Click HERE to download the autoupdater for 1.174. This will also add the proper IP for the main server. Use 'Install From Web'.
Solurus Systems V1.174
September 28th, 2009
Created by Freelancer Fans
A sci-fi MOD containing many different universes combined into one. Systems are based mainly on the Star Trek universe, each race from the show are near their respective location in the galaxy.
This MOD is designed with role playing in mind. NPC reps only change for the NPC you shoot. This way a player can have a rep change done and it does not change for any new faction once set. Only the original factions can be changed since the files for them haven't changed.
113 New factions
All gates unlocked
Many new commodities, quadruples the amount available
GPL based economy, you can have over $20,000,000,000,000,000 worth
All new graphics, icons, weapons & shields
Ship armor available for purchase
Scanners and tractor beams for sale
NPCs drop GPL, new commodities, engines and new power supplies
New high paying missions
Custom startup movie
Admin system, ship, thruster, weapons and shields
Cruise speed set to 1500
NPC cargo vessels heavily armored
All NPC and players ships rebalanced into 10 classes
All original ships upgraded to MOD standards
High speed tradelanes
New jumphole FX
Maximum credit limit increased to the game's maximum allowable amount - $2,147,483,647 (2.1 billion)
Most of the non-Freelancer ships were converted to Freelancer by our MOD team
New ALE FX
New London, New Tokyo and New Berlin are full 3D systems with 40 to 50 bases in each
Lancer Solurus - Lead modder, major MOD design in all areas
D3mon - Ship hardpointing, scripting and the source for many of the new ships
Dakar - Logo design and idea provider
Polyfiller - Ship conversion, hardpointing, ship lighting, station lighting and custom surs
Crabtree - New weapons & ships from WTS, prison #2 system
Arch Gabriel - Icons, intro, tradelane textures and ship info cards
Noobster - Graphics, new intro and other additions
noChekks - Custom weapon designer
Andy - Original base population scripts and rumors
Hasirus - Several clan weapons
Buckeye - Original 8472 weapons
Run this program,
everything else is automatic
Enjoy the completely new Freelancer
To uninstall, use your Freelancer disk
and do a re-install.
This MOD does NOT use FLMM, do not
try to copy the files into your
Freelancer folder either, it won't work.
Welcome to my imagination!
- Crabtree (WTS Mod)
NX-01 (retextured and lit by me)
Jem' Hadar Fighter
Centauri Personal Liner
EA Cargo 1
EA Cargo 2
EA Omega Class Destroyer
EA Star Fury
Vorlon Planet Killer
CFH Bird of Prey (Originally Reman Bird of Prey, retextured)
- Buck Rogers (Colours Elite)
Cylon Raider II
Eagle from Space 1999
- Michael Dan
Battlestar Mk II (Orig Author Jamie Martinson "AncientAngel"
Akira Admin Class (Texture by Noobster)
- TFK-Killermatrix and Hunterkiller
Intrepid Class (Org. Voyager)
- Xtreme Team Studios
Calnor (XTS & Todd)
CMD Battle Station
Armored Defiant Class (+retexturing)
Armored Galaxy Class (Org. - Enterprise D)
Suhkteh (Org. Author - KitiHawk)
Cylon Raider (Org. Author - Porche)
Anucrus (Org. A-Wing)
Dark Jedi Starfighter
Ep 3 Jedi Starfighter
Ep 3 Red Jedi Starfighter
- Wrath of Achilles
Reman Bird Of Prey
Frankenstein (Org. FL Humpback)
Romulan Raptor (Org. - Romulan Raven (name conflict), Org. Author - Mad Dog)
Martian Flyer (Org. Mars Flyer)
Tardis Bank Ship (Org. Tardis)
- Raven Night & Moonraker
Klingon K'Tinga Destroyer
- Raven Night & Mind-Blip
- Raven Night, Mind-Blip & Captain KoraH
Klingon Dreadnaught II
- Lancer Solurus
PT Admin Sphere
- Mad Doc Software - Armada 2
- Activision - Armada
Romulan Raptor Mk II
Buck Rogers Starfighter
- Noah Wallace
- John Stone
Breen Wing Destroyer
Hirogen Hunter (& ThomastheCat)
Bajoran Raider (& Kane Anuenue)
Aeon Timeship (& Atheorhaven)
- Hollis J. Wood
Whale Probe (Guild Transporter)
29th Century Borg Cube
- Ben Rubery
Independence Auxiliary Cruiser (Bajoran IAC)
- WickedZombie, Moonraker & Skinman
- Taldrin & Thu11s
Hydran Stinger Fighter
- Tyrel Lohr & Atra-Hasis
- Tyrel Lohr
Miranda Mk II Class
- Spacecadeglowuk & Atheorhaven
- Skinman & Pelican
HCX Ares (Darkone)
- P81 & Knox1709
Adv. Galaxy Class (Org. Agamemnon)
- Rick Knox
X-Bird Of Prey
- Birth Of The Federation (not the game)
- Allie Peed
- Dolphoenix & Vorlon
- Pneumonic81 & Atra-Hasis
- * Research complete, no credit available, converted from Battle Clinic models *
LDN Mark III
Vorcha Class (Mad Doc?)
