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HELP! Repeated tradelane crash at first gate goin from LD-14
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HELP! Repeated tradelane crash at first gate goin from LD-14 |
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Not too shy to talk
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2009/7/21 11:33 From Copenhagen, Denmark
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Mbases.ini:
nickname = Br04_01_Base local_faction = br_p_grp diff = 5 msg_id_prefix = gcs_refer_base_Br04_01_Base [MVendor] num_offers = 8, 12 [BaseFaction] faction = br_p_grp weight = 52 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 100 npc = br0401_bpolice_001_f npc = br0401_bpolice_002_m npc = br0401_bpolice_003_f [BaseFaction] faction = co_shi_grp weight = 8 npc = br0401_samura_001_m [BaseFaction] faction = co_kt_grp weight = 8 npc = br0401_kishiro_001_m [BaseFaction] faction = br_m_grp weight = 8 npc = br0401_bmm_001_m [BaseFaction] faction = co_be_grp weight = 8 npc = br0401_bowex_001_m [BaseFaction] faction = co_ti_grp weight = 8 npc = br0401_planetform_001_m [BaseFaction] faction = co_nws_grp weight = 8 npc = br0401_gateway_001_m [GF_NPC] nickname = br0401_bmm_001_m body = pi_pirate6_body head = pi_pirate2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220373 affiliation = br_m_grp voice = rvp131 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16101 bribe = co_ti_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132342 rumor = base_0_rank, mission_end, 1, 132343 rumor = base_0_rank, mission_end, 1, 132344 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251671, 253875, 400, 1 knowdb = br04_05 know = 251668, 253876, 800, 1 knowdb = br04_02 [GF_NPC] nickname = br0401_bowex_001_m body = br_quigly_body head = sh_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220374 affiliation = co_be_grp voice = rvp131 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132345 rumor = base_0_rank, mission_end, 1, 132346 rumor = base_0_rank, mission_end, 1, 132347 rumor = base_0_rank, mission_end, 1, 132348 rumor = base_0_rank, mission_end, 1, 132349 rumor = base_0_rank, mission_end, 1, 132350 rumor = base_0_rank, mission_end, 1, 132351 rumor = base_0_rank, mission_end, 1, 132352 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393620 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393625 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393640 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251728, 253877, 2000, 1 knowdb = ku01_02 know = 251663, 253878, 2000, 1 knowdb = br03_01 know = 251670, 253879, 400, 1 knowdb = br04_04 know = 251650, 253880, 800, 1 knowdb = br01_01 [GF_NPC] nickname = br0401_bpolice_001_f body = br_female_guard_body head = pl_female2_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220375 affiliation = br_p_grp voice = rvp541 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132353 rumor = base_0_rank, mission_end, 1, 132354 rumor = base_0_rank, mission_end, 2, 132355 rumor = base_0_rank, mission_end, 2, 132357 rumor = base_0_rank, mission_end, 3, 132358 rumor = base_0_rank, mission_end, 1, 132359 rumor = base_0_rank, mission_end, 2, 132361 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 rumor_type2 = base_0_rank, mission_end, 1, 393416 accessory = prop_hat_female_br_grd [GF_NPC] nickname = br0401_bpolice_002_m body = br_male_guard_body head = ge_male3_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220376 affiliation = br_p_grp voice = rvp101 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132353 rumor = base_0_rank, mission_end, 1, 132354 rumor = base_0_rank, mission_end, 2, 132355 rumor = base_0_rank, mission_end, 1, 132356 rumor = base_0_rank, mission_end, 2, 132357 rumor = base_0_rank, mission_end, 3, 132358 rumor = base_0_rank, mission_end, 1, 132359 rumor = base_0_rank, mission_end, 2, 132361 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 rumor_type2 = base_0_rank, mission_end, 1, 393416 accessory = prop_hat_male_br_grd [GF_NPC] nickname = br0401_bpolice_003_f body = br_female_guard_body head = li_hatcher_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220377 affiliation = br_p_grp voice = rvp511 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132353 rumor = base_0_rank, mission_end, 1, 132354 rumor = base_0_rank, mission_end, 2, 132355 rumor = base_0_rank, mission_end, 2, 132357 rumor = base_0_rank, mission_end, 3, 132358 rumor = base_0_rank, mission_end, 1, 132359 rumor = base_0_rank, mission_end, 2, 132361 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 rumor_type2 = base_0_rank, mission_end, 1, 393416 [GF_NPC] nickname = br0401_fix_bartender body = br_bartender_body head = li_rockford_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244764 affiliation = br_p_grp voice = rvp101 bribe = br_p_grp, 10000, 16101 bribe = co_kt_grp, 10000, 16100 bribe = co_os_grp, 10000, 16100 bribe = co_shi_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132354 rumor = base_0_rank, mission_end, 2, 132355 rumor = base_0_rank, mission_end, 1, 132359 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393620 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393625 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 [GF_NPC] nickname = br0401_fix_ship body = br_commtrader_body head = pl_male7_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244765 affiliation = br_p_grp voice = rvp131 [GF_NPC] nickname = br0401_fix_trader body = br_commtrader_body head = rh_captain_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244766 affiliation = br_p_grp voice = rvp111 [GF_NPC] nickname = br0401_fix_weaponsdealer body = br_commtrader_body head = sh_male3_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244767 affiliation = br_p_grp voice = rvp131 [GF_NPC] nickname = br0401_gateway_001_m body = pl_male2_peasant_body head = ge_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220378 affiliation = co_nws_grp voice = rvp101 room = bar bribe = co_nws_grp, 10000, 16101 bribe = co_me_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132362 rumor = base_0_rank, mission_end, 1, 132363 rumor = base_0_rank, mission_end, 2, 132364 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251705, 253881, 600, 1 knowdb = bw10_02 [GF_NPC] nickname = br0401_kishiro_001_m body = sc_scientist1_body head = ku_captain_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220379 affiliation = co_kt_grp voice = rvp126 room = bar bribe = co_nws_grp, 10000, 16100 bribe = co_kt_grp, 10000, 16101 bribe = co_os_grp, 10000, 16100 bribe = co_shi_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132365 rumor = base_0_rank, mission_end, 1, 132366 rumor = base_0_rank, mission_end, 3, 132367 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251697, 253882, 3000, 2 knowdb = bw07_02 know = 251744, 253883, 2500, 1 knowdb = ku04_01 [GF_NPC] nickname = br0401_planetform_001_m body = sc_scientist4_body head = li_captain_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220380 affiliation = co_ti_grp voice = rvp101 room = bar bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16101 rumor = base_0_rank, mission_end, 1, 132368 rumor = base_0_rank, mission_end, 1, 132369 rumor = base_0_rank, mission_end, 1, 132370 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251681, 253884, 800, 1 knowdb = br06_04 know = 251704, 253885, 500, 1 knowdb = bw10_01 [GF_NPC] nickname = br0401_samura_001_m body = sh_male3_body head = ku_sales_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220381 affiliation = co_shi_grp voice = rvp126 room = bar bribe = co_kt_grp, 10000, 16100 bribe = co_me_grp, 10000, 16100 bribe = co_shi_grp, 10000, 16101 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132371 rumor = base_0_rank, mission_end, 2, 132372 rumor = base_0_rank, mission_end, 2, 132373 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251745, 253886, 2500, 1 knowdb = ku04_02 [MRoom] nickname = bar character_density = 7 fixture = br0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender [MRoom] nickname = trader character_density = 2 fixture = br0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader [MRoom] nickname = ShipDealer character_density = 2 fixture = br0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer [MRoom] nickname = Equipment character_density = 2 fixture = br0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment [MBase] nickname = Br04_02_Base local_faction = br_m_grp diff = 5 msg_id_prefix = gcs_refer_base_Br04_02_Base [MVendor] num_offers = 5, 7 [BaseFaction] faction = co_shi_grp weight = 8 npc = br0402_samura_001_m [BaseFaction] faction = co_kt_grp weight = 8 npc = br0402_kishiro_001_m [BaseFaction] faction = br_m_grp weight = 52 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 100 npc = br0402_bmm_001_m npc = br0402_bmm_002_m npc = br0402_bmm_003_m [BaseFaction] faction = co_be_grp weight = 8 npc = br0402_bowex_001_m [BaseFaction] faction = co_rs_grp weight = 8 npc = br0402_republican_001_m [BaseFaction] faction = co_ti_grp weight = 8 npc = br0402_planetform_001_m [BaseFaction] faction = co_nws_grp weight = 8 npc = br0402_gateway_001_m [GF_NPC] nickname = br0402_bmm_001_m body = pi_pirate6_body head = li_sales_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220382 affiliation = br_m_grp voice = rvp131 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132374 rumor = base_0_rank, mission_end, 2, 132375 rumor = base_0_rank, mission_end, 3, 132376 rumor = base_0_rank, mission_end, 1, 132377 rumor = base_0_rank, mission_end, 1, 132378 rumor = base_0_rank, mission_end, 2, 132379 rumor = base_0_rank, mission_end, 1, 132380 rumor = base_0_rank, mission_end, 1, 132381 rumor = base_0_rank, mission_end, 2, 132382 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251699, 253887, 2000, 1 knowdb = bw08_02 know = 251651, 253888, 500, 1 knowdb = br01_02 [GF_NPC] nickname = br0402_bmm_002_m body = pi_pirate6_body head = br_bartender_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220383 affiliation = br_m_grp voice = rvp101 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132374 rumor = base_0_rank, mission_end, 2, 132375 rumor = base_0_rank, mission_end, 3, 132376 rumor = base_0_rank, mission_end, 1, 132377 rumor = base_0_rank, mission_end, 1, 132378 rumor = base_0_rank, mission_end, 2, 132379 rumor = base_0_rank, mission_end, 1, 132380 rumor = base_0_rank, mission_end, 1, 132381 rumor = base_0_rank, mission_end, 2, 132382 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0402_bmm_003_m body = pi_pirate6_body head = rh_bartender_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220384 affiliation = br_m_grp voice = rvp131 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132374 rumor = base_0_rank, mission_end, 2, 132375 rumor = base_0_rank, mission_end, 3, 132376 rumor = base_0_rank, mission_end, 1, 132377 rumor = base_0_rank, mission_end, 1, 132378 rumor = base_0_rank, mission_end, 2, 132379 rumor = base_0_rank, mission_end, 1, 132380 rumor = base_0_rank, mission_end, 1, 132381 rumor = base_0_rank, mission_end, 2, 132382 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251703, 253889, 1500, 1 knowdb = bw09_03 [GF_NPC] nickname = br0402_bowex_001_m body = br_quigly_body head = sh_male3_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220385 affiliation = co_be_grp voice = rvp131 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132383 rumor = base_0_rank, mission_end, 1, 132384 rumor = base_0_rank, mission_end, 1, 132385 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251703, 253890, 1700, 1 knowdb = bw09_03 know = 251660, 253891, 1000, 1 knowdb = br02_03 [GF_NPC] nickname = br0402_fix_bartender body = br_bartender_body head = li_captain_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244768 affiliation = br_m_grp voice = rvp111 bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16101 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 2, 132375 rumor = base_0_rank, mission_end, 1, 132377 rumor = base_0_rank, mission_end, 2, 132379 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0402_fix_trader body = pi_pirate6_body head = pl_male2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244769 affiliation = br_m_grp voice = rvp131 [GF_NPC] nickname = br0402_fix_weaponsdealer body = pi_pirate6_body head = pl_male7_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244770 affiliation = br_m_grp voice = rvp101 [GF_NPC] nickname = br0402_gateway_001_m body = pl_male2_peasant_body head = ge_male2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220386 affiliation = co_nws_grp voice = rvp101 room = bar bribe = co_nws_grp, 10000, 16101 bribe = co_ti_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132386 rumor = base_0_rank, mission_end, 2, 132387 rumor = base_0_rank, mission_end, 2, 132388 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 [GF_NPC] nickname = br0402_kishiro_001_m body = sc_scientist1_body head = ku_captain_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220387 affiliation = co_kt_grp voice = rvp126 room = bar bribe = co_nws_grp, 10000, 16100 bribe = co_kt_grp, 10000, 16101 bribe = co_shi_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132389 rumor = base_0_rank, mission_end, 2, 132390 rumor = base_0_rank, mission_end, 2, 132391 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 [GF_NPC] nickname = br0402_planetform_001_m body = sc_scientist4_body head = sc_scientist2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220388 affiliation = co_ti_grp voice = rvp101 room = bar bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16101 rumor = base_0_rank, mission_end, 1, 132392 rumor = base_0_rank, mission_end, 1, 132393 rumor = base_0_rank, mission_end, 2, 132394 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 [GF_NPC] nickname = br0402_republican_001_m body = rh_reichman_body head = ge_male6_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220389 affiliation = co_rs_grp voice = rvp146 room = bar rumor = base_0_rank, mission_end, 1, 132395 rumor = base_0_rank, mission_end, 2, 132396 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 know = 251783, 253892, 3000, 1 knowdb = rh01_03 [GF_NPC] nickname = br0402_samura_001_m body = sh_male3_body head = ku_bartender_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220390 affiliation = co_shi_grp voice = rvp126 room = bar bribe = co_kt_grp, 10000, 16100 bribe = co_me_grp, 10000, 16100 bribe = co_shi_grp, 10000, 16101 rumor = base_0_rank, mission_end, 1, 132397 rumor = base_0_rank, mission_end, 1, 132398 rumor = base_0_rank, mission_end, 2, 132399 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 know = 251729, 253893, 2000, 1 knowdb = ku01_03 [MRoom] nickname = bar character_density = 5 fixture = br0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender [MRoom] nickname = Deck character_density = 2 fixture = br0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = br0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment [MBase] nickname = Br04_03_Base local_faction = br_n_grp diff = 5 msg_id_prefix = gcs_refer_base_Br04_03_Base [MVendor] num_offers = 2, 4 [BaseFaction] faction = br_n_grp weight = 67 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 60 npc = br0403_bnavy_001_f npc = br0403_bnavy_002_m [BaseFaction] faction = co_be_grp weight = 11 npc = br0403_bowex_001_m [BaseFaction] faction = gd_bh_grp weight = 22 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 40 npc = br0403_bounty_001_m npc = br0403_bounty_002_f [GF_NPC] nickname = br0403_bnavy_001_f body = br_female_elite_body head = pl_female2_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220391 affiliation = br_n_grp voice = rvp541 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132400 rumor = base_0_rank, mission_end, 2, 132401 rumor = base_0_rank, mission_end, 2, 132402 rumor = base_0_rank, mission_end, 1, 132403 rumor = base_0_rank, mission_end, 1, 132404 rumor = base_0_rank, mission_end, 2, 132405 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = base_0_rank, mission_end, 1, 393416 accessory = prop_hat_female_br_elite [GF_NPC] nickname = br0403_bnavy_002_m body = br_male_elite_body head = li_rockford_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220392 affiliation = br_n_grp voice = rvp111 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132400 rumor = base_0_rank, mission_end, 2, 132401 rumor = base_0_rank, mission_end, 2, 132402 rumor = base_0_rank, mission_end, 1, 132403 rumor = base_0_rank, mission_end, 1, 132404 rumor = base_0_rank, mission_end, 2, 132405 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = base_0_rank, mission_end, 1, 393416 [GF_NPC] nickname = br0403_bounty_001_m body = sh_male2_body head = ge_male4_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220393 affiliation = gd_bh_grp voice = rvp131 misn = DestroyMission, 0.351002, 0.657737 room = bar bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 rumor = base_0_rank, mission_end, 1, 132406 rumor = base_0_rank, mission_end, 3, 132407 rumorknowdb = br04_to_br06_hole rumor = base_0_rank, mission_end, 3, 132408 rumor = base_0_rank, mission_end, 1, 132409 rumor = base_0_rank, mission_end, 1, 132410 rumor = base_0_rank, mission_end, 2, 132411 rumorknowdb = br04_to_br06_hole rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251614, 252628, 4000, 2 knowdb = br04_to_br06_hole [GF_NPC] nickname = br0403_bounty_002_f body = pl_female2_journeyman_body head = ku_tashi_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220394 affiliation = gd_bh_grp voice = rvp511 misn = DestroyMission, 0.351002, 0.657737 room = bar bribe = co_me_grp, 10000, 16100 bribe = co_os_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 rumor = base_0_rank, mission_end, 1, 132406 rumor = base_0_rank, mission_end, 3, 132407 rumorknowdb = br04_to_br06_hole rumor = base_0_rank, mission_end, 3, 132408 rumor = base_0_rank, mission_end, 1, 132409 rumor = base_0_rank, mission_end, 1, 132410 rumor = base_0_rank, mission_end, 2, 132411 rumorknowdb = br04_to_br06_hole rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0403_bowex_001_m body = br_quigly_body head = pl_male5_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220395 affiliation = co_be_grp voice = rvp101 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132412 rumor = base_0_rank, mission_end, 1, 132413 rumor = base_0_rank, mission_end, 2, 132414 