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There are currently 206 users playing Freelancer on
88 servers. | June. 18, 2013 |
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Lancerquest: Requiem Server and mod now running
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Re: Lancerquest: Requiem Server and mod now running |
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Home away from home
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2008/5/13 15:48 Group:
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Quote: .... I'm not sure how much I can actually shrink it. ..... Assuming you got a backup of your unmodded FL directory you can try to compare the modded with the unmodded directory. I use - www.ghisler.com/index.htm that tool. Just use 'Commands\Synchronize Dirs ...' and if it shows the different files, select all files for synchronizing them to your unmodded FL directory and also change the target directory for synchronizing them to something new meeting your needs away from your unmodded FL directory. All added or altered files should afterwards be in your chosen target directory. And you also can use FLMM to copy that stuff. Non need 2 deal with an extra installer. ![]() Additional that tool can also search through a bunch of directories to find all those backup files and delete all of them in one run.
Posted on: 2012/7/16 8:30
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Re: Lancerquest: Requiem Server and mod now running |
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Starport Admin
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2009/2/21 21:42 Group:
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Just an FYI: we'd rather not have full copies of FL linked here. It's effectively pirating, no matter what your actual intent is.
I'm sure you can find a way to distribute your mod without also distributing the entire FL folder with it.
Posted on: 2012/7/16 14:43
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"Cynicism is not realistic and tough. It's unrealistic and kind of cowardly because it means you don't have to try." -Peggy Noonan |
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Re: Lancerquest: Requiem Server and mod now running |
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Not too shy to talk
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Joined:
2009/11/7 6:10 Group:
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Ok thanks for the useful feedback I do appreciate it. Special thanks to F!R that tool is very helpful in letting me see where I was going wrong with transporting the mod out of my test folders. I should have a better condensed version in a couple days.
@J. Walker: Ty I am aware of how Disco's mod installs and I hope to do something similar in the near future, but as I've never created an installer of any sort some research will be required before that comes to be. @sumanuti: Many things are still locked in my mod due to a glitch with the model for the core of the story line I'm following (it hadn't arrived) I left several weapons and ships on the shelf and a few of the core pieces were left hidden in there. I hope to have it and the new systems released as soon as my other technical difficulties have been fixed. @FF I'm well aware of that but as I said above I hope to have it fixed in the next few days here
Posted on: 2012/7/17 5:45
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Re: Lancerquest: Requiem Server and mod now running |
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Not too shy to talk
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Joined:
2009/11/7 6:10 Group:
Registered Users
Posts:
65
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Ok mod is shrunk about as far as I can go and keep with the design I have in mind. The original link at the top is updated to the new rar file. Now hopefully on to other technical problems. TY again F!R for the help.
Edit here are the screenshots I've been promising for a bit now. ![]() ![]() ![]() ![]()
Posted on: 2012/7/18 19:45
Edited by Spartan on 2012/7/23 3:32:46
Edited by Spartan on 2012/7/23 3:51:15 |
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