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July. 6, 2022
The Starport Forum Index > All Posts (BUDU_KRATOK)

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Re: New Freelancer fan project

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2008/8/29 17:22
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I finally published the source code, it work in Unity3d Pro. For the server you need to compile only "server", for the game - "lobby" level and level with the planet.
Server IP is set in "lobby" in some object (this is the latest version of the source, the end of February, but I don't remember to which object =).

http://dl.dropbox.com/u/17286522/SpaceSim.unitypackage

This package may contain extraneous files that are not related to the project: D
And sorry for bad coding style - some scripts were in the process of writing...


Server uses MySQL database.
Dump:
Code:
-- phpMyAdmin SQL Dump -- version 2.10.2 -- http://www.phpmyadmin.net --  -- Host: localhost -- Generation Time: Jun 29, 2011 at 06:30 PM -- Server version: 5.0.51 -- PHP Version: 5.2.6  SET SQL_MODE="NO_AUTO_VALUE_ON_ZERO";  --  -- Database: `fl` --   -- --------------------------------------------------------  --  -- Table structure for table `accounts` --   CREATE TABLE `accounts` (   `login` varchar(25) character set cp1251 NOT NULL,   `password` varchar(32) character set cp1251 NOT NULL,   `date` date NOT NULL,   UNIQUE KEY `login` (`login`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8;  --  -- Dumping data for table `accounts` --   INSERT INTO `accounts` VALUES ('budu_kratok', '39a93237cdb55916d3b36222833e6fff', '2011-01-28'); INSERT INTO `accounts` VALUES ('mike', '18126e7bd3f84b3f3e4df094def5b7de', '0000-00-00'); INSERT INTO `accounts` VALUES ('1', 'c4ca4238a0b923820dcc509a6f75849b', '0000-00-00'); INSERT INTO `accounts` VALUES ('mikeventris', 'd8578edf8458ce06fbc5bb76a58c5ca4', '0000-00-00'); INSERT INTO `accounts` VALUES ('MrSmile', '202cb962ac59075b964b07152d234b70', '0000-00-00'); INSERT INTO `accounts` VALUES ('wintech', 'b8e1ba53626663c3569d5caa1bbab36d', '0000-00-00'); INSERT INTO `accounts` VALUES ('nekronys', 'eaaceea840968709eee17b71dc8c9cd6', '2011-02-07'); INSERT INTO `accounts` VALUES ('alley', '686a23c44fc9a652c7eb6c04e6d749da', '0000-00-00'); INSERT INTO `accounts` VALUES ('dazavr', '939b6c8e1ccedb26c8249336740dd01d', '0000-00-00');  -- --------------------------------------------------------  --  -- Table structure for table `characters` --   CREATE TABLE `characters` (   `id` int(11) NOT NULL auto_increment,   `accName` varchar(25) character set cp1251 NOT NULL,   `inSpace` tinyint(1) NOT NULL default '0',   `systemName` varchar(25) character set cp1251 NOT NULL,   `name` varchar(256) character set cp1251 NOT NULL,   `shipName` varchar(256) character set cp1251 NOT NULL default 'li_elite',   `posx` float NOT NULL,   `posy` float NOT NULL,   `posz` float NOT NULL,   `rotx` float NOT NULL,   `roty` float NOT NULL,   `rotz` float NOT NULL,   `armor` float NOT NULL,   `field` float NOT NULL,   `cargo` mediumtext character set cp1251 NOT NULL,   UNIQUE KEY `name` (`name`),   KEY `id` (`id`) ) ENGINE=MyISAM  DEFAULT CHARSET=utf8 AUTO_INCREMENT=10 ;  --  -- Dumping data for table `characters` --   INSERT INTO `characters` VALUES (1, 'budu_kratok', 1, 'show', 'admin', 'li_cruise', 2463.25, -32.4309, 1345.51, 0.000239529, -0.947132, 0.00066467, 100, 100, '0'); INSERT INTO `characters` VALUES (2, 'mike', 1, 'show', 'mike01', 'li_elite', 2454.59, 129.819, 1392.07, -0.0042644, -0.0435692, -0.000242743, 100, 100, '0'); INSERT INTO `characters` VALUES (3, 'mikeventris', 1, 'show', 'MikeVentris', 'li_elite', 2376.91, 61.6653, 1192.96, 0, 0, 0, 100, 100, '0'); INSERT INTO `characters` VALUES (4, 'MrSmile', 1, 'show', 'MrSmile1', 'li_elite', 2444.91, 135.762, 1386.51, 0.0560174, 0.386282, -0.0216076, 100, 100, '0'); INSERT INTO `characters` VALUES (5, 'wintech', 1, 'show', 'wintech', 'li_dreadnought', 2442.4, 73.6716, 1450.28, -0.127141, 0.973903, -0.0680904, 100, 100, '0'); INSERT INTO `characters` VALUES (6, 'nekronys', 1, 'show', 'nekronys_adm', 'li_elite', 2721.19, 382.038, 1520.38, -0.13164, 0.0187167, 0.192254, 100, 100, '0=0'); INSERT INTO `characters` VALUES (7, 'alley', 1, 'show', 'alley', 'li_elite', 2450.12, 44.3787, 1376.71, -0.612533, 0.108556, -0.123878, 100, 100, '0=0'); INSERT INTO `characters` VALUES (8, 'lagnom', 1, 'show', 'lagnom', 'li_elite', 2534.35, 66.7299, 1377.69, -0.22298, -0.890529, 0.25223, 100, 100, '0=0'); INSERT INTO `characters` VALUES (9, 'dazavr', 0, 'show', 'dazavrOlolo', 'li_elite', 2376.91, 61.6653, 1192.96, 0, 0, 0, 100, 100, '0=0');