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0403_fix_bartender base_appr = Robot_body_d individual_name = 244771 affiliation = br_n_grp voice = rvp003 rumor = base_0_rank, mission_end, 1, 132400 rumor = base_0_rank, mission_end, 1, 132403 rumor = base_0_rank, mission_end, 1, 132404 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0403_fix_ship base_appr = Robot_body_a individual_name = 244772 affiliation = br_n_grp voice = rvp003 [GF_NPC] nickname = br0403_fix_trader base_appr = Robot_body_e individual_name = 244773 affiliation = br_n_grp voice = rvp003 [GF_NPC] nickname = br0403_fix_weaponsdealer body = br_male_elite_body head = rh_hassler_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244774 affiliation = br_n_grp voice = rvp111 [MRoom] nickname = bar character_density = 4 fixture = br0403_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender [MRoom] nickname = Deck character_density = 3 fixture = br0403_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer fixture = br0403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = br0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment [MBase] nickname = Br04_04_Base local_faction = co_be_grp diff = 5 msg_id_prefix = gcs_refer_base_Br04_04_Base [MVendor] num_offers = 2, 4 [BaseFaction] faction = co_be_grp weight = 86 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 100 npc = br0404_bowex_001_m npc = br0404_bowex_002_m npc = br0404_bowex_003_m [BaseFaction] faction = co_ti_grp weight = 14 npc = br0404_planetform_001_m [GF_NPC] nickname = br0404_bowex_001_m body = br_quigly_body head = sh_male2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220396 affiliation = co_be_grp voice = rvp101 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132415 rumor = base_0_rank, mission_end, 1, 132416 rumor = base_0_rank, mission_end, 1, 132417 rumor = base_0_rank, mission_end, 1, 132418 rumor = base_0_rank, mission_end, 1, 132419 rumor = base_0_rank, mission_end, 1, 132420 rumor = base_0_rank, mission_end, 1, 132421 rumor = base_0_rank, mission_end, 2, 132422 rumor = base_0_rank, mission_end, 2, 132423 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0404_bowex_002_m body = br_quigly_body head = sh_male3_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220397 affiliation = co_be_grp voice = rvp111 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132415 rumor = base_0_rank, mission_end, 1, 132416 rumor = base_0_rank, mission_end, 1, 132417 rumor = base_0_rank, mission_end, 1, 132418 rumor = base_0_rank, mission_end, 1, 132419 rumor = base_0_rank, mission_end, 1, 132420 rumor = base_0_rank, mission_end, 1, 132421 rumor = base_0_rank, mission_end, 2, 132422 rumor = base_0_rank, mission_end, 2, 132423 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0404_bowex_003_m body = br_quigly_body head = ge_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220398 affiliation = co_be_grp voice = rvp131 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132415 rumor = base_0_rank, mission_end, 1, 132416 rumor = base_0_rank, mission_end, 1, 132417 rumor = base_0_rank, mission_end, 1, 132418 rumor = base_0_rank, mission_end, 1, 132419 rumor = base_0_rank, mission_end, 1, 132420 rumor = base_0_rank, mission_end, 1, 132421 rumor = base_0_rank, mission_end, 2, 132422 rumor = base_0_rank, mission_end, 2, 132423 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0404_fix_bartender body = br_bartender_body head = br_bartender_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244775 affiliation = co_be_grp voice = rvp131 bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132415 rumor = base_0_rank, mission_end, 1, 132416 rumor = base_0_rank, mission_end, 1, 132417 rumor = base_0_rank, mission_end, 1, 132418 rumor = base_0_rank, mission_end, 1, 132419 rumor = base_0_rank, mission_end, 1, 132420 rumor = base_0_rank, mission_end, 1, 132421 rumor = base_0_rank, mission_end, 2, 132422 rumor = base_0_rank, mission_end, 2, 132423 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0404_fix_trader body = br_quigly_body head = rh_sales_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244776 affiliation = co_be_grp voice = rvp131 [GF_NPC] nickname = br0404_fix_weaponsdealer body = br_quigly_body head = sh_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244777 affiliation = co_be_grp voice = rvp101 [GF_NPC] nickname = br0404_planetform_001_m body = sc_scientist4_body head = sc_scientist1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220399 affiliation = co_ti_grp voice = rvp101 room = bar bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16101 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132424 rumor = base_0_rank, mission_end, 2, 132425 rumor = base_0_rank, mission_end, 2, 132426 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 [MRoom] nickname = bar character_density = 4 fixture = br0404_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender [MRoom] nickname = Deck character_density = 2 fixture = br0404_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = br0404_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment [MBase] nickname = Br04_05_Base local_faction = br_m_grp diff = 6 msg_id_prefix = gcs_refer_base_Br04_05_Base [MVendor] num_offers = 8, 12 [BaseFaction] faction = br_n_grp weight = 22 offers_missions = true mission_type = DestroyMission, 0.480486, 0.900376, 70 npc = br0405_bnavy_001_m npc = br0405_bnavy_002_f [BaseFaction] faction = br_m_grp weight = 67 offers_missions = true mission_type = DestroyMission, 0.480486, 0.900376, 60 npc = br0405_bmm_001_m npc = br0405_bmm_002_m npc = br0405_bmm_003_m [BaseFaction] faction = co_be_grp weight = 11 npc = br0405_bowex_001_m [GF_NPC] nickname = br0405_bmm_001_m body = pi_pirate6_body head = ge_male3_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220400 affiliation = br_m_grp voice = rvp101 misn = DestroyMission, 0.480486, 0.900376 room = bar rumor = base_0_rank, mission_end, 1, 132433 rumor = base_0_rank, mission_end, 1, 132434 rumor = base_0_rank, mission_end, 2, 132435 rumor = base_0_rank, mission_end, 2, 132436 rumor = base_0_rank, mission_end, 2, 132437 rumor = base_0_rank, mission_end, 3, 132438 rumor = base_0_rank, mission_end, 1, 132439 rumor = base_0_rank, mission_end, 2, 132440 rumor = base_0_rank, mission_end, 2, 132441 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0405_bmm_002_m body = pi_pirate6_body head = ge_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220401 affiliation = br_m_grp voice = rvp131 misn = DestroyMission, 0.480486, 0.900376 room = bar rumor = base_0_rank, mission_end, 1, 132433 rumor = base_0_rank, mission_end, 1, 132434 rumor = base_0_rank, mission_end, 2, 132435 rumor = base_0_rank, mission_end, 2, 132436 rumor = base_0_rank, mission_end, 2, 132437 rumor = base_0_rank, mission_end, 3, 132438 rumor = base_0_rank, mission_end, 1, 132439 rumor = base_0_rank, mission_end, 2, 132440 rumor = base_0_rank, mission_end, 2, 132441 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0405_bmm_003_m body = pi_pirate6_body head = pi_pirate2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220402 affiliation = br_m_grp voice = rvp131 misn = DestroyMission, 0.480486, 0.900376 room = bar rumor = base_0_rank, mission_end, 1, 132433 rumor = base_0_rank, mission_end, 1, 132434 rumor = base_0_rank, mission_end, 2, 132435 rumor = base_0_rank, mission_end, 2, 132436 rumor = base_0_rank, mission_end, 2, 132437 rumor = base_0_rank, mission_end, 3, 132438 rumor = base_0_rank, mission_end, 1, 132439 rumor = base_0_rank, mission_end, 2, 132440 rumor = base_0_rank, mission_end, 2, 132441 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0405_bnavy_001_m body = br_male_elite_body head = br_quigly_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220403 affiliation = br_n_grp voice = rvp111 misn = DestroyMission, 0.480486, 0.900376 room = bar rumor = base_0_rank, mission_end, 1, 132427 rumor = base_0_rank, mission_end, 2, 132428 rumor = base_0_rank, mission_end, 2, 132429 rumor = base_0_rank, mission_end, 1, 132430 rumor = base_0_rank, mission_end, 2, 132431 rumor = base_0_rank, mission_end, 2, 132432 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 accessory = prop_hat_male_br_elite [GF_NPC] nickname = br0405_bnavy_002_f body = br_female_elite_body head = br_newscaster_head_gen_hat lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220404 affiliation = br_n_grp voice = rvp541 misn = DestroyMission, 0.480486, 0.900376 room = bar rumor = base_0_rank, mission_end, 1, 132427 rumor = base_0_rank, mission_end, 2, 132428 rumor = base_0_rank, mission_end, 2, 132429 rumor = base_0_rank, mission_end, 1, 132430 rumor = base_0_rank, mission_end, 2, 132431 rumor = base_0_rank, mission_end, 2, 132432 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 accessory = prop_hat_female_br_elite [GF_NPC] nickname = br0405_bowex_001_m body = br_brighton_body head = pi_pirate4_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220405 affiliation = co_be_grp voice = rvp131 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132442 rumor = base_0_rank, mission_end, 2, 132443 rumor = base_0_rank, mission_end, 2, 132444 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0405_fix_bartender body = br_bartender_body head = pi_pirate2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244778 affiliation = br_m_grp voice = rvp131 bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16101 bribe = co_ti_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 2, 132435 rumor = base_0_rank, mission_end, 2, 132436 rumor = base_0_rank, mission_end, 2, 132437 rumor = base_0_rank, mission_end, 1, 132439 rumor = base_0_rank, mission_end, 2, 132440 rumor = base_0_rank, mission_end, 2, 132441 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0405_fix_trader base_appr = Robot_body_c individual_name = 244779 affiliation = br_m_grp voice = rvp003 [GF_NPC] nickname = br0405_fix_weaponsdealer base_appr = Robot_body_c individual_name = 244780 affiliation = br_m_grp voice = rvp003 [MRoom] nickname = bar character_density = 4 fixture = br0405_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender [MRoom] nickname = Deck character_density = 2 fixture = br0405_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = br0405_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment [MBase] nickname = Br04_06_Base local_faction = br_p_grp diff = 5 msg_id_prefix = gcs_refer_base_Br04_06_Base [MVendor] num_offers = 2, 4 [BaseFaction] faction = br_p_grp weight = 67 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 60 npc = br0406_bpolice_001_f npc = br0406_bpolice_002_f npc = br0406_bpolice_003_m [BaseFaction] faction = co_be_grp weight = 11 npc = br0406_bowex_001_m [BaseFaction] faction = gd_bh_grp weight = 22 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 40 npc = br0406_bounty_001_f npc = br0406_bounty_002_m [GF_NPC] nickname = br0406_bounty_001_f body = pl_female2_journeyman_body head = ku_newscaster_head_gen lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220406 affiliation = gd_bh_grp voice = rvp511 misn = DestroyMission, 0.351002, 0.657737 room = bar bribe = co_kt_grp, 10000, 16100 bribe = co_shi_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 rumor = base_0_rank, mission_end, 2, 132445 rumor = base_0_rank, mission_end, 2, 132446 rumor = base_0_rank, mission_end, 3, 132447 rumorknowdb = br04_to_br01_hole rumor = base_0_rank, mission_end, 1, 132448 rumor = base_0_rank, mission_end, 2, 132449 rumorknowdb = br04_to_br02_hole rumor = base_0_rank, mission_end, 3, 132450 rumorknowdb = br04_to_br06_hole rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251609, 252626, 5000, 2 knowdb = br04_to_br01_hole accessory = prop_neuralnet_B [GF_NPC] nickname = br0406_bounty_002_m body = sh_male2_body head = rh_hassler_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220407 affiliation = gd_bh_grp voice = rvp131 misn = DestroyMission, 0.351002, 0.657737 room = bar bribe = co_nws_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 rumor = base_0_rank, mission_end, 2, 132445 rumor = base_0_rank, mission_end, 2, 132446 rumor = base_0_rank, mission_end, 3, 132447 rumorknowdb = br04_to_br02_hole rumor = base_0_rank, mission_end, 1, 132448 rumor = base_0_rank, mission_end, 2, 132449 rumorknowdb = br04_to_br01_hole rumor = base_0_rank, mission_end, 3, 132450 rumorknowdb = br04_to_br06_hole rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251610, 252627, 5000, 2 knowdb = br04_to_br02_hole [GF_NPC] nickname = br0406_bowex_001_m body = br_brighton_body head = pl_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220408 affiliation = co_be_grp voice = rvp101 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132451 rumor = base_0_rank, mission_end, 2, 132452 rumor = base_0_rank, mission_end, 2, 132453 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0406_bpolice_001_f body = br_female_guard_body head = li_hatcher_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220409 affiliation = br_p_grp voice = rvp541 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132454 rumor = base_0_rank, mission_end, 2, 132455 rumor = base_0_rank, mission_end, 3, 132456 rumor = base_0_rank, mission_end, 1, 132457 rumor = base_0_rank, mission_end, 1, 132458 rumor = base_0_rank, mission_end, 2, 132459 rumor = base_0_rank, mission_end, 1, 132460 rumor = base_0_rank, mission_end, 2, 132462 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0406_bpolice_002_f body = br_female_guard_body head = br_newscaster_head_gen_hat lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220410 affiliation = br_p_grp voice = rvp541 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132454 rumor = base_0_rank, mission_end, 2, 132455 rumor = base_0_rank, mission_end, 3, 132456 rumor = base_0_rank, mission_end, 1, 132457 rumor = base_0_rank, mission_end, 1, 132458 rumor = base_0_rank, mission_end, 2, 132459 rumor = base_0_rank, miss
Posted on: 2010/5/11 7:29
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Re: Repeated tradelane crash at first gate goin from LD-14 |
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Not too shy to talk
![]() ![]() Joined:
2009/7/21 11:33 From Copenhagen, Denmark
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Registered Users
Posts:
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[SystemInfo]
name = Br04 space_color = 0, 0, 0 local_faction = br_p_grp [archetype] ship = br_freighter ship = ge_armored ship = ge_fighter4 ship = rh_cruiser ship = rh_elite [EncounterParameters] nickname = tradelane_armored_prisoner filename = missions\encounters\tradelane_armored_prisoner.ini [EncounterParameters] nickname = tradelane_trade_armored filename = missions\encounters\tradelane_trade_armored.ini [EncounterParameters] nickname = tradelane_trade_freighter filename = missions\encounters\tradelane_trade_freighter.ini [EncounterParameters] nickname = tradelane_trade_transport filename = missions\encounters\tradelane_trade_transport.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = area_bh_defend filename = missions\encounters\area_bh_defend.ini [EncounterParameters] nickname = patrolp_gov_patrol filename = missions\encounters\patrolp_gov_patrol.ini [EncounterParameters] nickname = patrolp_pirate_patrol filename = missions\encounters\patrolp_pirate_patrol.ini [EncounterParameters] nickname = patrolp_bh_patrol filename = missions\encounters\patrolp_bh_patrol.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_assault filename = missions\encounters\area_bh_assault.ini [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [EncounterParameters] nickname = area_armored_prisoner filename = missions\encounters\area_armored_prisoner.ini [EncounterParameters] nickname = tradep_armored_prisoner filename = missions\encounters\tradep_armored_prisoner.ini [EncounterParameters] nickname = area_trade_freighter filename = missions\encounters\area_trade_freighter.ini [EncounterParameters] nickname = area_trade_transport filename = missions\encounters\area_trade_transport.ini [EncounterParameters] nickname = area_trade_armored filename = missions\encounters\area_trade_armored.ini [EncounterParameters] nickname = tradep_trade_freighter filename = missions\encounters\tradep_trade_freighter.ini [EncounterParameters] nickname = tradep_trade_transport filename = missions\encounters\tradep_trade_transport.ini [EncounterParameters] nickname = tradep_trade_armored filename = missions\encounters\tradep_trade_armored.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = tradep_trade_trader filename = missions\encounters\tradep_trade_trader.ini [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_lifter filename = missions\encounters\area_lifter.ini [EncounterParameters] nickname = area_repair filename = missions\encounters\area_repair.ini [EncounterParameters] nickname = miningp_trade_transport filename = missions\encounters\miningp_trade_transport.ini [EncounterParameters] nickname = miningp_scavenger filename = missions\encounters\miningp_scavenger.ini [EncounterParameters] nickname = patrolp_gunboats filename = missions\encounters\patrolp_gunboats.