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September. 20, 2020
The Starport Forum Index > All Posts (Minerobba)

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Re: Calculating Turn Rate & Responsiveness

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Jesus, I worked for a few hours but nothing came out about "Radians from 0 to 0.5 seconds" and "Time to reach 90% of maximum angular velocity" except they are related to rotation_inertia.

Anyway, in shiparch.ini:
...
steering_torque = x, y, z
angular_drag = x, y, z
rotation_inertia = x, y, z
...

Max angular velocity = steering_torque/angular_drag

...And here's all I know. Sorry for not helping about the formula. I will just put the Link to the source file here(thanks to Adoxa's site).

Posted on: 3/4 12:06
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Re: Calculating Turn Rate & Responsiveness

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Actually, all you need to know is all these values are directly proportional to mass. Attention, there is an exponential function weight between mass and ship class(only if in your game, lvl0=light fighter and lvl10+=cruiser/battleship...etc.). You could use formulas below.

(steering_torque)=200*mass*(1.637893707^(ship_class))

'(1.637893707^(ship_class)' is used in my mod. You can replace '1.637893707' with any number you think is correct.

And angular velocity(ω)=(steering_torque)/(angular_drag)

As for those '90%' things, they are automatically calculated. So It doesn't really matter how much they are.

Posted on: 3/4 2:48
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Re: Request:reduce the asset plugin need

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Quote:

adoxa wrote:
Cash Penalty.

Sorry about digging so deep...

However, Cash Penalty we have now doesn't have any effect on ships which have a class above lvl3. I didn't find anything relate to the ship_class in the source files. So, is there any method to fix this?

Posted on: 3/4 2:21
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Re: Freelancer - Abandoned-ware?

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Quote:

makt wrote:
hi every one


Hi there

Posted on: 2/4 6:55
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Rank And Formation Size To Difficulty and Diff2Money

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Dear everyone who can see this:

Recently I was stuck in the designation of NPC Rank and Formation parameter. I couldn't figure out how to calculate these numbers.
For example:

[RankAndFormationSizeToDifficulty]
NpcRank = 1, 0.009850, 0.035690, 0.077540, 0.135390, 0.209230, 0.299080, 0.404930, 0.526770
NpcRank = 2, 0.013480, 0.048860, 0.106140, 0.185330, 0.286420, 0.409410, 0.554300, 0.721100
NpcRank = 3, 0.018450, 0.066880, 0.145300, 0.253700, 0.392080, 0.560440, 0.758790, 0.987120
...

I know that "1, 2, 3, ...." are the level of NPC. But how about the numbers behind them? Maybe they define the wave and size of attacking (I guess?) ? Is there any formula to calculate these numbers?
And things in Diff2Money.ini:

[Diff2Money]
Diff2Money = 0, 1800
Diff2Money = 0.082100, 2200
...

"0.082100" refers to NpcRank or Parameter for FormationSize? Notice that in mbase.ini, only parameters in Diff2Money.ini appear.
Can anyone help me? Thanks in advance.

Posted on: 2019/10/19 16:58
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Re: Unable to use Playercntl

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Thanks! It worked!

Posted on: 2019/8/5 17:57
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Re: Unable to use Playercntl

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Quote:

HeIIoween wrote:
Which mod?
I think archetype name somewhere is misspelled

EDIT:
Dig suprise_bw_fighter at the SHIPS\loadouts.ini

Should be:

Code:
[Loadout]
nickname = SECRET_bd_bw_fighter_ku03
archetype = bw_fighter
equip = fc_bd_gun01_mark02, HpWeapon01
equip = fc_bd_gun01_mark02, HpWeapon02
equip = fc_bd_turret01_mark01, HpTurret01


and

Code:
[Loadout]
nickname = SECRET_ou_bw_fighter_br04b
archetype = bw_fighter
equip = fc_ou_gun02_mark02, HpWeapon01
equip = fc_ou_gun02_mark02, HpWeapon02
equip = fc_ou_turret01_mark01, HpTurret01
cargo = commodity_cardamine, 20


But better just to compare with clean vanilla install


Jesus, no warning anymore, how did you manage to find out where the misspell actually is?
But Playercntl still can't be used. It will show something like

ERROR

header [zone] value size missing parameter 1(or 2)

Confirm

in vanilla Freelancer.

Posted on: 2019/8/4 18:17
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Re: Unable to use Playercntl

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Quote:

HeIIoween wrote:
Decrypt all ini files
Delete config and try again

It didn't work, the warning is still exist.

Posted on: 2019/8/3 3:40
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Unable to use Playercntl

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Flserver crashes when trying to load Playercntl (3.0.0hook). In the FLServer Console things below will show.
E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3156448074) failed

E:\FL\Scratch\Source\Common\CEqObj.cpp(295) : *** WARNING: Object(0xaaaec089) missing equipment archetype(BC23934A)
In Freelancer v1.1, these warning won't come out unless FLhook is used. So I think if I can fix these problem, plugins can be loaded successfully.
In other words, what should I do if I want to use Playercntl on a v1.1 server?

Posted on: 2019/8/2 11:14
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Re: I need your help!

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Apparently not .Just searching "ale" can't get this wiki out.
Anyway, thanks for your help! I will try that.

Posted on: 2019/6/12 13:36
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I need your help!

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Please! Does any one know how to edit an ale file? Things such as changing RGB or nickname is totally clueless. What should I do after translating an ale file into a xml file? Gosh please anyone help me.

Posted on: 2019/6/11 2:27
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Re: Stations won't tell me who they are when launching

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*** WARNING: invalid MSG id (2860078089) for voice profile (0xb4902287)
E:\FL\Scratch\Source\Client\space\StarSys.cpp(716) : *** WARNING: Voice message 2831513921 is invalid for voice 3073825485

It said something like this. Apparently there must be some mistakes. But I didn't even touch these voice files. Do you know how to fix this?

Best wishes,

Minerobba

Posted on: 2019/4/24 16:08
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Equipment volume

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Does anyone know how to keep the equipment's volume after it is loaded, instead of not occupying any at all?
Thanks in advance.

Best wishes,

Minerobba

Posted on: 2019/4/24 15:25
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Re: Wire making

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Yes, I did. But I might have some kind of temporary Blindness
But are you sure it's not a virus?

Posted on: 2019/4/23 5:51
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Re: Wire making

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The software uploaded by Anonymous?
There is no subdirectory in it, neither the archived_ prefix. Only a make_wire.exe, which might be a Trojan virus(anti-virus software said so), a .cpp file and a Readme.txt. The exe is completely unusable(just pop up and vanish after double-click).
If it is the tool I need, could you send me a copy via e-mail?

Best wishes,

Minerobba

Posted on: 2019/4/22 14:36
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