE cant be done in two years as stated and it wont have great success to sustain it's future development as well as high risks during dev cycle. The best popularity will have a free, space MMO platform with mod abilities, which is an impossible scenario due to no profits at all. Another option is to make small scale multiplayer space sim like current FL, some sort of remake. This should be a AAA class game to have at least positive public reaction which means long dev time or even collapse of the project due to low popularity of space sim genre Also Im not sure this is gonna be an epic event for kids which can lead to lower profits as space sim != FPS shooter. Finally making a single player game, well maybe it will be a good option too but the game will fall into oblivion after some time. In any way, what is gonna be this Chris's title, this will be a risky try.
Posted on: 2012/10/2 17:05
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Oh look:
http://www.gamespot.com/news/wing-com ... Project;QuotifYou039veGot Seem like the publisher problem has already been solved. Phew.
Posted on: 2012/10/2 22:51
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Re: [Space Sim News]Chris Roberts announces Announcement Date for new game! |
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Not too shy to talk
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I worry about this:
"Rather, the financing for the project has been arranged privately" it is what? an indie project? hehe
Posted on: 2012/10/3 8:48
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