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_br_space danger = music_br_danger battle = music_br_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Br04_West_Leeds_smog_cloud.ini zone = Zone_Br04_West_Leeds_smog_cloud [Nebula] file = solar\nebula\Br04_East_Leeds_smog_cloud.ini zone = Zone_Br04_East_Leeds_smog_cloud [Asteroids] file = solar\asteroids\Br04_Stokes_rock_asteroid_field.ini zone = Zone_Br04_Stokes_rock_asteroid_field [Asteroids] file = solar\asteroids\Br04_Stokes_mineable_asteroid_field.ini zone = Zone_Br04_Stokes_mineable_asteroid_field [Asteroids] file = solar\asteroids\Br04_LD14_rock_asteroid_field.ini zone = Zone_Br04_LD14_rock_asteroid_field [Asteroids] file = solar\asteroids\Br04_Leeds_smog_cloud_asteroids.ini zone = Zone_Br04_West_Leeds_smog_cloud [Asteroids] file = solar\asteroids\Br04_Leeds_smog_cloud_asteroids.ini zone = Zone_Br04_East_Leeds_smog_cloud [Asteroids] file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini zone = ZONE_Br04_EastLeeds_asteroid_1 [Asteroids] file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini zone = ZONE_Br04_EastLeeds_asteroid_2 [Asteroids] file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini zone = ZONE_Br04_EastLeeds_asteroid_3 [Asteroids] file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini zone = ZONE_Br04_WestLeeds_asteroid_1 [Asteroids] file = solar\asteroids\Br04_Leeds_high_density_asteroids.ini zone = ZONE_Br04_WestLeeds_asteroid_2 [Ambient] color = 5, 5, 5 [Background] nebulae = solar\starsphere\starsphere_Br04.cmp [LightSource] nickname = Br04_system_light pos = -31, 0, -48 color = 220, 160, 80 range = 150000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Br04_Sun ids_name = 261016 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_2000 star = Br04_Sun atmosphere_range = 11000 burn_color = 160, 222, 245 ids_info = 66163 [Object] nickname = Br04_to_Br01 ids_name = 260671 pos = 1321, 0, 89533 rotate = 0, -10, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Br01 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_p_grp behavior = NOTHING difficulty_level = 6 goto = Br01, Br01_to_Br04, gate_tunnel_bretonia loadout = jumpgate_br_01 pilot = pilot_solar_hardest [Object] nickname = Br04_to_Br06 ids_name = 260674 pos = -89546, 0, 31774 rotate = 0, -92, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Br06 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 goto = Br06, Br06_to_Br04, gate_tunnel_bretonia loadout = jumpgate_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_to_Bw10 ids_name = 260676 pos = 40887, 0, -69523 rotate = 0, 160, 0 archetype = jumpgate msg_id_prefix = gcs_refer_system_Bw10 jump_effect = jump_effect_bretonia ids_info = 66145 reputation = br_n_grp behavior = NOTHING difficulty_level = 5 goto = Bw10, Bw10_to_Br04, gate_tunnel_bretonia loadout = jumpgate_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_04 ids_name = 196678 pos = 39528, 0, -67988 archetype = outpost ids_info = 65675 base = Br04_04_Base dock_with = Br04_04_Base reputation = co_be_grp behavior = NOTHING voice = atc_leg_m01 space_costume = br_quigly_head, br_quigly_body difficulty_level = 6 loadout = trading_outpost_co_02 pilot = pilot_solar_easy [zone] nickname = Zone_Br04_001_Jumpgate_to_Br01 pos = 1315, 0, 87923 shape = SPHERE size = 4000 comment = Durham / new london gate sort = 1 toughness = 5 density = 9 repop_time = 10 max_battle_size = 6 pop_type = br_p_grp, single_base_law, jumpgate relief_time = 20 faction_weight = br_p_grp, 1 faction_weight = co_be_grp, 10 faction_weight = br_m_grp, 7 faction_weight = co_kt_grp, 10 faction_weight = co_me_grp, 10 faction_weight = co_nws_grp, 10 faction_weight = co_os_grp, 6 faction_weight = co_shi_grp, 10 faction_weight = co_ti_grp, 5 density_restriction = 4, unlawfuls encounter = area_defend, 5, 0.010000 faction = br_p_grp, 1.000000 encounter = area_armored_prisoner, 5, 0.030000 faction = br_p_grp, 1.000000 encounter = area_trade_freighter, 5, 0.130000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 5, 0.120000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.100000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.100000 encounter = area_trade_armored, 5, 0.060000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Br04_002_Jumpgate_to_Br06 pos = -89459, 0, 31861 shape = SPHERE size = 4000 comment = Edingurgh jumpgate sort = 16 toughness = 5 density = 10 repop_time = 10 max_battle_size = 4 pop_type = jumpgate relief_time = 15 faction_weight = br_p_grp, 10 faction_weight = co_be_grp, 10 faction_weight = co_os_grp, 4 faction_weight = co_ti_grp, 6 density_restriction = 4, unlawfuls encounter = area_defend, 5, 0.120000 faction = br_p_grp, 1.000000 encounter = area_trade_freighter, 5, 0.120000 faction = co_be_grp, 0.620000 faction = co_ti_grp, 0.380000 encounter = area_trade_transport, 5, 0.060000 faction = co_be_grp, 0.620000 faction = co_ti_grp, 0.380000 encounter = area_trade_armored, 5, 0.070000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Br04_003_Jumpgate_to_Bw10 pos = 40791, 0, -70032 shape = SPHERE size = 4000 comment = Tau31 jumpgate sort = 9 toughness = 5 density = 9 repop_time = 10 max_battle_size = 6 pop_type = co_be_grp, single_base_law, jumpgate relief_time = 20 faction_weight = co_be_grp, 10 faction_weight = co_kt_grp, 10 faction_weight = co_me_grp, 10 faction_weight = co_nws_grp, 10 faction_weight = co_shi_grp, 10 faction_weight = co_ti_grp, 5 density_restriction = 4, unlawfuls encounter = area_defend, 5, 0.040000 faction = co_be_grp, 1.000000 encounter = area_trade_freighter, 5, 0.140000 faction = co_be_grp, 0.400000 faction = co_nws_grp, 0.400000 faction = co_ti_grp, 0.200000 encounter = area_trade_transport, 5, 0.160000 faction = co_be_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_me_grp, 0.180000 faction = co_nws_grp, 0.180000 faction = co_shi_grp, 0.180000 faction = co_ti_grp, 0.100000 [zone] nickname = Zone_Br04_Planet_Br04_01 pos = 13745, 0, 37115 rotate = 0, -24, 0 shape = SPHERE size = 6000 comment = Leeds sort = 4 toughness = 5 density = 9 repop_time = 10 max_battle_size = 6 pop_type = br_p_grp, single_base_law relief_time = 20 faction_weight = br_p_grp, 12 faction_weight = co_be_grp, 10 faction_weight = br_m_grp, 7 faction_weight = co_kt_grp, 10 faction_weight = co_me_grp, 10 faction_weight = co_nws_grp, 10 faction_weight = co_os_grp, 6 faction_weight = co_shi_grp, 10 faction_weight = co_ti_grp, 5 density_restriction = 4, unlawfuls encounter = area_defend, 5, 0.090000 faction = br_p_grp, 1.000000 encounter = area_armored_prisoner, 5, 0.030000 faction = br_p_grp, 1.000000 encounter = area_trade_freighter, 5, 0.100000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 5, 0.090000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.100000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.100000 encounter = area_trade_armored, 5, 0.040000 faction = co_os_grp, 1.000000 [zone] nickname = Zone_Br04_Station_Br04_02 pos = 36728, 0, -19404 rotate = 0, 59, 0 shape = SPHERE size = 5000 comment = Stokes sort = 7 toughness = 5 density = 9 repop_time = 10 max_battle_size = 6 pop_type = br_m_grp, single_base_law relief_time = 20 faction_weight = co_be_grp, 10 faction_weight = br_m_grp, 7 faction_weight = co_kt_grp, 10 faction_weight = co_me_grp, 10 faction_weight = co_nws_grp, 10 faction_weight = co_shi_grp, 10 faction_weight = co_ti_grp, 5 density_restriction = 4, unlawfuls encounter = area_defend, 5, 0.050000 faction = br_m_grp, 1.000000 encounter = area_trade_freighter, 5, 0.150000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = area_trade_transport, 5, 0.140000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.100000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.100000 [zone] nickname = Zone_Br04_LD14_plant_exclusion pos = -18594, 0, -52324 shape = SPHERE size = 2000 property_flags = 131072 visit = 128 comment = . LD-14 sort = 13 toughness = 6 density = 9 repop_time = 10 max_battle_size = 6 pop_type = br_m_grp, single_base_law relief_time = 20 faction_weight = br_n_grp, 10 faction_weight = co_be_grp, 10 faction_weight = br_m_grp, 10 density_restriction = 4, unlawfuls encounter = area_defend, 6, 0.190000 faction = br_n_grp, 0.540000 faction = br_m_grp, 0.460000 encounter = area_trade_freighter, 6, 0.120000 faction = co_be_grp, 0.500000 faction = br_m_grp, 0.500000 encounter = area_trade_transport, 6, 0.060000 faction = co_be_grp, 0.500000 faction = br_m_grp, 0.500000 [Object] nickname = Br04_01_dock_ring ids_name = 261176 pos = 13215, 4500, 35862 rotate = 90, -105, 0 archetype = dock_ring dock_with = Br04_01_base ids_info = 66141 reputation = br_p_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_B difficulty_level = 7 loadout = docking_ring_br_01 pilot = pilot_solar_easy [Object] nickname = Br04_Trade_Lane_Ring_1 ids_name = 260677 pos = 11224, 0, 40474 rotate = 0, 169, 0 archetype = Trade_Lane_Ring next_ring = Br04_Trade_Lane_Ring_2 ids_info = 66170 reputation = br_p_grp tradelane_space_name = 196675 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_2 ids_name = 260677 pos = 9743, 0, 47826 rotate = 0, 169, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_1 next_ring = Br04_Trade_Lane_Ring_3 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_3 ids_name = 260677 pos = 8261, 0, 55178 rotate = 0, 169, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_2 next_ring = Br04_Trade_Lane_Ring_4 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_4 ids_name = 260677 pos = 6780, 0, 62531 rotate = 0, 169, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_3 next_ring = Br04_Trade_Lane_Ring_5 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_5 ids_name = 260677 pos = 5299, 0, 69883 rotate = 0, 169, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_4 next_ring = Br04_Trade_Lane_Ring_6 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_6 ids_name = 260677 pos = 3818, 0, 77235 rotate = 0, 169, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_5 next_ring = Br04_Trade_Lane_Ring_7 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_7 ids_name = 260677 pos = 2336, 0, 84587 rotate = 0, 169, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_6 ids_info = 66170 reputation = br_p_grp tradelane_space_name = 261672 behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Br04_Tradelane_1 ids_name = 60245 pos = 6780, 0, 62531 rotate = 0, 169, 0 shape = BOX size = 1598, 1598, 46598 ids_info = 66170 comment = . Tradelane to Leeds lane_id = br04_1 tradelane_down = 10 sort = 3 toughness = 5 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 faction_weight = br_p_grp, 1 faction_weight = co_be_grp, 10 faction_weight = br_m_grp, 7 faction_weight = co_kt_grp, 10 faction_weight = co_me_grp, 10 faction_weight = co_nws_grp, 10 faction_weight = co_os_grp, 6 faction_weight = co_shi_grp, 10 faction_weight = co_ti_grp, 5 encounter = tradelane_armored_prisoner, 5, 0.030000 faction = br_p_grp, 1.000000 encounter = tradelane_trade_freighter, 5, 0.150000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = tradelane_trade_transport, 5, 0.150000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.100000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.100000 [Object] nickname = Br04_Trade_Lane_Ring_8 ids_name = 260679 pos = 14521, 0, 30571 rotate = 0, -24, 0 archetype = Trade_Lane_Ring next_ring = Br04_Trade_Lane_Ring_9 ids_info = 66170 reputation = br_p_grp tradelane_space_name = 196675 behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Br04_Trade_Lane_Ring_9 ids_name = 260679 pos = 17618, 0, 23741 rotate = 0, -24, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_8 next_ring = Br04_Trade_Lane_Ring_10 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_10 ids_name = 260679 pos = 20715, 0, 16910 rotate = 0, -24, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_9 next_ring = Br04_Trade_Lane_Ring_11 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Br04_Trade_Lane_Ring_11 ids_name = 260679 pos = 23812, 0, 10079 rotate = 0, -24, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_10 next_ring = Br04_Trade_Lane_Ring_12 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_12 ids_name = 260679 pos = 26908, 0, 3248 rotate = 0, -24, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_11 next_ring = Br04_Trade_Lane_Ring_13 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_13 ids_name = 260679 pos = 30005, 0, -3583 rotate = 0, -24, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_12 next_ring = Br04_Trade_Lane_Ring_14 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_14 ids_name = 260679 pos = 33102, 0, -10414 rotate = 0, -24, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_13 next_ring = Br04_Trade_Lane_Ring_15 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_15 ids_name = 260679 pos = 36199, 0, -17244 rotate = 0, -24, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_14 ids_info = 66170 reputation = br_p_grp tradelane_space_name = 196676 behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [zone] nickname = Zone_Br04_Tradelane_2 pos = 25360, 0, 6663 rotate = 0, -24, 0 shape = BOX size = 1598, 1598, 54098 comment = . Tradelane to Stokes lane_id = br04_2 tradelane_down = 10 sort = 6 toughness = 5 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 faction_weight = co_be_grp, 10 faction_weight = br_m_grp, 7 faction_weight = co_kt_grp, 10 faction_weight = co_me_grp, 10 faction_weight = co_nws_grp, 10 faction_weight = co_shi_grp, 10 faction_weight = co_ti_grp, 5 encounter = tradelane_trade_freighter, 5, 0.170000 faction = co_be_grp, 0.310000 faction = br_m_grp, 0.220000 faction = co_nws_grp, 0.310000 faction = co_ti_grp, 0.160000 encounter = tradelane_trade_transport, 5, 0.160000 faction = co_be_grp, 0.160000 faction = br_m_grp, 0.100000 faction = co_kt_grp, 0.160000 faction = co_me_grp, 0.160000 faction = co_nws_grp, 0.160000 faction = co_shi_grp, 0.160000 faction = co_ti_grp, 0.100000 [Object] nickname = Br04_Trade_Lane_Ring_16 ids_name = 260681 pos = 37182, 0, -21598 rotate = 0, -4, 0 archetype = Trade_Lane_Ring next_ring = Br04_Trade_Lane_Ring_17 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 196676 behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_17 ids_name = 260681 pos = 37710, 0, -29079 rotate = 0, -4, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_16 next_ring = Br04_Trade_Lane_Ring_18 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_18 ids_name = 260681 pos = 38239, 0, -36561 rotate = 0, -4, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_17 next_ring = Br04_Trade_Lane_Ring_19 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_19 ids_name = 260681 pos = 38767, 0, -44042 rotate = 0, -4, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_18 next_ring = Br04_Trade_Lane_Ring_20 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_20 ids_name = 260681 pos = 39296, 0, -51523 rotate = 0, -4, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_19 next_ring = Br04_Trade_Lane_Ring_21 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_21 ids_name = 260681 pos = 39825, 0, -59005 rotate = 0, -4, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_20 next_ring = Br04_Trade_Lane_Ring_22 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_22 ids_name = 260681 pos = 40353, 0, -66486 rotate = 0, -4, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_21 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 261674 behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [zone] nickname = Zone_Br04_Tradelane_3 pos = 38767, 0, -44042 rotate = 0, -4, 0 shape = BOX size = 1602, 1602, 46602 comment = . Tradelane to Tau31 lane_id = br04_3 tradelane_down = 10 sort = 8 toughness = 5 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 faction_weight = co_be_grp, 10 faction_weight = co_kt_grp, 10 faction_weight = co_me_grp, 10 faction_weight = co_nws_grp, 10 faction_weight = co_shi_grp, 10 faction_weight = co_ti_grp, 5 encounter = tradelane_trade_freighter, 5, 0.160000 faction = co_be_grp, 0.400000 faction = co_nws_grp, 0.400000 faction = co_ti_grp, 0.200000 encounter = tradelane_trade_transport, 5, 0.170000 faction = co_be_grp, 0.180000 faction = co_kt_grp, 0.180000 faction = co_me_grp, 0.180000 faction = co_nws_grp, 0.180000 faction = co_shi_grp, 0.180000 faction = co_ti_grp, 0.100000 [Object] nickname = Br04_planet_waterford ids_name = 261130 pos = 26746, -17000, -52173 archetype = planet_icemoon_1500 ids_info = 66065 spin = 0, -0.030000, 0 atmosphere_range = 16500 burn_color = 255, 222, 160 [zone] nickname = Zone_Br04_Stokes_rock_asteroid_field ids_name = 261243 pos = 65098, 0, -16919 shape = ELLIPSOID size = 25000, 8000, 35000 property_flags = 66 spacedust = asteroiddust spacedust_maxparticles = 100 ids_info = 65977 visit = 32 sort = 99.500000 Music = zone_field_asteroid_rock [zone] nickname = Zone_Br04_Stokes_mineable_asteroid_field pos = 65098, 0, -16919 shape = ELLIPSOID size = 10000, 4000, 10000 property_flags = 68 visit = 36 comment = . Core (east) sort = 25 toughness = 6 density = 6 repop_time = 17 max_battle_size = 4 pop_type = lootable_core_field relief_time = 30 faction_weight = br_m_grp, 10 encounter = area_assault, 6, 0.060000 faction = br_m_grp, 1.000000 encounter = area_scavenger, 6, 0.800000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_East_Leeds_smog_cloud ids_name = 261240 pos = 48525, 0, 59572 rotate = 0, 30, 0 shape = ELLIPSOID size = 25000, 10000, 20000 property_flags = 32776 property_fog_color = 68.000000, 33.000000, 15.000000 ids_info = 65974 visit = 32 spacedust = leedsdust spacedust_maxparticles = 75 comment = East Leeds field sort = 22 toughness = 7 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = fc_g_grp, 10 faction_weight = fc_m_grp, 8 faction_weight = gd_bh_grp, 4 encounter = area_scout, 7, 0.550000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 7, 0.070000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_West_Leeds_smog_cloud ids_name = 261244 pos = -29625, 0, 51943 rotate = 0, 90, 0 shape = ELLIPSOID size = 30000, 15000, 25000 property_flags = 32776 property_fog_color = 68.000000, 33.000000, 15.000000 ids_info = 65978 visit = 32 spacedust = leedsdust spacedust_maxparticles = 100 comment = West Leeds field sort = 20 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = fc_g_grp, 10 faction_weight = fc_m_grp, 8 faction_weight = gd_bh_grp, 4 encounter = area_scout, 6, 0.550000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 6, 0.070000 faction = gd_bh_grp, 1.000000 Music = zone_field_mine_asteroid [zone] nickname = Zone_Br04_LD14_rock_asteroid_field ids_name = 261241 pos = -25295, 0, -63964 shape = ELLIPSOID size = 30000, 10000, 30000 property_flags = 74 spacedust = asteroiddust spacedust_maxparticles = 100 ids_info = 65975 visit = 32 sort = 99.500000 Music = zone_field_asteroid_rock [Object] nickname = Br04_06 ids_name = 196680 pos = 1083, 0, 86933 archetype = depot ids_info = 65673 base = Br04_06_Base dock_with = Br04_06_Base reputation = br_p_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_B difficulty_level = 7 loadout = depot_br_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Br04_LD14_radioactive ids_name = 261242 pos = -38713, 0, -67918 shape = SPHERE size = 8000 damage = 80 spacedust = radioactivedust spacedust_maxparticles = 100 interference = 0.700000 sort = 99.500000 visit = 128 [Object] nickname = Br04_Trade_Lane_Ring_23 ids_name = 260678 pos = -86963, 0, 31867 rotate = 0, -92, 0 archetype = Trade_Lane_Ring next_ring = Br04_Trade_Lane_Ring_24 ids_info = 66170 reputation = br_p_grp tradelane_space_name = 261675 behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_24 ids_name = 260678 pos = -79469, 0, 32165 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_23 next_ring = Br04_Trade_Lane_Ring_25 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_25 ids_name = 260678 pos = -71975, 0, 32463 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_24 next_ring = Br04_Trade_Lane_Ring_26 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_26 ids_name = 260678 pos = -64480, 0, 32760 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_25 next_ring = Br04_Trade_Lane_Ring_27 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_27 ids_name = 260678 pos = -56986, 0, 33058 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_26 next_ring = Br04_Trade_Lane_Ring_28 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_28 ids_name = 260678 pos = -49492, 0, 33356 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_27 next_ring = Br04_Trade_Lane_Ring_29 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_29 ids_name = 260678 pos = -41998, 0, 33653 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_28 next_ring = Br04_Trade_Lane_Ring_30 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_30 ids_name = 260678 pos = -34504, 0, 33951 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_29 next_ring = Br04_Trade_Lane_Ring_31 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Br04_Trade_Lane_Ring_31 ids_name = 260678 pos = -27010, 0, 34249 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_30 next_ring = Br04_Trade_Lane_Ring_32 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Br04_Trade_Lane_Ring_32 ids_name = 260678 pos = -19516, 0, 34546 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_31 next_ring = Br04_Trade_Lane_Ring_33 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Br04_Trade_Lane_Ring_33 ids_name = 260678 pos = -12022, 0, 34844 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_32 next_ring = Br04_Trade_Lane_Ring_34 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Br04_Trade_Lane_Ring_34 ids_name = 260678 pos = -4528, 0, 35142 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_33 next_ring = Br04_Trade_Lane_Ring_35 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Br04_Trade_Lane_Ring_35 ids_name = 260678 pos = 2966, 0, 35439 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_34 next_ring = Br04_Trade_Lane_Ring_36 ids_info = 66170 reputation = br_p_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Br04_Trade_Lane_Ring_36 ids_name = 260678 pos = 10460, 0, 35737 rotate = 0, -92, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_35 ids_info = 66170 reputation = br_p_grp tradelane_space_name = 196675 behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [zone] nickname = Zone_Br04_Tradelane_4 pos = -38251, 0, 33802 rotate = 0, -92, 0 shape = BOX size = 1602, 1602, 99102 comment = . Tradelane to Leeds lane_id = br04_4 tradelane_down = 15 sort = 17 toughness = 5 density = 4 repop_time = 15 max_battle_size = 4 pop_type = minor_tradelane relief_time = 15 faction_weight = co_be_grp, 10 faction_weight = co_os_grp, 4 faction_weight = co_ti_grp, 6 encounter = tradelane_trade_freighter, 5, 0.270000 faction = co_be_grp, 0.620000 faction = co_ti_grp, 0.380000 encounter = tradelane_trade_transport, 5, 0.060000 faction = co_be_grp, 0.620000 faction = co_ti_grp, 0.380000 [zone] nickname = Zone_Br04_stokes_mine_exclusion_002 pos = 70274, 0, -16457 shape = BOX size = 900, 600, 10000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br04_Trade_Lane_Ring_37 ids_name = 260680 pos = 34803, 0, -20002 rotate = 0, 59, 0 archetype = Trade_Lane_Ring next_ring = Br04_Trade_Lane_Ring_38 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 196676 behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_38 ids_name = 260680 pos = 28391, 0, -23892 rotate = 0, 59, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_37 next_ring = Br04_Trade_Lane_Ring_39 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_39 ids_name = 260680 pos = 21979, 0, -27781 rotate = 0, 59, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_38 next_ring = Br04_Trade_Lane_Ring_40 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_40 ids_name = 260680 pos = 15566, 0, -31671 rotate = 0, 59, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_39 next_ring = Br04_Trade_Lane_Ring_41 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_41 ids_name = 260680 pos = 9154, 0, -35561 rotate = 0, 59, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_40 next_ring = Br04_Trade_Lane_Ring_42 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 5 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hard [Object] nickname = Br04_Trade_Lane_Ring_42 ids_name = 260680 pos = 2742, 0, -39451 rotate = 0, 59, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_41 next_ring = Br04_Trade_Lane_Ring_43 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 6 loadout = trade_lane_ring_br_01 pilot = pilot_solar_hardest [Object] nickname = Br04_Trade_Lane_Ring_43 ids_name = 260680 pos = -3671, 0, -43341 rotate = 0, 59, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_42 next_ring = Br04_Trade_Lane_Ring_44 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_44 ids_name = 260680 pos = -10083, 0, -47231 rotate = 0, 59, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_43 next_ring = Br04_Trade_Lane_Ring_45 ids_info = 66170 reputation = br_n_grp behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [Object] nickname = Br04_Trade_Lane_Ring_45 ids_name = 260680 pos = -16496, 0, -51121 rotate = 0, 59, 0 archetype = Trade_Lane_Ring prev_ring = Br04_Trade_Lane_Ring_44 ids_info = 66170 reputation = br_n_grp tradelane_space_name = 196679 behavior = NOTHING difficulty_level = 7 loadout = trade_lane_ring_br_02 pilot = pilot_solar_easiest [zone] nickname = Zone_Br04_Tradelane_5 pos = 9154, 0, -35561 rotate = 0, 59, 0 shape = BOX size = 1598, 1598, 61598 property_flags = 131072 comment = . Tradelane to Stokes lane_id = br04_5 tradelane_down = 10 sort = 15 toughness = 5 density = 6 repop_time = 15 max_battle_size = 4 pop_type = major_tradelane relief_time = 15 faction_weight = co_be_grp, 6 faction_weight = br_m_grp, 10 encounter = tradelane_trade_freighter, 5, 0.220000 faction = co_be_grp, 0.380000 faction = br_m_grp, 0.620000 encounter = tradelane_trade_transport, 5, 0.110000 faction = co_be_grp, 0.380000 faction = br_m_grp, 0.620000 [Object] nickname = Br04_to_Br06_hole ids_name = 260675 pos = -48372, 0, -64467 rotate = 0, -90, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br06 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br06, Br06_to_Br04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Br04_to_Br06_hole_exclusion pos = -48376, 0, -64463 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [Object] nickname = Br04_to_Br01_hole ids_name = 260672 pos = -29014, 0, 60437 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br01, Br01_to_Br04_hole, gate_tunnel_bretonia [Object] nickname = Br04_to_Br02_hole ids_name = 260673 pos = 49455, 0, 62448 rotate = 0, 45, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br02 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br02, Br02_to_Br04_hole, gate_tunnel_bretonia [zone] nickname = Zone_Br04_to_Br02_hole pos = 49455, 0, 62486 shape = SPHERE size = 500 visit = 128 sort = 99.500000 [LightSource] nickname = Waterford_light pos = 26617, 0, -51293 color = 170, 150, 100 range = 4000 type = POINT attenuation = 1, 0, 0.000001 [LightSource] nickname = Br04_Leeds_light pos = 16369, 40000, 36660 color = 170, 150, 100 range = 70000 type = POINT attenuation = 1, 0, 0.000000 [zone] nickname = zone_br04_pop_LD14_east pos = -14620, 0, -58776 shape = SPHERE size = 15000 comment = LD14 field sort = 12 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = br_n_grp, 20 faction_weight = br_m_grp, 10 encounter = area_assault, 6, 0.290000 faction = br_n_grp, 0.670000 faction = br_m_grp, 0.330000 [zone] nickname = zone_br04_pop_LD14_east_plus pos = 31044, 0, -60248 shape = ELLIPSOID size = 18000, 9000, 18000 comment = . extend sort = 11 toughness = 5 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 faction_weight = br_n_grp, 20 encounter = area_scout, 5, 0.670000 faction = br_n_grp, 1.000000 [zone] nickname = zone_br04_pop_Leeds_police pos = 12995, 0, 36701 shape = SPHERE size = 12000 comment = . extend sort = 5 toughness = 5 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 faction_weight = br_p_grp, 10 encounter = area_scout, 5, 0.670000 faction = br_p_grp, 1.000000 [zone] nickname = zone_br04_pop_london_gate_police pos = -361, 0, 85267 shape = SPHERE size = 12000 comment = . extend sort = 2 toughness = 5 density = 5 repop_time = 20 max_battle_size = 4 pop_type = extend_law relief_time = 30 faction_weight = br_p_grp, 10 encounter = area_scout, 5, 0.670000 faction = br_p_grp, 1.000000 [zone] nickname = zone_br04_pop_mollys pos = 40185, 0, 15615 rotate = 0, 20, 0 shape = ELLIPSOID size = 15000, 8000, 30500 sort = 99.500000 [zone] nickname = zone_br04_pop_mollys_asteroids pos = 51960, 0, -17651 shape = ELLIPSOID size = 10000, 6000, 18500 comment = Stokes field (west) sort = 24 toughness = 6 density = 5 repop_time = 20 max_battle_size = 4 pop_type = nonlootable_ast_field relief_time = 35 faction_weight = br_m_grp, 10 encounter = area_assault, 6, 0.290000 faction = br_m_grp, 1.000000 [Object] nickname = Br04_02 ids_name = 196676 pos = 37995, 0, -19398 archetype = space_factory01 ids_info = 65681 base = Br04_02_Base dock_with = Br04_02_Base reputation = br_m_grp behavior = NOTHING space_costume = br_bartender_head, pi_pirate6_body voice = atc_leg_m01 difficulty_level = 7 loadout = space_factory01_co_02 pilot = pilot_solar_hard [Object] nickname = Br04_stokes_mplatform_1 ids_name = 60213 pos = 38487, -21, -19937 archetype = mplatform reputation = br_m_grp parent = Br04_02 difficulty_level = 7 loadout = mplatform_Stokes_co_02 pilot = pilot_solar_easy [Object] nickname = Br04_space_tankl4_2 ids_name = 60251 pos = 38489, 0, -18883 archetype = space_tankl4 reputation = br_m_grp parent = Br04_02 [Object] nickname = Br04_space_tankl4x4_1 ids_name = 60251 pos = 38690, 0, -19397 rotate = 0, 90, 0 archetype = space_tankl4x4 reputation = br_m_grp parent = Br04_02 [Object] nickname = Br04_stokes_platform_2 ids_name = 60213 pos = 39025, -21, -18920 rotate = 0, 180, 0 archetype = mplatform reputation = br_m_grp parent = Br04_02 difficulty_level = 7 loadout = mplatform_Stokes_co_02 pilot = pilot_solar_easy [Object] nickname = Br04_Stokes_miner_2 ids_name = 60225 pos = 70111, 9, -16236 archetype = Roid_Miner2 reputation = br_m_grp base = br_m_niobium_miner dock_with = br_m_niobium_miner difficulty_level = 7 loadout = ge_miner_co_01 pilot = pilot_solar_easy behavior = NOTHING [Object] nickname = Br04_Stokes_miner_1 ids_name = 60225 pos = 70570, 100, -11570 rotate = 0, 180, 0 archetype = Roid_Miner reputation = br_m_grp difficulty_level = 7 loadout = mining_co_01 pilot = pilot_solar_easy [Object] nickname = Br04_Stokes_miner_3 ids_name = 60225 pos = 70003, 260, -20320 rotate = 0, 90, 0 archetype = Roid_Miner2 reputation = br_m_grp base = br_m_niobium_miner dock_with = br_m_niobium_miner difficulty_level = 7 loadout = mining_co_01 pilot = pilot_solar_easy behavior = NOTHING [Object] nickname = Br04_space_tankl4x4_2 ids_name = 60251 pos = 70565, -100, -16215 archetype = space_tankl4x4 reputation = br_m_grp parent = Br04_space_tanklx4_1 [Object] nickname = Br04_space_tankl4x4_3 ids_name = 60251 pos = 70567, -100, -16674 archetype = space_tankl4x4 reputation = br_m_grp parent = Br04_space_tanklx4_1 [Object] nickname = Br04_space_industrial_2 ids_name = 60251 pos = 70098, 0, -16448 rotate = 0, 90, 0 archetype = space_industrial reputation = br_m_grp parent = Br04_space_tanklx4_1 [Object] nickname = Br04_space_tanklx4_1 ids_name = 261161 pos = 70565, -130, -16446 archetype = space_tanklx4 reputation = br_m_grp ids_info = 66150 [Object] nickname = Br04_05 ids_name = 196679 pos = -18641, 0, -52736 rotate = 0, -135, 0 archetype = space_mining01 ids_info = 65677 base = Br04_05_Base dock_with = Br04_05_Base reputation = br_m_grp behavior = NOTHING voice = atc_leg_m01 space_costume = br_sales_head, pi_pirate6_body difficulty_level = 7 loadout = space_mining01_co_01 pilot = pilot_solar_easy [Object] nickname = Br04_LD14_mplatform ids_name = 60213 pos = -18875, -168, -53295 rotate = 0, -45, 0 archetype = mplatform reputation = br_m_grp difficulty_level = 7 parent = Br04_05 [Object] nickname = Br04_space_industrial_3 pos = -19291, -156, -52616 rotate = 0, 135, 0 archetype = space_industrial reputation = br_m_grp parent = Br04_05 [Object] nickname = Br04_space_industrial_4 pos = -19470, -155, -52794 rotate = 0, 135, 0 archetype = space_industrial reputation = br_m_grp parent = Br04_05 [Object] nickname = Br04_space_tankl4_3 pos = -18765, -155, -53144 rotate = 0, 135, 0 archetype = space_tankl4 reputation = br_m_grp parent = Br04_05 [Object] nickname = Br04_03 ids_name = 196677 pos = 28738, 0, -51293 rotate = 0, -30, 0 archetype = b_battleship ids_info = 65671 base = Br04_03_Base dock_with = Br04_03_Base reputation = br_n_grp behavior = NOTHING voice = atc_leg_f01 space_costume = pl_female1_head, br_female_elite_body difficulty_level = 7 loadout = br_battleship_br_01 pilot = pilot_solar_hard [zone] nickname = Zone_Br04_Leeds_death pos = 16369, 40000, 36660 shape = SPHERE size = 10000 damage = 2000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Br04_01 ids_name = 196675 pos = 16369, 40000, 36660 archetype = planet_earthcity_3000 ids_info = 65679 spin = 0, -0.040000, 0 atmosphere_range = 32000 burn_color = 160, 222, 245 base = Br04_01_base reputation = br_p_grp [zone] nickname = Zone_Br04_01_death pos = 16369, 40000, 36660 shape = SPHERE size = 31000 damage = 2000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_Br04_Waterford_death pos = 26746, -17000, -52173 shape = SPHERE size = 15750 damage = 2000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = zone_pop_br04_bs_york pos = 29059, 0, -52154 shape = SPHERE size = 4000 comment = York sort = 10 toughness = 5 density = 9 repop_time = 10 max_battle_size = 6 pop_type = br_n_grp, single_base_law relief_time = 20 faction_weight = br_n_grp, 30 density_restriction = 4, unlawfuls encounter = area_defend, 5, 0.400000 faction = br_n_grp, 1.000000 [zone] nickname = zone_pop_br04_edinburgh_hole pos = -50357, 0, -63927 shape = SPHERE size = 4000 comment = . Edinburgh hole sort = 19 toughness = 7 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = fc_g_grp, 10 faction_weight = fc_m_grp, 8 faction_weight = gd_bh_grp, 4 density_restriction = 4, lawfuls encounter = area_defend, 7, 0.190000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 7, 0.080000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 7, 0.330000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 [zone] nickname = zone_pop_br04_newlondon_hole pos = -28878, 0, 60248 shape = SPHERE size = 4000 comment = . New london hole sort = 21 toughness = 7 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = fc_g_grp, 10 faction_weight = fc_m_grp, 8 faction_weight = gd_bh_grp, 2 density_restriction = 4, lawfuls encounter = area_defend, 7, 0.210000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 7, 0.050000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 7, 0.360000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 [zone] nickname = zone_pop_br04_manchester_hole pos = 49635, 0, 62640 shape = SPHERE size = 4000 comment = . Manchester hole sort = 23 toughness = 7 density = 9 repop_time = 10 max_battle_size = 4 pop_type = wormhole relief_time = 15 faction_weight = fc_g_grp, 10 faction_weight = fc_m_grp, 8 faction_weight = gd_bh_grp, 2 density_restriction = 4, lawfuls encounter = area_defend, 7, 0.210000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 encounter = area_bh_assault, 7, 0.050000 faction = gd_bh_grp, 1.000000 encounter = area_trade_trader, 7, 0.360000 faction = fc_g_grp, 0.560000 faction = fc_m_grp, 0.440000 [zone] nickname = zone_pop_br04_bounty pos = -50898, 0, -28790 shape = ELLIPSOID size = 10000, 8000, 40000 comment = Bounty area sort = 18 toughness = 6 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 faction_weight = gd_bh_grp, 10 encounter = area_bh_scout, 6, 1.000000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bowex1_1 pos = 4642, 0, -51273 rotate = 90, -87, 180 shape = CYLINDER size = 750, 45843 sort = 96 toughness = 5 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = bowex1, 1 usage = trade mission_eligible = true faction_weight = co_be_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 5, 0.160000 faction = co_be_grp, 1.000000 encounter = tradep_trade_transport, 5, 0.180000 faction = co_be_grp, 1.000000 [zone] nickname = Zone_Br04_path_bowex1_2 pos = 28166, 0, -50599 rotate = -90, -55, 0 shape = CYLINDER size = 750, 1544 sort = 96 toughness = 5 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = bowex1, 2 usage = trade mission_eligible = true faction_weight = co_be_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 5, 0.160000 faction = co_be_grp, 1.000000 encounter = tradep_trade_transport, 5, 0.180000 faction = co_be_grp, 1.000000 [zone] nickname = Zone_Br04_path_bowex2_1 pos = 33234, 0, -35344 rotate = 90, -15, 180 shape = CYLINDER size = 750, 32696 sort = 96 toughness = 5 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = bowex2, 1 usage = trade mission_eligible = true faction_weight = co_be_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_freighter, 5, 0.160000 faction = co_be_grp, 1.000000 encounter = tradep_trade_transport, 5, 0.180000 faction = co_be_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm1_1 pos = 53769, 0, -17752 rotate = 90, -85, 180 shape = CYLINDER size = 750, 31846 property_flags = 131072 sort = 96 toughness = 5 density = 5 repop_time = 90 max_battle_size = 4 pop_type = mining_path relief_time = 20 path_label = bmm1, 1 usage = patrol mission_eligible = true faction_weight = br_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, unlawfuls encounter = miningp_trade_transport, 5, 0.330000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm2_1 pos = 47307, 0, -24762 rotate = -90, -59, 0 shape = CYLINDER size = 750, 22613 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm2, 1 usage = patrol mission_eligible = true faction_weight = br_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm2_2 pos = 65895, 0, -29450 rotate = 90, -83, 180 shape = CYLINDER size = 750, 17885 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm2, 2 usage = patrol