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There are currently 51 users playing Freelancer on
47 servers. | May. 28, 2022 |
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Re: Playing unmodded stuck campaign, no progression |
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You did not attach the save. I would have thought increasing MissionNum would have done it (
Mission = Mission_05 & MissionNum = 15 ).
Posted on: 5/5 0:44
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Re: Silver_Fire Weapon Mods |
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https://the-starport.net/modules/wfdownloads/viewcat.php?list=sfw
https://the-starport.net/modules/wfdownloads/viewcat.php?list=massd https://the-starport.net/modules/wfdownloads/viewcat.php?list=roc
Posted on: 4/30 2:31
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Re: Is there a mod to make the story missions not mess with your reputation so much? |
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JFLP is a patch to fix some things (in particular, it provides widescreen support); it also replaces the original binary-encoded
*.ini files with their text equivalents, for easy editing.The mission files are stored in folder DATA\MISSIONS where you installed Freelancer. The individual missions are in individual directories, e.g. M13\m13.ini .Using a text editor (Notepad will do in a pinch, but you might like something with a bit more oomph - Notepad++ seems pretty popular) you can edit those files, searching for SetRep (more specifically Act_SetRep ). This is the command that changes your reputation with a faction. If you place a semicolon in front of the line (;Act_SetRep ... ) it will comment that line out, thus leaving your reputation with that faction unchanged.Then it's a matter of determining which factions in which missions you want to preserve/comment. Here's a factions list, relating the nicknames to the name.
Posted on: 3/2 0:46
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Re: Is there a mod to make the story missions not mess with your reputation so much? |
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Assuming you've got JFLP (or otherwise decoded files) search the mission files
DATA\MISSIONS\*\m*.ini for SetRep , then figure out which ones you want to comment out...
Posted on: 3/1 12:16
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Re: Frontierspace mod |
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It supplies an original exe (with a modified version resource) which no longer works. Restore your own exe and all should be good. You could replace the exe within the mod itself: open its
exe directory and replace the exe with the one from no-cd exe 175 - german .
Posted on: 2/7 8:24
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Re: Hack-Offsets for assigning HP Type to "Armor" objects |
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Stare at a disassembly listing until it all makes sense. Freelancer is a relatively easy one to analyse, due to exported functions and text-based configuration.
Posted on: 12/11 2:51
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Re: Hack-Offsets for assigning HP Type to "Armor" objects |
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Armor offset is at 139AF8 (same bytes as cloak). The only other two options are:
50D426 - MineDropper D0DE26 - CargoPod and I doubt CargoPod would work. ShieldGenerator won't work (without a plugin), that needs data that Armor doesn't have (the type of shield).
Posted on: 12/11 0:38
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Re: SP looking for mods autopilot/autoturrets |
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FL Hack has an option to automatically follow waypoints.
Posted on: 2021/10/23 0:56
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Re: Crash when using JFLP on Vanilla Server |
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I'll look into it, hopefully within a week. Strange it took so long to discover.
Posted on: 2021/10/14 1:11
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Re: Modded Game Crashing Pre-Menu |
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That seemed to work fine. Is that the one that crashes on yours?
Posted on: 2021/9/3 14:42
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Re: Modded Game Crashing Pre-Menu |
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Could you post the mod's server.dll?
Posted on: 2021/9/3 13:32
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Re: Modded Game Crashing Pre-Menu |
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Quote:
Well there's your problem - you have no EXE\server.dll . Heaven knows what else is missing, then, do a fresh install.
Posted on: 2021/9/3 1:07
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Re: Modded Game Crashing Pre-Menu |
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Quote:
Yeah, that would do it. As for your crash, could it be an intro? Nothing in the spew?
Posted on: 2021/9/2 15:38
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Re: Modded Game Crashing Pre-Menu |
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DATA\UNIVERSE\universe.ini has a [system] without a file = ... .
Posted on: 2021/9/2 1:29
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Re: Rufanstieg bei allen Fraktionen wenn Nomaden gekillt werden |
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I just remembered they're not all "Navy" after all:
li_n_grp Liberty Navy br_n_grp Bretonia Armed Forces ku_n_grp Kusari Naval Forces rh_n_grp Rheinland Military I guess that makes them more or less a straight translation: Marine - Navy Streitkräfte - Forces (according to Google Translate) Marinestreitkräfte - Naval Forces Rheinwehr - Rheinland Military (no, I suspect that's something else)
Posted on: 2021/8/17 13:44
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