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Re: What's the Secret of NavMap items? |
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Home away from home
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2010/3/14 18:10 From Germany
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space is huge. i am sure some nebula or asteroid field as small as they are in FL, somewhere out there might be as dense as that, why not. for the suns dilemma.. well, crossfire has a pretty realistic solution, based on generic sph. maybe their screenshots are inspiration enough to create something similar for the purpose of realism.
Posted on: 2011/2/12 6:28
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Re: What's the Secret of NavMap items? |
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Home away from home
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It's not very likely, physically. But indeed, there might be some rare cases... E.g. when two solar objects (moons, planets) come within each others Roche limit, one of both them might be ripped apart by tidal forces; the resulting debris might then resemble an FL or TESB asteroid field for some period of time. Thx for the tip about suns in Crossfire. I've played that afew times, and I saw a lot of beautiful stuff but didn't think the suns were that special tbh. But I've hardly seen the entire mod's universe. Btw I did try to use planetary .SPHs for suns sometime, but it didn't work out well. Maybe I should try again.
Posted on: 2011/2/12 11:12
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Re: What's the Secret of NavMap items? |
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Just can't stay away
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2010/8/25 22:40 From Romania
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I made many sph planets , and you need 4 textures that are seems, the 2 rest are for left and back i think , that it can be the same.
Planets from sun sph ? I didn`t tested.
Posted on: 2011/2/12 12:21
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Re: What's the Secret of NavMap items? |
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Just can't stay away
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Just make them less dense, like the one of the dyson sphere, by increasing the range. Use more trasparent textures for the exteriors.
Posted on: 2011/2/12 20:50
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Re: What's the Secret of NavMap items? |
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Starport Admin
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Once more, forget trying to be realistic... Remember most "real" nebulae are entirely transparent in the visible spectrum. The pretty NASA photos you see are in fake colors.
Posted on: 2011/2/12 22:58
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"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try." -Peggy Noonan |
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Re: What's the Secret of NavMap items? |
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Home away from home
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2009/9/28 21:13 From Wales
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There's a reason they call this genre sci-fi.
If it looks good, roll with it. Wouldn't be much of a game if you had plain black backdrops and no sound would it. I thought they were quite clever when they designed this game, they disguised the shatty graphics by blending colours together to distract the eye from looking too closely at any one feature.
Posted on: 2011/2/13 2:32
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Re: What's the Secret of NavMap items? |
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Not too shy to talk
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2009/7/21 11:33 From Copenhagen, Denmark
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Theres many ways to do it in system for example you can have mega planets that are still small on the navmap so you can navigate, you just gotta be a bit sneaky..........
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Posted on: 2011/3/30 11:51
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Re: What's the Secret of NavMap items? |
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Not too shy to talk
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2009/7/21 11:33 From Copenhagen, Denmark
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Or this one with mega sun far far away
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Posted on: 2011/3/30 11:52
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Re: What's the Secret of NavMap items? |
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Not too shy to talk
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2009/7/21 11:33 From Copenhagen, Denmark
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just for fun...
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Posted on: 2011/3/30 11:53
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