mission_eligible = true faction_weight = br_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm2_3 pos = 76671, 0, -19298 rotate = 90, -12, 180 shape = CYLINDER size = 750, 18501 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm2, 3 usage = patrol mission_eligible = true faction_weight = br_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm2_4 pos = 70079, 0, -6364 rotate = 90, 65, 180 shape = CYLINDER size = 750, 18677 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm2, 4 usage = patrol mission_eligible = true faction_weight = br_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_bmm2_5 pos = 49668, 0, -11180 rotate = -90, 54, 0 shape = CYLINDER size = 750, 29502 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bmm2, 5 usage = patrol mission_eligible = true faction_weight = br_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 6, 0.290000 faction = br_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy1_1 pos = -20299, 0, -60877 rotate = -90, 11, 0 shape = CYLINDER size = 750, 18275 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy1, 1 usage = patrol mission_eligible = true faction_weight = br_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy1_2 pos = -35426, 0, -58304 rotate = 90, 49, 180 shape = CYLINDER size = 750, 35267 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy1, 2 usage = patrol mission_eligible = true faction_weight = br_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy1_3 pos = -36937, 0, -40392 rotate = 90, -62, 180 shape = CYLINDER size = 750, 26875 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy1, 3 usage = patrol mission_eligible = true faction_weight = br_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy1_4 pos = -19325, 0, -38851 rotate = -90, -50, 0 shape = CYLINDER size = 750, 15079 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy1, 4 usage = patrol mission_eligible = true faction_weight = br_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy1_5 pos = -16121, 0, -48663 rotate = -90, 27, 0 shape = CYLINDER size = 750, 11208 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = navy1, 5 usage = patrol mission_eligible = true faction_weight = br_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy2_1 pos = 34264, 0, -60247 rotate = -90, -31, 0 shape = CYLINDER size = 750, 21574 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy2, 1 usage = patrol mission_eligible = true faction_weight = br_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 6, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy2_2 pos = 38018, 0, -44838 rotate = 90, 4, 180 shape = CYLINDER size = 750, 49505 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy2, 2 usage = patrol mission_eligible = true faction_weight = br_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 6, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy2_3 pos = 8910, 0, -36620 rotate = -90, 59, 0 shape = CYLINDER size = 750, 63883 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy2, 3 usage = patrol mission_eligible = true faction_weight = br_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 6, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy2_4 pos = 4556, 0, -51589 rotate = 90, -86, 180 shape = CYLINDER size = 750, 46123 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy2, 4 usage = patrol mission_eligible = true faction_weight = br_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 6, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_navy2_5 pos = 28305, 0, -50793 rotate = -90, -46, 0 shape = CYLINDER size = 750, 2044 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = navy2, 5 usage = patrol mission_eligible = true faction_weight = br_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gunboats, 6, 1.000000 faction = br_n_grp, 1.000000 [zone] nickname = Zone_Br04_path_police1_1 pos = 23878, 0, 8133 rotate = 90, 24, 180 shape = CYLINDER size = 750, 63523 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police1, 1 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 6, 0.330000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police2_1 pos = 6329, 0, 61226 rotate = -90, -11, 0 shape = CYLINDER size = 750, 58604 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police2, 1 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 6, 0.330000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police3_1 pos = -38500, 0, 34557 rotate = 90, -88, 180 shape = CYLINDER size = 750, 102837 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police3, 1 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 6, 0.330000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police4_2 pos = 24973, 0, 49147 rotate = -90, 35, 0 shape = CYLINDER size = 750, 20436 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police4, 2 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police4_3 pos = 3296, 0, 39258 rotate = -90, 85, 0 shape = CYLINDER size = 750, 31812 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police4, 3 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police4_4 pos = -13665, 0, 54235 rotate = 90, 4, 180 shape = CYLINDER size = 750, 33040 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police4, 4 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_1 pos = 28775, 0, -52151 rotate = -90, 3, 0 shape = CYLINDER size = 750, 2490 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 1, 10 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_2 pos = 27926, 0, -53906 rotate = -90, 57, 0 shape = CYLINDER size = 750, 1869 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 2, 9 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_3 pos = 12411, 0, -59505 rotate = -90, 71, 0 shape = CYLINDER size = 750, 31172 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3, 8 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patro
Posted on: 2010/5/11 7:30
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Re: Repeated tradelane crash at first gate goin from LD-14 |
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Just can't stay away
![]() ![]() Joined:
2009/6/17 9:13 Group:
Registered Users
Posts:
435
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The last row:
density_restriction = 1, pirate_patro an "l" is missing. Does it come from the .ini directly or just a clerical error here in the post?
Posted on: 2010/5/11 7:48
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http://vnm51.deviantart.com/gallery/45865900/Freelancer | ||||
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Re: Repeated tradelane crash at first gate goin from LD-14 |
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Not too shy to talk
![]() ![]() Joined:
2009/7/21 11:33 From Copenhagen, Denmark
Group:
Registered Users
Posts:
92
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Oh just maxed put max maount of chars in post heres the rest:
[zone] nickname = Zone_Br04_path_bounty1_3 pos = 12411, 0, -59505 rotate = -90, 71, 0 shape = CYLINDER size = 750, 31172 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 3, 8 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_4 pos = -22342, 0, -71962 rotate = -90, 70, 0 shape = CYLINDER size = 750, 42668 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 4 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_5 pos = -48131, 0, -71476 rotate = 90, 36, 180 shape = CYLINDER size = 750, 19490 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 5 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_6 pos = -46147, 0, -56476 rotate = 90, -47, 180 shape = CYLINDER size = 750, 21083 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 6 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty1_7 pos = -20432, 0, -57000 rotate = -90, -67, 0 shape = CYLINDER size = 750, 39317 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty1, 7 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_1 pos = 28401, 0, -50906 rotate = 90, 41, 180 shape = CYLINDER size = 750, 2428 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 1, 9 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_2 pos = 10205, 0, -47204 rotate = 90, 81, 180 shape = CYLINDER size = 750, 35251 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 2, 8 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_3 pos = -22035, 0, -40550 rotate = 90, 75, 180 shape = CYLINDER size = 750, 30662 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 3 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_4 pos = -48270, 0, -42518 rotate = -90, 63, 0 shape = CYLINDER size = 750, 25378 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 4 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_5 pos = -60481, 0, -38465 rotate = 90, 5, 180 shape = CYLINDER size = 750, 19872 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 5 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_6 pos = -45167, 0, -24384 rotate = 90, -76, 180 shape = CYLINDER size = 750, 33578 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 6 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty2_7 pos = -17980, 0, -32352 rotate = -90, -42, 0 shape = CYLINDER size = 750, 32696 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty2, 7 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_police4_5 pos = -6868, 0, 79040 rotate = 90, -44, 180 shape = CYLINDER size = 750, 22947 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police4, 5 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police4_1 pos = 15971, 0, 72366 rotate = 90, 45, 180 shape = CYLINDER size = 750, 42293 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = police4, 1 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty3_1 pos = 28249, 0, 79183 rotate = -90, -74, 0 shape = CYLINDER size = 750, 57394 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 1 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty3_2 pos = 56137, 0, 58951 rotate = -90, -2, 0 shape = CYLINDER size = 750, 24180 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 2 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty3_3 pos = 50434, 0, 53853 rotate = 90, 41, 180 shape = CYLINDER size = 750, 18514 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 3 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty3_4 pos = 37546, 0, 59140 rotate = -90, 76, 0 shape = CYLINDER size = 750, 14047 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 4 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty3_5 pos = 15732, 0, 72332 rotate = 90, 45, 180 shape = CYLINDER size = 750, 42272 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty3, 5 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty4_1 pos = -7435, 0, 82977 rotate = -90, 66, 0 shape = CYLINDER size = 750, 19814 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty4, 1, 6 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty4_2 pos = -29455, 0, 70523 rotate = -90, 57, 0 shape = CYLINDER size = 750, 30919 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty4, 2 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty4_3 pos = -45137, 0, 51213 rotate = -90, 14, 0 shape = CYLINDER size = 750, 22492 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty4, 3 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty4_4 pos = -29819, 0, 40221 rotate = -90, -90, 0 shape = CYLINDER size = 750, 36032 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty4, 4 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_bounty4_5 pos = -14137, 0, 59383 rotate = 90, 7, 180 shape = CYLINDER size = 750, 39084 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = bounty4, 5 usage = patrol mission_eligible = true faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 7, 0.400000 faction = gd_bh_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_2 pos = -35227, 0, -19882 rotate = -90, -7, 0 shape = CYLINDER size = 750, 109448 attack_ids = br04_4 tradelane_attack = 15 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys1, 2 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_3 pos = -673, 0, -64313 rotate = 90, -70, 180 shape = CYLINDER size = 750, 59088 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys1, 3 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_4 pos = 27999, 0, -53918 rotate = 90, -58, 180 shape = CYLINDER size = 750, 1951 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys1, 4 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_5 pos = 29088, 0, -52093 rotate = 90, -11, 180 shape = CYLINDER size = 750, 2672 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys1, 5 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_6 pos = 44402, 0, -29729 rotate = 90, -36, 180 shape = CYLINDER size = 750, 51764 attack_ids = br04_3 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys1, 6 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_7 pos = 43203, 0, -3618 rotate = 90, 73, 180 shape = CYLINDER size = 750, 34044 attack_ids = br04_2 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys1, 7 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_8 pos = 21914, 0, 12454 rotate = 90, 25, 180 shape = CYLINDER size = 750, 24219 attack_ids = br04_2 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys1, 8 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_9 pos = 33310, 0, 43141 rotate = 90, -40, 180 shape = CYLINDER size = 750, 51267 attack_ids = br04_2 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys1, 9 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys2_1 pos = 56549, 0, 38611 rotate = -90, -16, 0 shape = CYLINDER size = 750, 50584 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys2, 1, 6 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys2_2 pos = 66968, 0, 1527 rotate = -90, -14, 0 shape = CYLINDER size = 750, 26466 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys2, 2 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys2_3 pos = 70216, 0, -17110 rotate = -90, 0, 0 shape = CYLINDER size = 750, 11618 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys2, 3 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys2_4 pos = 53908, 0, -21162 rotate = 90, 84, 180 shape = CYLINDER size = 750, 32804 attack_ids = br04_2, br04_3, br04_5 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys2, 4 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys2_5 pos = 50682, 0, -2430 rotate = 90, -38, 180 shape = CYLINDER size = 750, 42906 attack_ids = br04_2, br04_3, br04_5 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys2, 5 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys1_1 pos = -35388, 0, 47581 rotate = 90, -26, 180 shape = CYLINDER size = 750, 29399 attack_ids = br04_4 tradelane_attack = 15 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys1, 1 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys3_1 pos = -30597, 0, 15840 rotate = -90, 2, 0 shape = CYLINDER size = 750, 89879 attack_ids = br04_4 tradelane_attack = 15 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys3, 1, 6 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys3_2 pos = -32639, 0, -33579 rotate = -90, 5, 0 shape = CYLINDER size = 750, 9051 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys3, 2 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys3_3 pos = -25759, 0, -45533 rotate = -90, -44, 0 shape = CYLINDER size = 750, 20776 attack_ids = br04_5 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys3, 3 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys3_4 pos = -9411, 0, -47604 rotate = 90, -59, 180 shape = CYLINDER size = 750, 21137 attack_ids = br04_5 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys3, 4 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys3_5 pos = -16181, 0, -35586 rotate = 90, 68, 180 shape = CYLINDER size = 750, 34654 attack_ids = br04_5 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = mollys3, 5 usage = patrol mission_eligible = false faction_weight = fc_m_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_m_grp, 1.000000 [zone] nickname = Zone_Br04_path_mollys4_1 pos = 10232, 0, 61467 rotate = 90, -88, 180 shape = CYLINDER size = 750, 78002 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = mollys4, 1 usage = trade mission_eligible = true faction_weight = fc_g_grp, 10 faction_weight = fc_m_grp, 10 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 6, 1.000000 faction = fc_g_grp, 0.370000 faction = fc_m_grp, 0.330000 faction = fc_ou_grp, 0.300000 [zone] nickname = Zone_Br04_path_gaians1_1 pos = -68952, 0, -16109 rotate = 90, 23, 180 shape = CYLINDER size = 750, 105853 attack_ids = br04_4 tradelane_attack = 15 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians1, 1 usage = patrol mission_eligible = true faction_weight = fc_g_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians1_2 pos = -59171, 0, 46611 rotate = 90, -65, 180 shape = CYLINDER size = 750, 67112 attack_ids = br04_4 tradelane_attack = 15 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians1, 2 usage = patrol mission_eligible = true faction_weight = fc_g_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians2_1 pos = -50085, 0, -15061 rotate = 90, 2, 180 shape = CYLINDER size = 750, 98210 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = gaians2, 1 usage = trade mission_eligible = true faction_weight = fc_g_grp, 10 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 6, 1.000000 faction = fc_g_grp, 0.500000 faction = fc_ou_grp, 0.500000 [zone] nickname = Zone_Br04_path_gaians2_2 pos = -31875, 0, 34826 rotate = 90, -88, 180 shape = CYLINDER size = 750, 39785 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = gaians2, 2 usage = trade mission_eligible = true faction_weight = fc_g_grp, 10 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 6, 1.000000 faction = fc_g_grp, 0.500000 faction = fc_ou_grp, 0.500000 [zone] nickname = Zone_Br04_path_gaians2_3 pos = -20401, 0, 47890 rotate = 90, 34, 180 shape = CYLINDER size = 750, 29714 sort = 96 toughness = 6 density = 5 repop_time = 30 max_battle_size = 4 pop_type = trade_path relief_time = 20 path_label = gaians2, 3 usage = trade mission_eligible = true faction_weight = fc_g_grp, 10 faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller encounter = tradep_trade_trader, 6, 1.000000 faction = fc_g_grp, 0.500000 faction = fc_ou_grp, 0.500000 [zone] nickname = Zone_Br04_path_gaians3_1 pos = 44983, 0, 22011 rotate = -90, 6, 0 shape = CYLINDER size = 750, 82200 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 1 usage = patrol mission_eligible = false faction_weight = fc_g_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians3_2 pos = 55747, 0, -17594 rotate = 90, -85, 180 shape = CYLINDER size = 750, 30656 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 2 usage = patrol mission_eligible = false faction_weight = fc_g_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians3_3 pos = 70544, 0, -13900 rotate = 90, 11, 180 shape = CYLINDER size = 750, 4985 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 3 usage = patrol mission_eligible = false faction_weight = fc_g_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians3_4 pos = 67533, 0, 16640 rotate = 90, 5, 180 shape = CYLINDER size = 750, 56415 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 4 usage = patrol mission_eligible = false faction_weight = fc_g_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians3_5 pos = 57281, 0, 53787 rotate = 90, 40, 180 shape = CYLINDER size = 750, 23796 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians3, 5 usage = patrol mission_eligible = false faction_weight = fc_g_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians4_1 pos = -9886, 0, 52796 rotate = -90, -69, 0 shape = CYLINDER size = 750, 41774 attack_ids = br04_1 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians4, 1 usage = patrol mission_eligible = true faction_weight = fc_g_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians4_2 pos = 5963, 0, 63041 rotate = 90, 11, 180 shape = CYLINDER size = 750, 36422 attack_ids = br04_1 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians4, 2 usage = patrol mission_eligible = true faction_weight = fc_g_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_gaians4_3 pos = -13470, 0, 70638 rotate = -90, 57, 0 shape = CYLINDER size = 750, 37718 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = gaians4, 3 usage = patrol mission_eligible = true faction_weight = fc_g_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_g_grp, 1.000000 [zone] nickname = Zone_Br04_path_outcasts1_1 pos = -38713, 0, -2036 rotate = -90, 9, 0 shape = CYLINDER size = 750, 125910 attack_ids = br04_4 tradelane_attack = 15 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts1, 1 usage = patrol mission_eligible = true faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Br04_path_outcasts2_1 pos = -13056, 0, 68746 rotate = 90, -63, 180 shape = CYLINDER size = 750, 36490 attack_ids = br04_1 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 1 usage = patrol mission_eligible = true faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Br04_path_outcasts2_2 pos = 6071, 0, 62416 rotate = -90, -11, 0 shape = CYLINDER size = 750, 30048 attack_ids = br04_1 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 2 usage = patrol mission_eligible = true faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_ou_grp, 1.000000 [zone] nickname = Zone_Br04_path_outcasts2_3 pos = 29458, 0, 55190 rotate = 90, -70, 180 shape = CYLINDER size = 750, 43575 attack_ids = br04_1 tradelane_attack = 10 sort = 99 toughness = 7 density = 3 repop_time = 90 max_battle_size = 4 pop_type = attack_patrol relief_time = 30 path_label = outcasts2, 3 usage = patrol mission_eligible = true faction_weight = fc_ou_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 7, 0.290000 faction = fc_ou_grp, 1.000000 [Object] nickname = Br04_hazard_buoy_1 ids_name = 261163 pos = -38712, 0, -76037 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_2 ids_name = 261163 pos = -37290, 0, -75746 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_3 ids_name = 261163 pos = -35640, 0, -75415 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_4 ids_name = 261163 pos = -34387, 0, -74549 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_5 ids_name = 261163 pos = -33021, 0, -73629 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_6 ids_name = 261163 pos = -32198, 0, -72392 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_7 ids_name = 261163 pos = -31266, 0, -71020 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_8 ids_name = 261163 pos = -30965, 0, -69502 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_9 ids_name = 261163 pos = -30656, 0, -67934 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_10 ids_name = 261163 pos = -30936, 0, -66432 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_11 ids_name = 261163 pos = -31238, 0, -64855 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_12 ids_name = 261163 pos = -32077, 0, -63619 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_13 ids_name = 261163 pos = -32995, 0, -62245 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_14 ids_name = 261163 pos = -34217, 0, -61415 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_15 ids_name = 261163 pos = -35606, 0, -60479 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_16 ids_name = 261163 pos = -37185, 0, -60141 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_17 ids_name = 261163 pos = -38699, 0, -59850 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_18 ids_name = 261163 pos = -40236, 0, -60137 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_19 ids_name = 261163 pos = -41782, 0, -60452 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_20 ids_name = 261163 pos = -43127, 0, -61341 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_21 ids_name = 261163 pos = -44396, 0, -62185 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_22 ids_name = 261163 pos = -45256, 0, -63478 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_23 ids_name = 261163 pos = -46149, 0, -64805 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_24 ids_name = 261163 pos = -46460, 0, -66305 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_25 ids_name = 261163 pos = -46774, 0, -67913 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_26 ids_name = 261163 pos = -46483, 0, -69368 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_27 ids_name = 261163 pos = -46155, 0, -70992 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_28 ids_name = 261163 pos = -45328, 0, -72242 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_29 ids_name = 261163 pos = -44429, 0, -73620 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_30 ids_name = 261163 pos = -43148, 0, -74484 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_31 ids_name = 261163 pos = -41830, 0, -75371 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_hazard_buoy_32 ids_name = 261163 pos = -40343, 0, -75680 archetype = hazard_buoy ids_info = 66144 [Object] nickname = Br04_space_tanklx4_dmg_1 pos = 47174, 200, -19036 rotate = 20, 10, 160 archetype = space_tanklx4_dmg [Object] nickname = Br04_space_beaml_dmg_1 pos = 47164, 250, -18797 rotate = -14, 0, 0 archetype = space_beaml_dmg [Object] nickname = Br04_space_tankl_3dmg_1 pos = 47167, 400, -18665 rotate = 33, -16, 180 archetype = space_tankl_3dmg [Object] nickname = Br04_space_tankl_1dmg_1 pos = 54148, 250, -26833 archetype = space_tankl_1dmg [Object] nickname = Br04_space_tankl_1dmg_2 pos = 54178, 250, -26920 rotate = 0, 180, 0 archetype = space_tankl_1dmg [Object] nickname = Br04_space_tankl_1dmg_3 pos = 54124, 243, -26766 archetype = space_tankl_1dmg [Object] nickname = Br04_space_tankl_2dmg_1 pos = 54436, -242, -4163 rotate = 30, 30, 30 archetype = space_tankl_2dmg [Object] nickname = Br04_space_habitat_dmg_1 pos = 54273, -249, -4106 rotate = 0, 0, 120 archetype = space_habitat_dmg [Object] nickname = Br04_space_industrial_dmg_1 pos = 64758, 250, 5224 rotate = 20, 20, 20 archetype = space_industrial_dmg [Object] nickname = Br04_space_tankl_3dmg_2 pos = 70408, 100, 1613 rotate = 40, 40, 40 archetype = space_tankl_3dmg [Object] nickname = Br04_space_beamx_dmg_1 pos = 71061, -300, -34976 rotate = 80, 0, 80 archetype = space_beamx_dmg [Object] nickname = Br04_space_beaml_dmg_2 pos = 78098, -300, -22051 rotate = 26, 10, 100 archetype = space_beaml_dmg [Object] nickname = Br04_space_tanks_1dmg_1 pos = 77342, 400, -10940 rotate = 10, 20, 50 archetype = space_tanks_1dmg [Object] nickname = Br04_space_tankl4x4_dmg_1 pos = 52935, -300, -14325 rotate = 20, 15, -20 archetype = space_tankl4x4_dmg [Object] nickname = Br04_space_tankl4_dmg_1 pos = 52804, -250, -14272 rotate = -150, 80, 180 archetype = space_tankl4_dmg [zone] nickname = zone_br04_pop_ambient_s pos = 1436, 0, 55592 shape = ELLIPSOID size = 117935, 17630, 54085 comment = Ambient Pop sort = 51 toughness = 5 density = 15 repop_time = 10 max_battle_size = 15 pop_type = Background relief_time = 15 population_additive = false faction_weight = fc_g_grp, 10 faction_weight = fc_m_grp, 4 faction_weight = gd_bh_grp, 7 encounter = area_scout, 5, 0.350000 faction = fc_g_grp, 0.710000 faction = fc_m_grp, 0.290000 encounter = area_bh_scout, 5, 0.340000 faction = gd_bh_grp, 1.000000 [zone] nickname = zone_br04_pop_ambient_n pos = -539, 0, -35809 shape = ELLIPSOID size = 130178, 22567, 67545 comment = Ambient Pop sort = 50 toughness = 6 density = 15 repop_time = 10 max_battle_size = 15 pop_type = Background relief_time = 15 population_additive = false faction_weight = br_m_grp, 3 encounter = area_scout, 5, 0.350000 faction = br_n_grp, 1.000000 encounter = area_trade_freighter, 5, 0.340000 faction = br_m_grp, 1.000000 [Object] nickname = Br04_space_industrial01_1 pos = 39030, 0, -19151 rotate = 0, -90, 0 archetype = space_industrial01 reputation = br_m_grp parent = Br04_02 [zone] nickname = zone_br04_destroy_vignette_1 pos = -9324, 0, 48711 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_2 pos = 1457, 0, 24058 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_3 pos = 30887, 0, 24058 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_4 pos = 31179, 0, 36830 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_5 pos = 31470, 0, 51978 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_6 pos = 19232, 0, 53463 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_7 pos = 46622, 0, -6237 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_8 pos = 48953, 0, -24058 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_br04_destroy_vignette_9 pos = 26808, 0, -37721 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_10 pos = -6832, 0, -58398 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_br04_destroy_vignette_11 pos = -18169, 0, -64063 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_12 pos = -29359, 0, -58700 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_br04_destroy_vignette_13 pos = -27506, 0, -45029 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = exclusion [zone] nickname = zone_br04_destroy_vignette_14 pos = 26545, 0, -67777 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_15 pos = 50281, 0, -39895 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_16 pos = -89383, 0, 17787 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_17 pos = 21878, 0, -14337 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_18 pos = 11319, 0, -64432 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_19 pos = 17764, 0, -52270 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_20 pos = -20268, 0, 75929 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = field [zone] nickname = zone_br04_destroy_vignette_21 pos = -8033, 0, 74462 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_22 pos = -13791, 0, 85833 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [zone] nickname = zone_br04_destroy_vignette_23 pos = 14278, 0, 86688 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [Object] nickname = Br04_docking_fixture_1 ids_name = 261166 pos = 13159, 350, 35847 rotate = 0, -105, 0 archetype = docking_fixture ids_info = 66489 reputation = br_p_grp behavior = NOTHING dock_with = Br04_01_base base = Br04_01_base [Object] nickname = Br04_to_Br05_hole ids_name = 260644 pos = -44140, 0, 37485 archetype = jumphole_red msg_id_prefix = gcs_refer_system_Br05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br05, Br05_to_Br04_hole, gate_tunnel_bretonia [Object] nickname = Br04_to_Iw03_hole ids_name = 260815 pos = 33043, 0, 50098 rotate = 0, 55, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_Iw03 jump_effect = jump_effect_hole ids_info = 66146 visit = 128 goto = Iw03, Iw03_to_Br04_hole, gate_tunnel_bretonia [Object] nickname = Br04_to_Br03_hole ids_name = 260642 pos = -8340, 0, 63056 rotate = 0, -60, 0 archetype = jumphole msg_id_prefix = gcs_refer_system_Br03 jump_effect = jump_effect_hole ids_info = 66146 visit = 128 goto = Br03, Br03_to_Br04_hole, gate_tunnel_bretonia [zone] nickname = ZONE_Br04_EastLeeds_exclusion_1 pos = 34583, 0, 57636 shape = SPHERE size = 2500 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_exclusion_2 pos = 44416, 0, 61002 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_exclusion_4 pos = 48593, 0, 55955 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_exclusion_3 pos = 46413, 0, 58401 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_asteroid_1 pos = 38979, 0, 66345 shape = SPHERE size = 3500 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_asteroid_2 pos = 60037, 0, 56817 shape = SPHERE size = 3500 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_EastLeeds_asteroid_3 pos = 50650, 0, 67836 shape = SPHERE size = 3500 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_WestLeeds_exclusion_1 pos = -23220, 0, 61475 shape = SPHERE size = 4000 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_WestLeeds_exclusion_2 pos = -30005, 0, 51123 shape = SPHERE size = 1500 property_flags = 65536 property_fog_color = 68.000000, 33.000000, 15.000000 edge_fraction = 0.200000 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_WestLeeds_asteroid_1 pos = -38531, 0, 60324 shape = SPHERE size = 6000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_WestLeeds_asteroid_2 pos = -31969, 0, 68074 shape = SPHERE size = 6000 property_flags = 65 spacedust = asteroiddust spacedust_maxparticles = 125 visit = 128 sort = 99.500000 [Object] nickname = Br04_suprise_bw_fighter_1 ids_name = 261721 pos = -25288, -500, 47727 rotate = -5, -16, 60 archetype = suprise_bw_fighter visit = 16 ids_info = 66404 loadout = SECRET_ou_bw_fighter_br04a [zone] nickname = Zone_Br04_west_leeds_interference pos = -25288, -500, 47728 shape = SPHERE size = 1000 interference = 0.700000 visit = 128 sort = 99.500000 [Object] nickname = Br04_surprise_bw_fighter_2 ids_name = 261722 pos = -38188, 700, -70465 rotate = -27, -12, -5 archetype = suprise_bw_fighter visit = 16 ids_info = 66405 loadout = SECRET_ou_bw_fighter_br04b [zone] nickname = ZONE_Br04_vignette8_exclusion pos = 48978, 0, -24032 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_vignette10_exclusion pos = -6863, 0, -58431 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_vignette12_exclusion pos = -29362, 0, -58696 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [zone] nickname = ZONE_Br04_vignette13_exclusion pos = -27530, 0, -45037 shape = SPHERE size = 600 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = Br04_ast_solar_mineable_60_1 pos = 69853, 220, -20327 archetype = ast_solar_mineable_60 [Object] nickname = Br04_ast_solar_mineable_60_2 pos = 70574, 60, -11423 rotate = -75, 80, 0 archetype = ast_solar_mineable_60
Posted on: 2010/5/11 8:00
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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Not too shy to talk
![]() ![]() Joined:
2009/7/21 11:33 From Copenhagen, Denmark
Group:
Registered Users
Posts:
92
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I read in some post that Mbases could play a role:
mbases ini for br04: nickname = Br04_01_Base local_faction = br_p_grp diff = 5 msg_id_prefix = gcs_refer_base_Br04_01_Base [MVendor] num_offers = 8, 12 [BaseFaction] faction = br_p_grp weight = 52 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 100 npc = br0401_bpolice_001_f npc = br0401_bpolice_002_m npc = br0401_bpolice_003_f [BaseFaction] faction = co_shi_grp weight = 8 npc = br0401_samura_001_m [BaseFaction] faction = co_kt_grp weight = 8 npc = br0401_kishiro_001_m [BaseFaction] faction = br_m_grp weight = 8 npc = br0401_bmm_001_m [BaseFaction] faction = co_be_grp weight = 8 npc = br0401_bowex_001_m [BaseFaction] faction = co_ti_grp weight = 8 npc = br0401_planetform_001_m [BaseFaction] faction = co_nws_grp weight = 8 npc = br0401_gateway_001_m [GF_NPC] nickname = br0401_bmm_001_m body = pi_pirate6_body head = pi_pirate2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220373 affiliation = br_m_grp voice = rvp131 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16101 bribe = co_ti_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132342 rumor = base_0_rank, mission_end, 1, 132343 rumor = base_0_rank, mission_end, 1, 132344 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251671, 253875, 400, 1 knowdb = br04_05 know = 251668, 253876, 800, 1 knowdb = br04_02 [GF_NPC] nickname = br0401_bowex_001_m body = br_quigly_body head = sh_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220374 affiliation = co_be_grp voice = rvp131 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132345 rumor = base_0_rank, mission_end, 1, 132346 rumor = base_0_rank, mission_end, 1, 132347 rumor = base_0_rank, mission_end, 1, 132348 rumor = base_0_rank, mission_end, 1, 132349 rumor = base_0_rank, mission_end, 1, 132350 rumor = base_0_rank, mission_end, 1, 132351 rumor = base_0_rank, mission_end, 1, 132352 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393620 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393625 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393640 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251728, 253877, 2000, 1 knowdb = ku01_02 know = 251663, 253878, 2000, 1 knowdb = br03_01 know = 251670, 253879, 400, 1 knowdb = br04_04 know = 251650, 253880, 800, 1 knowdb = br01_01 [GF_NPC] nickname = br0401_bpolice_001_f body = br_female_guard_body head = pl_female2_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220375 affiliation = br_p_grp voice = rvp541 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132353 rumor = base_0_rank, mission_end, 1, 132354 rumor = base_0_rank, mission_end, 2, 132355 rumor = base_0_rank, mission_end, 2, 132357 rumor = base_0_rank, mission_end, 3, 132358 rumor = base_0_rank, mission_end, 1, 132359 rumor = base_0_rank, mission_end, 2, 132361 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 rumor_type2 = base_0_rank, mission_end, 1, 393416 accessory = prop_hat_female_br_grd [GF_NPC] nickname = br0401_bpolice_002_m body = br_male_guard_body head = ge_male3_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220376 affiliation = br_p_grp voice = rvp101 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132353 rumor = base_0_rank, mission_end, 1, 132354 rumor = base_0_rank, mission_end, 2, 132355 rumor = base_0_rank, mission_end, 1, 132356 rumor = base_0_rank, mission_end, 2, 132357 rumor = base_0_rank, mission_end, 3, 132358 rumor = base_0_rank, mission_end, 1, 132359 rumor = base_0_rank, mission_end, 2, 132361 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 rumor_type2 = base_0_rank, mission_end, 1, 393416 accessory = prop_hat_male_br_grd [GF_NPC] nickname = br0401_bpolice_003_f body = br_female_guard_body head = li_hatcher_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220377 affiliation = br_p_grp voice = rvp511 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132353 rumor = base_0_rank, mission_end, 1, 132354 rumor = base_0_rank, mission_end, 2, 132355 rumor = base_0_rank, mission_end, 2, 132357 rumor = base_0_rank, mission_end, 3, 132358 rumor = base_0_rank, mission_end, 1, 132359 rumor = base_0_rank, mission_end, 2, 132361 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393623 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393624 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 rumor_type2 = base_0_rank, mission_end, 1, 393416 [GF_NPC] nickname = br0401_fix_bartender body = br_bartender_body head = li_rockford_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244764 affiliation = br_p_grp voice = rvp101 bribe = br_p_grp, 10000, 16101 bribe = co_kt_grp, 10000, 16100 bribe = co_os_grp, 10000, 16100 bribe = co_shi_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132354 rumor = base_0_rank, mission_end, 2, 132355 rumor = base_0_rank, mission_end, 1, 132359 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393620 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393625 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 [GF_NPC] nickname = br0401_fix_ship body = br_commtrader_body head = pl_male7_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244765 affiliation = br_p_grp voice = rvp131 [GF_NPC] nickname = br0401_fix_trader body = br_commtrader_body head = rh_captain_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244766 affiliation = br_p_grp voice = rvp111 [GF_NPC] nickname = br0401_fix_weaponsdealer body = br_commtrader_body head = sh_male3_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244767 affiliation = br_p_grp voice = rvp131 [GF_NPC] nickname = br0401_gateway_001_m body = pl_male2_peasant_body head = ge_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220378 affiliation = co_nws_grp voice = rvp101 room = bar bribe = co_nws_grp, 10000, 16101 bribe = co_me_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132362 rumor = base_0_rank, mission_end, 1, 132363 rumor = base_0_rank, mission_end, 2, 132364 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251705, 253881, 600, 1 knowdb = bw10_02 [GF_NPC] nickname = br0401_kishiro_001_m body = sc_scientist1_body head = ku_captain_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220379 affiliation = co_kt_grp voice = rvp126 room = bar bribe = co_nws_grp, 10000, 16100 bribe = co_kt_grp, 10000, 16101 bribe = co_os_grp, 10000, 16100 bribe = co_shi_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132365 rumor = base_0_rank, mission_end, 1, 132366 rumor = base_0_rank, mission_end, 3, 132367 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251697, 253882, 3000, 2 knowdb = bw07_02 know = 251744, 253883, 2500, 1 knowdb = ku04_01 [GF_NPC] nickname = br0401_planetform_001_m body = sc_scientist4_body head = li_captain_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220380 affiliation = co_ti_grp voice = rvp101 room = bar bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16101 rumor = base_0_rank, mission_end, 1, 132368 rumor = base_0_rank, mission_end, 1, 132369 rumor = base_0_rank, mission_end, 1, 132370 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251681, 253884, 800, 1 knowdb = br06_04 know = 251704, 253885, 500, 1 knowdb = bw10_01 [GF_NPC] nickname = br0401_samura_001_m body = sh_male3_body head = ku_sales_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220381 affiliation = co_shi_grp voice = rvp126 room = bar bribe = co_kt_grp, 10000, 16100 bribe = co_me_grp, 10000, 16100 bribe = co_shi_grp, 10000, 16101 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132371 rumor = base_0_rank, mission_end, 2, 132372 rumor = base_0_rank, mission_end, 2, 132373 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393610 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393613 rumor_type2 = mission_04_accepted, freetime_04_05, 1, 393614 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393641 rumor_type2 = mission_07_loaded, mission_07_accepted, 1, 393642 know = 251745, 253886, 2500, 1 knowdb = ku04_02 [MRoom] nickname = bar character_density = 7 fixture = br0401_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender [MRoom] nickname = trader character_density = 2 fixture = br0401_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader [MRoom] nickname = ShipDealer character_density = 2 fixture = br0401_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer [MRoom] nickname = Equipment character_density = 2 fixture = br0401_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment [MBase] nickname = Br04_02_Base local_faction = br_m_grp diff = 5 msg_id_prefix = gcs_refer_base_Br04_02_Base [MVendor] num_offers = 5, 7 [BaseFaction] faction = co_shi_grp weight = 8 npc = br0402_samura_001_m [BaseFaction] faction = co_kt_grp weight = 8 npc = br0402_kishiro_001_m [BaseFaction] faction = br_m_grp weight = 52 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 100 npc = br0402_bmm_001_m npc = br0402_bmm_002_m npc = br0402_bmm_003_m [BaseFaction] faction = co_be_grp weight = 8 npc = br0402_bowex_001_m [BaseFaction] faction = co_rs_grp weight = 8 npc = br0402_republican_001_m [BaseFaction] faction = co_ti_grp weight = 8 npc = br0402_planetform_001_m [BaseFaction] faction = co_nws_grp weight = 8 npc = br0402_gateway_001_m [GF_NPC] nickname = br0402_bmm_001_m body = pi_pirate6_body head = li_sales_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220382 affiliation = br_m_grp voice = rvp131 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132374 rumor = base_0_rank, mission_end, 2, 132375 rumor = base_0_rank, mission_end, 3, 132376 rumor = base_0_rank, mission_end, 1, 132377 rumor = base_0_rank, mission_end, 1, 132378 rumor = base_0_rank, mission_end, 2, 132379 rumor = base_0_rank, mission_end, 1, 132380 rumor = base_0_rank, mission_end, 1, 132381 rumor = base_0_rank, mission_end, 2, 132382 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251699, 253887, 2000, 1 knowdb = bw08_02 know = 251651, 253888, 500, 1 knowdb = br01_02 [GF_NPC] nickname = br0402_bmm_002_m body = pi_pirate6_body head = br_bartender_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220383 affiliation = br_m_grp voice = rvp101 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132374 rumor = base_0_rank, mission_end, 2, 132375 rumor = base_0_rank, mission_end, 3, 132376 rumor = base_0_rank, mission_end, 1, 132377 rumor = base_0_rank, mission_end, 1, 132378 rumor = base_0_rank, mission_end, 2, 132379 rumor = base_0_rank, mission_end, 1, 132380 rumor = base_0_rank, mission_end, 1, 132381 rumor = base_0_rank, mission_end, 2, 132382 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0402_bmm_003_m body = pi_pirate6_body head = rh_bartender_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220384 affiliation = br_m_grp voice = rvp131 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132374 rumor = base_0_rank, mission_end, 2, 132375 rumor = base_0_rank, mission_end, 3, 132376 rumor = base_0_rank, mission_end, 1, 132377 rumor = base_0_rank, mission_end, 1, 132378 rumor = base_0_rank, mission_end, 2, 132379 rumor = base_0_rank, mission_end, 1, 132380 rumor = base_0_rank, mission_end, 1, 132381 rumor = base_0_rank, mission_end, 2, 132382 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251703, 253889, 1500, 1 knowdb = bw09_03 [GF_NPC] nickname = br0402_bowex_001_m body = br_quigly_body head = sh_male3_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220385 affiliation = co_be_grp voice = rvp131 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132383 rumor = base_0_rank, mission_end, 1, 132384 rumor = base_0_rank, mission_end, 1, 132385 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251703, 253890, 1700, 1 knowdb = bw09_03 know = 251660, 253891, 1000, 1 knowdb = br02_03 [GF_NPC] nickname = br0402_fix_bartender body = br_bartender_body head = li_captain_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244768 affiliation = br_m_grp voice = rvp111 bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16101 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 2, 132375 rumor = base_0_rank, mission_end, 1, 132377 rumor = base_0_rank, mission_end, 2, 132379 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0402_fix_trader body = pi_pirate6_body head = pl_male2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244769 affiliation = br_m_grp voice = rvp131 [GF_NPC] nickname = br0402_fix_weaponsdealer body = pi_pirate6_body head = pl_male7_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244770 affiliation = br_m_grp voice = rvp101 [GF_NPC] nickname = br0402_gateway_001_m body = pl_male2_peasant_body head = ge_male2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220386 affiliation = co_nws_grp voice = rvp101 room = bar bribe = co_nws_grp, 10000, 16101 bribe = co_ti_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132386 rumor = base_0_rank, mission_end, 2, 132387 rumor = base_0_rank, mission_end, 2, 132388 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 [GF_NPC] nickname = br0402_kishiro_001_m body = sc_scientist1_body head = ku_captain_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220387 affiliation = co_kt_grp voice = rvp126 room = bar bribe = co_nws_grp, 10000, 16100 bribe = co_kt_grp, 10000, 16101 bribe = co_shi_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132389 rumor = base_0_rank, mission_end, 2, 132390 rumor = base_0_rank, mission_end, 2, 132391 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 [GF_NPC] nickname = br0402_planetform_001_m body = sc_scientist4_body head = sc_scientist2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220388 affiliation = co_ti_grp voice = rvp101 room = bar bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16101 rumor = base_0_rank, mission_end, 1, 132392 rumor = base_0_rank, mission_end, 1, 132393 rumor = base_0_rank, mission_end, 2, 132394 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 [GF_NPC] nickname = br0402_republican_001_m body = rh_reichman_body head = ge_male6_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220389 affiliation = co_rs_grp voice = rvp146 room = bar rumor = base_0_rank, mission_end, 1, 132395 rumor = base_0_rank, mission_end, 2, 132396 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 know = 251783, 253892, 3000, 1 knowdb = rh01_03 [GF_NPC] nickname = br0402_samura_001_m body = sh_male3_body head = ku_bartender_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220390 affiliation = co_shi_grp voice = rvp126 room = bar bribe = co_kt_grp, 10000, 16100 bribe = co_me_grp, 10000, 16100 bribe = co_shi_grp, 10000, 16101 rumor = base_0_rank, mission_end, 1, 132397 rumor = base_0_rank, mission_end, 1, 132398 rumor = base_0_rank, mission_end, 2, 132399 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 know = 251729, 253893, 2000, 1 knowdb = ku01_03 [MRoom] nickname = bar character_density = 5 fixture = br0402_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender [MRoom] nickname = Deck character_density = 2 fixture = br0402_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = br0402_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment [MBase] nickname = Br04_03_Base local_faction = br_n_grp diff = 5 msg_id_prefix = gcs_refer_base_Br04_03_Base [MVendor] num_offers = 2, 4 [BaseFaction] faction = br_n_grp weight = 67 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 60 npc = br0403_bnavy_001_f npc = br0403_bnavy_002_m [BaseFaction] faction = co_be_grp weight = 11 npc = br0403_bowex_001_m [BaseFaction] faction = gd_bh_grp weight = 22 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 40 npc = br0403_bounty_001_m npc = br0403_bounty_002_f [GF_NPC] nickname = br0403_bnavy_001_f body = br_female_elite_body head = pl_female2_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220391 affiliation = br_n_grp voice = rvp541 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132400 rumor = base_0_rank, mission_end, 2, 132401 rumor = base_0_rank, mission_end, 2, 132402 rumor = base_0_rank, mission_end, 1, 132403 rumor = base_0_rank, mission_end, 1, 132404 rumor = base_0_rank, mission_end, 2, 132405 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = base_0_rank, mission_end, 1, 393416 accessory = prop_hat_female_br_elite [GF_NPC] nickname = br0403_bnavy_002_m body = br_male_elite_body head = li_rockford_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220392 affiliation = br_n_grp voice = rvp111 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132400 rumor = base_0_rank, mission_end, 2, 132401 rumor = base_0_rank, mission_end, 2, 132402 rumor = base_0_rank, mission_end, 1, 132403 rumor = base_0_rank, mission_end, 1, 132404 rumor = base_0_rank, mission_end, 2, 132405 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 rumor_type2 = base_0_rank, mission_end, 1, 393416 [GF_NPC] nickname = br0403_bounty_001_m body = sh_male2_body head = ge_male4_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220393 affiliation = gd_bh_grp voice = rvp131 misn = DestroyMission, 0.351002, 0.657737 room = bar bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 rumor = base_0_rank, mission_end, 1, 132406 rumor = base_0_rank, mission_end, 3, 132407 rumorknowdb = br04_to_br06_hole rumor = base_0_rank, mission_end, 3, 132408 rumor = base_0_rank, mission_end, 1, 132409 rumor = base_0_rank, mission_end, 1, 132410 rumor = base_0_rank, mission_end, 2, 132411 rumorknowdb = br04_to_br06_hole rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251614, 252628, 4000, 2 knowdb = br04_to_br06_hole [GF_NPC] nickname = br0403_bounty_002_f body = pl_female2_journeyman_body head = ku_tashi_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220394 affiliation = gd_bh_grp voice = rvp511 misn = DestroyMission, 0.351002, 0.657737 room = bar bribe = co_me_grp, 10000, 16100 bribe = co_os_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 rumor = base_0_rank, mission_end, 1, 132406 rumor = base_0_rank, mission_end, 3, 132407 rumorknowdb = br04_to_br06_hole rumor = base_0_rank, mission_end, 3, 132408 rumor = base_0_rank, mission_end, 1, 132409 rumor = base_0_rank, mission_end, 1, 132410 rumor = base_0_rank, mission_end, 2, 132411 rumorknowdb = br04_to_br06_hole rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0403_bowex_001_m body = br_quigly_body head = pl_male5_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220395 affiliation = co_be_grp voice = rvp101 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132412 rumor = base_0_rank, mission_end, 1, 132413 rumor = base_0_rank, mission_end, 2, 132414 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0403_fix_bartender base_appr = Robot_body_d individual_name = 244771 affiliation = br_n_grp voice = rvp003 rumor = base_0_rank, mission_end, 1, 132400 rumor = base_0_rank, mission_end, 1, 132403 rumor = base_0_rank, mission_end, 1, 132404 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0403_fix_ship base_appr = Robot_body_a individual_name = 244772 affiliation = br_n_grp voice = rvp003 [GF_NPC] nickname = br0403_fix_trader base_appr = Robot_body_e individual_name = 244773 affiliation = br_n_grp voice = rvp003 [GF_NPC] nickname = br0403_fix_weaponsdealer body = br_male_elite_body head = rh_hassler_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244774 affiliation = br_n_grp voice = rvp111 [MRoom] nickname = bar character_density = 4 fixture = br0403_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender [MRoom] nickname = Deck character_density = 3 fixture = br0403_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer fixture = br0403_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = br0403_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment [MBase] nickname = Br04_04_Base local_faction = co_be_grp diff = 5 msg_id_prefix = gcs_refer_base_Br04_04_Base [MVendor] num_offers = 2, 4 [BaseFaction] faction = co_be_grp weight = 86 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 100 npc = br0404_bowex_001_m npc = br0404_bowex_002_m npc = br0404_bowex_003_m [BaseFaction] faction = co_ti_grp weight = 14 npc = br0404_planetform_001_m [GF_NPC] nickname = br0404_bowex_001_m body = br_quigly_body head = sh_male2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220396 affiliation = co_be_grp voice = rvp101 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132415 rumor = base_0_rank, mission_end, 1, 132416 rumor = base_0_rank, mission_end, 1, 132417 rumor = base_0_rank, mission_end, 1, 132418 rumor = base_0_rank, mission_end, 1, 132419 rumor = base_0_rank, mission_end, 1, 132420 rumor = base_0_rank, mission_end, 1, 132421 rumor = base_0_rank, mission_end, 2, 132422 rumor = base_0_rank, mission_end, 2, 132423 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0404_bowex_002_m body = br_quigly_body head = sh_male3_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220397 affiliation = co_be_grp voice = rvp111 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132415 rumor = base_0_rank, mission_end, 1, 132416 rumor = base_0_rank, mission_end, 1, 132417 rumor = base_0_rank, mission_end, 1, 132418 rumor = base_0_rank, mission_end, 1, 132419 rumor = base_0_rank, mission_end, 1, 132420 rumor = base_0_rank, mission_end, 1, 132421 rumor = base_0_rank, mission_end, 2, 132422 rumor = base_0_rank, mission_end, 2, 132423 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0404_bowex_003_m body = br_quigly_body head = ge_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220398 affiliation = co_be_grp voice = rvp131 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132415 