Posted on: 2011/6/29 15:19
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Re: New Freelancer fan project

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Use Skype plz: budu_kratok_rus

Posted on: 2011/5/20 7:45
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Re: New Freelancer fan project

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Sorry, the project is now postponed - I don't have time to do it alone. I can share source code for unity3d, if someone can complete it.

My main idea was to show that other engine such as Unity3d can extend the life of the game.

If you could complete this project, it would be perfect.

To complete this project needs a team, money (a licensed version of Unity3d with shaders, shadows, etc.). and time. Our team is now is not ready to work with this large project = (

Posted on: 2011/5/20 7:34
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Re: New Freelancer fan project

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Screen from latest test:
Open in new window

Posted on: 2011/2/11 13:48
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Re: New Freelancer fan project

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It's skybox. In FL background is sphere, but Unity3d skybox contains 6 images - textures for box
Like this: http://www.youtube.com/watch?v=Hr0ZI142P5M&feature=related

Posted on: 2011/2/4 19:22
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Re: New Freelancer fan project

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New remaked bump texture and specular:
Open in new window




===============

Update:
Open in new window

Posted on: 2011/2/3 9:19
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Re: New Freelancer fan project

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Latest video:

Posted on: 2011/2/2 20:23
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Re: New Freelancer fan project

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In our project players can create character as in any MMORPG: select eyes, hair color etc. On planet or base player can move like any third-person shooter. And when you capture a battleship, you just run on the battleship and shoot at the enemy

But now we have problems with player models - .dfm format If someone convert or create some models and animations - it would be great

About docking: during the docking you can control your ship. In a certain area you will be asked whether you want to get on base/planet or not.

Posted on: 2011/2/1 12:12
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Re: New Freelancer fan project

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Ok, thanks.

Posted on: 2011/1/31 21:25
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Re: New Freelancer fan project

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No, i'm about network synchronization.

Posted on: 2011/1/31 15:22
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Re: New Freelancer fan project

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Need information about NPC in Freelancer - how they are synchronized? How when the player does not see them?

...and "budu_kratok" (буду краток) - the phrase, meaning that my post will be short and informative. In english it's "in brief", "in short".

Posted on: 2011/1/30 22:12
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Re: New Freelancer fan project

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You can contact me via Skype: budu_kratok_rus

Posted on: 2011/1/29 11:28
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Re: New Freelancer fan project

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Yes, it's playable in browser. Just install Unity Player and see this demo of engine:
http://unity3d.com/gallery/live-demos/index.html#bootcamp

Posted on: 2011/1/28 18:12
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Re: New Freelancer fan project

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Open in new window
Logon-screen. This project using MySQL database => you can create Web-interface for players... and more...





Examples of UI:
Open in new window
Open in new window

Posted on: 2011/1/27 18:36
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Re: New Freelancer fan project

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You can edit anything - from NPC AI to Interface
All buttons, windows etc. - PNG files.

Posted on: 2011/1/27 15:16
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