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There are currently 52 users playing Freelancer on 42 servers.
October. 27, 2020
The Starport Forum Index > All Posts (Thaddeus)

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Re: how do i change my email
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<- User menu & edit account. email address should be visible - at least it is in mine. If it isnt pm me.

Posted on: 8/13 23:14
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Re: Copying and Editing an Existing Starsphere
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MIlkshape is still available as a download off their site

MilkShape3d

Its okay for making the background spheres but the import/exporter and MS3d doesnt surport the gradient transparency texture feature for the barrier and nebula elements.

Edit: MS3d does work with Windows 8.1 not sure about 10

Posted on: 6/23 13:16
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Re: Infocards Separate But Can't Find Reference
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Infocardmap.ini in the Interface folder is where the magic occurs.

Bare statistics are directed by the base/planet entry in the whatever-system_01.ini file as ids_info = xxxxx

When you land on the base the visit flag changes and you can then access the bigger info card which is mapped in infocardmap.ini as

map = (system_ids_info)xxxxx, (bigger_infocard)xxxxx

I think there was a tutorial on this in the archive, just search for infocardmap


Posted on: 6/17 22:46
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Re: ALE Editor Alpha 1 Release
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what did you do OP? I have the same problem...

np, got it. mousewheel only. the arrows on the Zoom dialogue box do nothing

edit2: manual input on the zoom does nothing either.

certainly looks good so far

Posted on: 6/14 13:55
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Re: How to Edit Ship Hold Size?
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Download and install jflp - Jasons Freelancer Patch.

Adoxas JFLP

This will give you a standard uncompressed set of .ini files you can modify properly. Download a proper text.ini/xml editor - I use notepad++ myself (its free and updated regularly), others are available.

when you have done that search in shiparch.ini for the line hold_size = xx alter it to whatever you want. Do not do this on a online multi player server or you will be banned.

Please note: some ships i.e. li_elite2 to not have this line and effectively have an infinite cargo hold. Dont do this either - keep it sensible.

Posted on: 6/12 20:23
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Re: Ship disappearing
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Quote:

SWAT_OP-R8R wrote:
the "0, 1300, -1" makes me a bit curious because it is a very specific workaround


I get the LOD specific 0, 1300 but what does the -1 do for you OP?

Posted on: 6/9 10:35
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Re: Zone Questions
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not sure about the first - would have to see what you have done. Mining zones are controlled by the DATA\SOLAR\ASTEROIDS\system_your_asteroids.ini

Property flags do not affect the visibility of the zone only the visit = line in the system.ini does that - and you have to go there to add it to you nav-map.

your 2nd Q - radiation level is set by the damage = x line of the [zone] you have surrounding you object (or just an ambient radition zone) in the system.ini file

Posted on: 6/7 11:04
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Re: Starting Single Player Without Campaign
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You might want to checkout Chips effort from back in the day

opensplite

It does pretty much what you said except it starts at the end of the campaign (like all OpenSP mods) rather than a clean sheet start.

Posted on: 6/4 20:18
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Re: Pathing (Waypoints) in Modded System
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Quote:

starworld wrote:
1) delete : shortest_illegal_path.ini, shortest_legal_path.ini, systems_shortest_path.ini
2) run FLServer.exe


I have never got that to work. Every time I try it flserver just crashes out, not having written anything.

Posted on: 6/3 22:56
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Re: help with a mod
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A few mods have sellable escape pods, Evolutions had that feature early on.

Posted on: 5/6 22:45
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Re: Custom weapon models invisible
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as Swat says but also is the texture .mat file okay and do you have it correctly pathed in both weapon_equip.ini and weapon_good.ini

Shop items are rendered by weapon_good.ini

Nice model btw

Posted on: 4/24 13:09
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Re: gls_workaround.txt file keeps erasing
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Quote:

adoxa wrote:
... make gls_workaround.txt read-only to prevent the empty temp file overwriting it.


good tip

Posted on: 3/23 11:48
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Re: gls_workaround.txt file keeps erasing
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Getting the same problem, none of the gls_workaround servers are listed in LAN mode. gls_workaround.txt & gls_workaround_temp.txt are blank. ListServerHostname=gun.fllistserver.com
ServerListURL=http://www.freelancerserver.de/serverips.txt are pointing correctly and accessible. gls_workaround.dll is correctly listed in dacom.ini

Was working, stopped working about (maybe more than) 6 weeks ago, dont know for sure - wasnt paying attention as I dont use it.

Posted on: 3/22 17:39
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Re: North Quadrant Server
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You can upload mods or files with this page:

submit download

Cant say I've heard of this mod before, good luck

Posted on: 1/4 12:46
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Re: 3D Model Showroom
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Quote:

Glac wrote:
https://new.vk.com/video36201919_456239020
Many thanks Jeyder to help animate my model.


That is quite superb

Posted on: 2016/6/19 17:20
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