rumor = base_0_rank, mission_end, 1, 132416 rumor = base_0_rank, mission_end, 1, 132417 rumor = base_0_rank, mission_end, 1, 132418 rumor = base_0_rank, mission_end, 1, 132419 rumor = base_0_rank, mission_end, 1, 132420 rumor = base_0_rank, mission_end, 1, 132421 rumor = base_0_rank, mission_end, 2, 132422 rumor = base_0_rank, mission_end, 2, 132423 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0404_fix_bartender body = br_bartender_body head = br_bartender_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244775 affiliation = co_be_grp voice = rvp131 bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132415 rumor = base_0_rank, mission_end, 1, 132416 rumor = base_0_rank, mission_end, 1, 132417 rumor = base_0_rank, mission_end, 1, 132418 rumor = base_0_rank, mission_end, 1, 132419 rumor = base_0_rank, mission_end, 1, 132420 rumor = base_0_rank, mission_end, 1, 132421 rumor = base_0_rank, mission_end, 2, 132422 rumor = base_0_rank, mission_end, 2, 132423 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0404_fix_trader body = br_quigly_body head = rh_sales_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244776 affiliation = co_be_grp voice = rvp131 [GF_NPC] nickname = br0404_fix_weaponsdealer body = br_quigly_body head = sh_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244777 affiliation = co_be_grp voice = rvp101 [GF_NPC] nickname = br0404_planetform_001_m body = sc_scientist4_body head = sc_scientist1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220399 affiliation = co_ti_grp voice = rvp101 room = bar bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16100 bribe = co_nws_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16101 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132424 rumor = base_0_rank, mission_end, 2, 132425 rumor = base_0_rank, mission_end, 2, 132426 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 [MRoom] nickname = bar character_density = 4 fixture = br0404_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender [MRoom] nickname = Deck character_density = 2 fixture = br0404_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = br0404_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment [MBase] nickname = Br04_05_Base local_faction = br_m_grp diff = 6 msg_id_prefix = gcs_refer_base_Br04_05_Base [MVendor] num_offers = 8, 12 [BaseFaction] faction = br_n_grp weight = 22 offers_missions = true mission_type = DestroyMission, 0.480486, 0.900376, 70 npc = br0405_bnavy_001_m npc = br0405_bnavy_002_f [BaseFaction] faction = br_m_grp weight = 67 offers_missions = true mission_type = DestroyMission, 0.480486, 0.900376, 60 npc = br0405_bmm_001_m npc = br0405_bmm_002_m npc = br0405_bmm_003_m [BaseFaction] faction = co_be_grp weight = 11 npc = br0405_bowex_001_m [GF_NPC] nickname = br0405_bmm_001_m body = pi_pirate6_body head = ge_male3_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220400 affiliation = br_m_grp voice = rvp101 misn = DestroyMission, 0.480486, 0.900376 room = bar rumor = base_0_rank, mission_end, 1, 132433 rumor = base_0_rank, mission_end, 1, 132434 rumor = base_0_rank, mission_end, 2, 132435 rumor = base_0_rank, mission_end, 2, 132436 rumor = base_0_rank, mission_end, 2, 132437 rumor = base_0_rank, mission_end, 3, 132438 rumor = base_0_rank, mission_end, 1, 132439 rumor = base_0_rank, mission_end, 2, 132440 rumor = base_0_rank, mission_end, 2, 132441 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0405_bmm_002_m body = pi_pirate6_body head = ge_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220401 affiliation = br_m_grp voice = rvp131 misn = DestroyMission, 0.480486, 0.900376 room = bar rumor = base_0_rank, mission_end, 1, 132433 rumor = base_0_rank, mission_end, 1, 132434 rumor = base_0_rank, mission_end, 2, 132435 rumor = base_0_rank, mission_end, 2, 132436 rumor = base_0_rank, mission_end, 2, 132437 rumor = base_0_rank, mission_end, 3, 132438 rumor = base_0_rank, mission_end, 1, 132439 rumor = base_0_rank, mission_end, 2, 132440 rumor = base_0_rank, mission_end, 2, 132441 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0405_bmm_003_m body = pi_pirate6_body head = pi_pirate2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220402 affiliation = br_m_grp voice = rvp131 misn = DestroyMission, 0.480486, 0.900376 room = bar rumor = base_0_rank, mission_end, 1, 132433 rumor = base_0_rank, mission_end, 1, 132434 rumor = base_0_rank, mission_end, 2, 132435 rumor = base_0_rank, mission_end, 2, 132436 rumor = base_0_rank, mission_end, 2, 132437 rumor = base_0_rank, mission_end, 3, 132438 rumor = base_0_rank, mission_end, 1, 132439 rumor = base_0_rank, mission_end, 2, 132440 rumor = base_0_rank, mission_end, 2, 132441 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0405_bnavy_001_m body = br_male_elite_body head = br_quigly_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220403 affiliation = br_n_grp voice = rvp111 misn = DestroyMission, 0.480486, 0.900376 room = bar rumor = base_0_rank, mission_end, 1, 132427 rumor = base_0_rank, mission_end, 2, 132428 rumor = base_0_rank, mission_end, 2, 132429 rumor = base_0_rank, mission_end, 1, 132430 rumor = base_0_rank, mission_end, 2, 132431 rumor = base_0_rank, mission_end, 2, 132432 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 accessory = prop_hat_male_br_elite [GF_NPC] nickname = br0405_bnavy_002_f body = br_female_elite_body head = br_newscaster_head_gen_hat lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220404 affiliation = br_n_grp voice = rvp541 misn = DestroyMission, 0.480486, 0.900376 room = bar rumor = base_0_rank, mission_end, 1, 132427 rumor = base_0_rank, mission_end, 2, 132428 rumor = base_0_rank, mission_end, 2, 132429 rumor = base_0_rank, mission_end, 1, 132430 rumor = base_0_rank, mission_end, 2, 132431 rumor = base_0_rank, mission_end, 2, 132432 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 accessory = prop_hat_female_br_elite [GF_NPC] nickname = br0405_bowex_001_m body = br_brighton_body head = pi_pirate4_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220405 affiliation = co_be_grp voice = rvp131 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132442 rumor = base_0_rank, mission_end, 2, 132443 rumor = base_0_rank, mission_end, 2, 132444 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0405_fix_bartender body = br_bartender_body head = pi_pirate2_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 244778 affiliation = br_m_grp voice = rvp131 bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16100 bribe = br_m_grp, 10000, 16101 bribe = co_ti_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16100 rumor = base_0_rank, mission_end, 2, 132435 rumor = base_0_rank, mission_end, 2, 132436 rumor = base_0_rank, mission_end, 2, 132437 rumor = base_0_rank, mission_end, 1, 132439 rumor = base_0_rank, mission_end, 2, 132440 rumor = base_0_rank, mission_end, 2, 132441 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393621 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0405_fix_trader base_appr = Robot_body_c individual_name = 244779 affiliation = br_m_grp voice = rvp003 [GF_NPC] nickname = br0405_fix_weaponsdealer base_appr = Robot_body_c individual_name = 244780 affiliation = br_m_grp voice = rvp003 [MRoom] nickname = bar character_density = 4 fixture = br0405_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender [MRoom] nickname = Deck character_density = 2 fixture = br0405_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader fixture = br0405_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment [MBase] nickname = Br04_06_Base local_faction = br_p_grp diff = 5 msg_id_prefix = gcs_refer_base_Br04_06_Base [MVendor] num_offers = 2, 4 [BaseFaction] faction = br_p_grp weight = 67 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 60 npc = br0406_bpolice_001_f npc = br0406_bpolice_002_f npc = br0406_bpolice_003_m [BaseFaction] faction = co_be_grp weight = 11 npc = br0406_bowex_001_m [BaseFaction] faction = gd_bh_grp weight = 22 offers_missions = true mission_type = DestroyMission, 0.351002, 0.657737, 40 npc = br0406_bounty_001_f npc = br0406_bounty_002_m [GF_NPC] nickname = br0406_bounty_001_f body = pl_female2_journeyman_body head = ku_newscaster_head_gen lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220406 affiliation = gd_bh_grp voice = rvp511 misn = DestroyMission, 0.351002, 0.657737 room = bar bribe = co_kt_grp, 10000, 16100 bribe = co_shi_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 rumor = base_0_rank, mission_end, 2, 132445 rumor = base_0_rank, mission_end, 2, 132446 rumor = base_0_rank, mission_end, 3, 132447 rumorknowdb = br04_to_br01_hole rumor = base_0_rank, mission_end, 1, 132448 rumor = base_0_rank, mission_end, 2, 132449 rumorknowdb = br04_to_br02_hole rumor = base_0_rank, mission_end, 3, 132450 rumorknowdb = br04_to_br06_hole rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251609, 252626, 5000, 2 knowdb = br04_to_br01_hole accessory = prop_neuralnet_B [GF_NPC] nickname = br0406_bounty_002_m body = sh_male2_body head = rh_hassler_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220407 affiliation = gd_bh_grp voice = rvp131 misn = DestroyMission, 0.351002, 0.657737 room = bar bribe = co_nws_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 bribe = gd_bh_grp, 10000, 16101 rumor = base_0_rank, mission_end, 2, 132445 rumor = base_0_rank, mission_end, 2, 132446 rumor = base_0_rank, mission_end, 3, 132447 rumorknowdb = br04_to_br02_hole rumor = base_0_rank, mission_end, 1, 132448 rumor = base_0_rank, mission_end, 2, 132449 rumorknowdb = br04_to_br01_hole rumor = base_0_rank, mission_end, 3, 132450 rumorknowdb = br04_to_br06_hole rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 know = 251610, 252627, 5000, 2 knowdb = br04_to_br02_hole [GF_NPC] nickname = br0406_bowex_001_m body = br_brighton_body head = pl_male1_head lefthand = benchmark_male_hand_left righthand = benchmark_male_hand_right individual_name = 220408 affiliation = co_be_grp voice = rvp101 room = bar bribe = br_p_grp, 10000, 16100 bribe = co_be_grp, 10000, 16101 bribe = br_m_grp, 10000, 16100 bribe = co_ti_grp, 10000, 16100 rumor = base_0_rank, mission_end, 1, 132451 rumor = base_0_rank, mission_end, 2, 132452 rumor = base_0_rank, mission_end, 2, 132453 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393615 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0406_bpolice_001_f body = br_female_guard_body head = li_hatcher_head lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220409 affiliation = br_p_grp voice = rvp541 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132454 rumor = base_0_rank, mission_end, 2, 132455 rumor = base_0_rank, mission_end, 3, 132456 rumor = base_0_rank, mission_end, 1, 132457 rumor = base_0_rank, mission_end, 1, 132458 rumor = base_0_rank, mission_end, 2, 132459 rumor = base_0_rank, mission_end, 1, 132460 rumor = base_0_rank, mission_end, 2, 132462 rumor_type2 = freetime_04_05, mission_05_accepted, 1, 393616 rumor_type2 = mission_04_accepted, mission_05_accepted, 1, 393622 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393626 rumor_type2 = mission_05_loaded, mission_05_accepted, 1, 393627 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393632 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393633 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393634 rumor_type2 = mission_05_accepted, freetime_05_06, 1, 393635 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393637 rumor_type2 = freetime_06_07, freetime_06_07, 1, 393639 [GF_NPC] nickname = br0406_bpolice_002_f body = br_female_guard_body head = br_newscaster_head_gen_hat lefthand = benchmark_female_hand_left righthand = benchmark_female_hand_right individual_name = 220410 affiliation = br_p_grp voice = rvp541 misn = DestroyMission, 0.351002, 0.657737 room = bar rumor = base_0_rank, mission_end, 1, 132454 rumor = base_0_rank, mission_end, 2, 132455 rumor = base_0_rank, mission_end, 3, 132456 rumor = base_0_rank, mission_end, 1, 132457 rumor = base_0_rank, mission_end, 1, 132458 rumor =
Posted on: 2010/5/11 8:02
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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What files have you changed other than these?
As far as I can see you haven't changed anything in the mbases.ini entry for the Br04 system? It's pretty much the same as the original other than decimal rounding values. The only obvious problem in your Br04.ini file is this:- [Object] nickname = Br04_planet_waterford ids_name = 261130 pos = 26746, -17000, -52173 archetype = planet_icemoon_1500 ids_info = 66065 spin = 0, -0.030000, 0 atmosphere_range = 16500 - 1650? Planet diameter is 1,500. burn_color = 255, 222, 160 But I don't think that will cause your crash. It doesn't seem very different from the standard Br04.ini either apart from vertical values. So swap in the standard BR04.ini and try again. You should also run Lancer's Error Checker first, it may show you the problem right away. If you don't use the tradelane can you fly along it without a problem?
Posted on: 2010/5/11 10:43
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"C" for "Caterpillar"... "Cool"... "Cheesey"! ![]() |
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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Not too shy to talk
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Good feedback.
will try both things....
Posted on: 2010/5/11 12:03
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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And please, next time, attach a file or link it up somewhere instead of posting it all on the forums.
Posted on: 2010/5/11 14:45
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"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try." -Peggy Noonan |
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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Comment out your miningppatrol and/or the gun boat encounters and see what happens. I delt with this problem awhile back and IIRC it was something to do with that.
Posted on: 2010/5/11 19:58
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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Comment out all your patrol_path behavior encounters.
And set to 0.0 probability of that tradelane encounters and see what happens
Posted on: 2010/5/11 20:08
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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Not too shy to talk
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I tried what you suggested and replaced the Br04.ini with a sdk 1.3 one. and guess what no crash! this is great now i know the bug is located in the Br04.ini.....
Then i checked out the differences between the two inis using a great program called WinMerge that bullwinkle suggrested to me. now my Modded Br04.ini contains modded giant planets, so i brought in all differences from the working sdk ini to my modded one.......except the planets .........and got a Crash.....ok...this means it must be the modded giant planets.....however i use these in many other system with no problemos...so it must be the relationship between the modded planets and the rest of the modded ini.. Im going hunting for popzone/modded planet overlaps! ...brb Zoning in...Vital you got something, i took out all patrol paths and guess what ..no crash.. Been loading them back in faction by faction, these guys are causing the crash: [zone] nickname = Zone_Br04_path_police1_1 pos = 23878, 0, 8133 rotate = 90, 24, 180 shape = CYLINDER size = 750, 63523 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police1, 1 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 6, 0.330000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police2_1 pos = 6329, 0, 61226 rotate = -90, -11, 0 shape = CYLINDER size = 750, 58604 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police2, 1 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 6, 0.330000 faction = br_p_grp, 1.000000 [zone] nickname = Zone_Br04_path_police3_1 pos = -38500, 0, 34557 rotate = 90, -88, 180 shape = CYLINDER size = 750, 102837 sort = 99 toughness = 6 density = 3 repop_time = 90 max_battle_size = 4 pop_type = lane_patrol relief_time = 30 path_label = police3, 1 usage = patrol mission_eligible = true faction_weight = br_p_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_gov_patrol, 6, 0.330000 faction = br_p_grp, 1.000000 Why exactly? im not sure but it definitely is related to the new giant planets.......
Posted on: 2010/5/11 20:17
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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Not too shy to talk
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Thx for the feedback Forsaken
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Posted on: 2010/5/11 20:18
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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Not too shy to talk
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Thanks for the feedback Vital
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Posted on: 2010/5/11 20:22
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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This is probaly the same thing i get get near LD-14.. & many other places as well.. that are near a patrol path of some kind
Really.. We need a new SDK.. one that actualy takes into account all the things we've found over the past 2 years (like this) & is clean & somewhat more stable. I for one am quite sick of tracking down bugs in the vanilla code.. hence my little "break" atm. Ras.. your probably the 100,000,000th person to be bitten by this m8 Maybe something for Adoxa to take onboard for the next JFLP (if there is one?.. don't make me beg man.. lol) Best of luck Ras ![]()
Posted on: 2010/5/12 6:57
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Re: HELP! Repeated tradelane crash at first gate goin from LD-14 |
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Not too shy to talk
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Nice to see you in on the thread too Xarian, yeah man haha this has been a mean one.........and im still not entirely sure what caused it....... except that when i took out my giant planets the game had no problems with those 3 zones...
Posted on: 2010/5/12 7:42
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