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There are currently 61 users playing Freelancer on 46 servers.
June. 23, 2017


« 1 2 (3) 4 5 6 ... 26 »

   Topics Poster Replies Views Date
  Forum Topics
  About the Ioncross Game Data Maker JONG 2 2204 2015/2/23 16:09
JONG
  Adoxa's Zone, Territory & Names.DLL file??? wasabitoy 3 2375 2015/1/4 1:39
adoxa
  Fighter Cloak to CM hardpoint selene 0 1369 2014/12/31 14:05
selene
  How to fix custom item's infocard? wasabitoy 7 3175 2014/12/30 4:04
wasabitoy
  Help: Something wrong with "Next Target" & "Previous Target" wasabitoy 3 1727 2014/12/29 5:14
wasabitoy
  HELP: ( WARNING: LootCreate - CObject not found ) selene 4 2210 2014/12/27 17:48
selene
  Error - Failed Animation selene 4 2440 2014/12/25 0:27
adoxa
  Help: FLSpew -> fix or hack a warning message to disable wasabitoy 2 1594 2014/12/24 16:30
wasabitoy
  Help for [Mission 03 error] Freelancer Original Story Topic has Attachments   [1][2] selene 15 7048 2014/12/21 10:09
wasabitoy
  Can somebody make an animation tutorial? Hidamari 3 2522 2014/12/7 0:19
Hidamari
  Help: JTL effect selene 2 2041 2014/11/27 22:29
selene
  Looking for mod Evolution 129.17 Lord of the Hell[X] 6 3637 2014/8/21 16:01
Lord of the Hell[X]
  Infocard Plaintext Dump? Tundra 3 2071 2014/7/12 13:55
Tundra
  House battleship encounters MrPartyWaffle 0 1256 2014/6/10 2:36
MrPartyWaffle
  Ids_name and Docking Rings Capt.Morgan 3 2320 2014/5/13 10:55
Kazinsal
  Infocard numbers Capt.Morgan 3 2118 2014/5/6 17:47
FriendlyFire
  texNoiseBurn? selene 1 1444 2014/5/2 7:22
FriendlyFire
  Question regarding destructible bases J.R. 6 2731 2014/4/29 16:17
J.R.
  lightspeed jump effect selene 2 2116 2014/4/24 16:13
selene
  enb and asteroids Timmy51m 0 1922 2014/2/18 2:19
Timmy51m
  HUD Mods Marco 4 4986 2014/2/12 15:32
Hunor
  Changing Ships Topic has Attachments The_Demise 1 2187 2014/2/7 9:35
CK256
  starting flhook and c++ khayman 2 2746 2014/1/30 18:06
khayman
  changing form of the target crosshair Marco 7 3550 2014/1/20 9:23
NovaII
  heres a question on fps rsabatino 4 3365 2014/1/7 17:45
Huor
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