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There are currently 37 users playing Freelancer on 42 servers.
November. 22, 2019
The Starport Forum Index > All Posts (SWAT_OP-R8R)

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Re: Everspace 2 (Freelancer Like Game)
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biggest issue is the lack up multiplayer

Posted on: 11/4 16:38
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Re: OpenGL Rendering
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The look is great.
It is more than old FL players could dream of.
But I assume you suffer the same disease most of us have... the wish to make it perfect. The problem with that is, once you get a step closer to perfection you run across many new ideas which would make it even better. Am I correct?

Posted on: 10/4 12:51
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Re: OpenGL Rendering
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when you are done FL can be sold as next gen game again

Posted on: 10/2 17:25
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Re: Is Global server down?
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Generally id say that people can be very glad that Crazy is hosting it after all these years.

Posted on: 9/16 15:53
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Re: Custom Stations
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id worry more about creating a halfway decent sur for this shape/details

the poly count does not matter
if it was exportet via milkshape then the polycount by default is lower than what would be a limit in FL and I have stuff in my mod which is very close to that limit

btw. the solararch looks very familiar

this line is wrong:
LODranges = 0, 30000, -1

LODranges = 0, 30000 would fit better for what you try to do
the -1 value is only something i use in my mod for a specific feature
As a matter of fact your cmp does not contain the stuff to make that work.

Posted on: 8/31 9:28
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Re: LancerSolurus Ale Editor?
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yes, the xml project works more reliable on ales

Posted on: 8/26 16:05
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Re: Alpha storyline video
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A matter of perspective.
New if you havent seen it before on the old TLR. So most probably new to the most people these days.

I dont think that a radar like that is much useful. It does not provide much useful information.

Posted on: 6/9 8:15
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Re: The Next Generation Mod
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Some stuff gets better with every update... some stuff gets worse.
TNG 1.7 was very popular back then.

Posted on: 3/7 16:19
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Re: Modern design
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Yeah, I see what you mean.
At least the technological development would sooner or later force you to upgrade. e.g. the recently pretty fast development of new php standards and fact that older standard no longer are supported and therefore require new frontend solutions or at least version adjustments.

Posted on: 3/2 10:55
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Re: Modern design
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The main question is what the intention for this website is in future.
If its just to have a fancy look for the 10 people which visit it regulary these days (sorry, I dont know the numbers) then probably the effort is not worth it.
However, if you have bigger plans (like support for new games) then a fresh paint wont hurt.

Posted on: 2/27 16:41
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Re: Some urgent questions about mbase.ini
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"offer_missions = false" would be the default state of all NPCs
if that line is missing it is by default "false"

that means only the true value is need, followed by what kind of mission the NPC actually offers.

Posted on: 1/26 11:40
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Re: ISSUE: I often cannot submit posts for a while
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In that case I would suggest to copy the text, refresh the page with F5 and then past it back in.

I cant really tell how complicated it is to increase the session time on this forum software.

Posted on: 12/16 9:50
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Re: ISSUE: I often cannot submit posts for a while
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Id consider this only a minor issue since the text is still there. With the first failed submission the session should refresh and a 2nd click on submission should finally submit the content.

The other solution is that you simply type faster

Posted on: 12/15 10:53
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Re: The background pattern of infocards etc.
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that bitmap is used for the myflaccountid.hta
thats why its in the exe folder

Posted on: 12/6 16:06
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Re: Animated Missiles
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the best you can achieve is by using an effect that something like a helix motion when the missile is flying.

Posted on: 2018/9/27 15:46
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