Freelancer Community Network
Reminder: Internet Explorer 6 or below are NOT supported.
HomeHome
ForumForum
WikiWiki
DownloadsDownloads
ForgeForge
Multiplayer Connection Tutorial
Collapse/Expand Random Image
Collapse/Expand Login
Username:

Password:

Remember me



Lost Password?

Register now!
Collapse/Expand Chat
Collapse/Expand Who's Online
86 user(s) are online (44 user(s) are browsing Forum)

Members: 0
Guests: 86

more...
Collapse/Expand Donations
Monthly costs: -30€
Income (ads): +5€
Donations (last month): +0€

Current balance: 55€
(last updated 04/2021)

Please make a donation if you want to help keeping The-Starport online:

Thanks!
Collapse/Expand Links
Collapse/Expand Advertisement
There are currently 79 users playing Freelancer on 39 servers.
May. 18, 2021
The Starport Forum Index > All Posts (oZed)

Bottom Bottom   Previous Topic   Next Topic

(1) 2 3 4 ... 13 »


Re: 3D Model Showroom
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
That is a very cool looking ship can't wait to see more!

Ozed

Posted on: 2011/1/6 6:32
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: Models giveaway
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Hey SolCommand,

I found you some more picture of hangars. I also saw your picture on your blog of the planetary outpost, i looks very good! So here are the pics:

Open in new window


Open in new window


Personally my favorite:
Open in new window


Open in new window


Ozed

Posted on: 2011/1/3 7:22
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Counter Mesures and other legacy stuff
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Hey,

I was just digging around some of freelancers modelsand found that the counter measure (the actual flare) is a model with six parts, named root, CM01 to CM05. I then found that the model was actually quite a high poly model considering it is only a pyramid, so im now thinking that a bit of work has gone into this little model that people dont take a second glance at. Investigating some more, I found that the model actually has an animation which as you can see in the image below (i cheated by working out where the parts will be at the end of the animation and put those values into the cons section to see what it would come out as) makes the inner triangles come out to reveale an inner section. I beleave that this is suppost to coinside with the effect where it bursts with particles (set the lifetime longer so you can properly watch it). After looking at the other CM models they all share this animation.

So this has got me a little said because all i can think is this is just another example of a quality peice of work that has been left dormant because of a rushed release.

Anyway, i'm sure there are other things like this but i wonder if anyone else has found themor just give them any thought.

Open in new window


Just something i came across,
Ozed

Posted on: 2011/1/2 10:53
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: Models giveaway
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Hey SolCommand,

Just a bit of an update, managed to fix those missile launchers so that i could have them both in the game at the same time (turned out i exported them with the same vmeshdata name so changing that quickly fixed the problem). I also got your phalanx model in game and was trying (read: failing) to get the barrel to animate and spin like a gattling gun, but that wasn't working out. I looked at the mk110 but i couldn't determine a center point on which the barrel could rotate on to look right so gave up. Anyway, here is a screenshot of the weapons in game.

Open in new window


Also i looked around for some hanger ideas and came across this picture of a space ship which looks damn good, though you might like a look.

Open in new window


Ozed

Posted on: 2011/1/2 7:40
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: Hack request: Define Internal/external equipment
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Damn,

Unfortunatly the hack doesn't work. Just tried it out and all that it does is make the item disapear from the inventory. Instead is it possible you can find those offsets which define what equipment is internal and external or is it more involved than just changing the mask.

Ozed

Posted on: 2010/12/30 6:51
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: Hack request: Define Internal/external equipment
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Hum,

After doing quite a bit of searching around freelancer.exe, i couldn't come up with the right offsets. If it is possible could someone else look into this, i want to change cloaking devices from being classes as a good to being external equipment.

Thanks,
Ozed

Posted on: 2010/12/29 7:05
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: Models giveaway
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Alright, got a couple more screenshots for you!

This time they are proper capital ship size as you will see they are all placed on a liberty dreadnough so you can judge the size. I have to say this model really looks good in game! This time round i managed to export them the right way so everything works!

Open in new window

Open in new window

Open in new window

Open in new window


Enjoy!
Ozed

Posted on: 2010/12/28 11:57
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: Models giveaway
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Well, i even suprised myself with this very quick turn around. Here is the first screenie of the launcher. It needs kixing (i exported it backwards!) but the size seems right for small ships, i think i'll do a large version for capships seing as it seems a little waste for all that detail to be scaled down so small!

So here it is:
Open in new window


Great model, and a very good good return!
Ozed

Posted on: 2010/12/28 6:21
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: Hack request: Define Internal/external equipment
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
*Bump*

Sorry for double posting but i didn't want this to fall into oblivion

Ozed

Posted on: 2010/12/28 5:25
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: 3ds Max users help.
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
*Bump*


Ozed

Posted on: 2010/12/28 5:23
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: Models giveaway
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Hold on guy's i think we are getting a bit over excited with SolCommands return, with two of the three posts so far having requests in them.

Anyway, very good model, i hope to use it in the near future and will post screenies when its working!

Ozed

Posted on: 2010/12/28 5:19
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: Merry Christmas!
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Yeah a bit late from me also (its late boxing day here) but Merry Christmas to all!

Lets hope this new year is even better for freelancer than the last!

Ozed

Posted on: 2010/12/26 6:18
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: 3ds Max users help.
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Hey,

I realise that these models have far too many poly's for milkshape to inport as a whole but I cannot break the models up because when i import them into blender they are really buggy, probably a bad importer. So can i get you to just re-export them in .obj so i can cut them up in blender and export them in parts for milkshape. Anyway, there is no rush.

Thanks,
Ozed

Posted on: 2010/12/24 10:02
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Hack request: Define Internal/external equipment
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
After looking over adoxa's hack for wireframes here and his hack for what effects cargo space here, i was wondering if there was an offset for what defines an internal or external peice of equipment which uses the equipment type mask.

Just an idea,
Ozed

Posted on: 2010/12/23 6:41
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum


Re: 3ds Max users help.
Just can't stay away
Joined:
2009/12/20 0:15
Group:
Registered Users
Posts: 193
Offline
Hey,

Thanks for that, although i've got a couple of problems, one is with the veystar model which simply doesn't import into blender and says it has too many verticies/polys to import into milkshape. And the other model the carrier seems to be really messed up when imported into either programs. O and sorry about the other model, i put the wrong folder in the archive. Here it is on its own:

http://dl.dropbox.com/u/10666791/GX-45_Destructor.rar

So could you possibly try and export them again in .obj please.

Really appreciate this
Ozed

Posted on: 2010/12/23 1:50
"We did not invent the algorithm. The algorithm consistently finds Jesus. The algorithm killed Jeeves. The algorithm is banned in China. The algorithm is from Jersey. The algorithm constantly finds Jesus. This is not the algorithm. This is close." -XKCD
Top
Topic | Forum



Top Top
(1) 2 3 4 ... 13 »



[Advanced Search]