Neghvar Class (Mad Doc?)
- Unknown, researching...
DY-100 - Terradyhne?
Enterprise D - pneumonic81?
Tsunkatre (Hirogen freighter)
Sanora Dreadnaught (Sona)
Sajuk Heavy Cruiser (Founders)
Omen Baseship (Hirogen)
TMP Bird of Prey
Borg Tactical Tetra
Borg Tactical Cruiser
Sona Command Ship
Advanced Omega Destroyer
Basestar Mk II
King Cobra Dreadnaught
Viper Mk II
Klingon Heavy Freighter
ICA TMP Battleship
- Upgraded FL Ships And Weapons
Patriot II (Orig - Patriot)
Nomad Fighter (Better Equipment + Shielding)
Ghost Fighter (Another Nomad Based Fighter)
New Battleship, Cruiser and Gunboat Weapon Upgrades
13 Advanced Battleships, Cruisers and Gunboats (Based on Ultra 64's Battleship Encounter Mod w/FLMM 1.3)
New tradelane weapons
New docking ring weapons
All original flyable ships upgraded to new classes
**** Unknown authors ****
If you know the author,
or I have missed a credit,
please email me at
If you find an incorrect credit, please click the MOD's website above and send me an email from there.
It will be corrected in the next update.
NOTICE : Every faction will appear in the Selomize, Kronos & Sol Inner systems
Most ships and weapons can be purchased in the factions' respective systems.
Liberty, Rhineland, Nomad and UGNF battleships can't be bought.
The Tardis Banking Ship is available in most of the new populated systems.
** Special thanks goes to Microsoft for making such a great game!! **
- "The Lancer's Reactor" for hosting tons of Freelancer files and support for this mod
- Nightstalker for letting me use his BSG Mark II ship in the MOD.
- Crabtree for his excellent WTS MOD which got me interested in making this MOD in the first place and for his help with this MOD.
- PsyCadelik for the Freelancer System Editor used to make all of the initial systems
- BlueCat for the FL INI Analyzer which found alot of bugs in the MOD (and in the FL files), a little buggy though
- Accushot for FL Scan, complemented FL INI Analyzer very well
- To everybody putting up with the crashes while I fix it!
- Dakar & D3mon for testing the server and auto-updater
- D3mon for hardpointing all of those ships
- Silver Fire for his weapon pack, 4 new weapons
- Brockenstein for keeping the help page going on the forum
- Azr3l for his hard work on the infocards
- Many others, too many to name
* Great Helpers *
***> Argon One for replacing my hardware when my computer died
Polyfiller for figuring out the lighting and custom sur files
Azr3l for the excellent replacement icons and ship info cards
Noobster for new backgrounds and missles (modified Ripper and Wolverine's weapons)
noChekks for over 70 new clan weapons
Excellent ship hardpoint editing and scripting by D3mon
Hasirus for FOFT weapons and original jumphole effect
Crabtree for Shadow beam weapons & new prison system
Buckeye for 8472 weapons
SS MOD server players for new models and ideas
Animation - me
Audio - Darker Projects Productions
Intro music by
- New Voyager Theme - Marcos-Klien Group
- Star Trek Music - Paramount Studios
Additional thanks go to the admins who help keep out the cheaters and who keep the server running smoothly!
You can NOT uninstall Solurus Systems MOD at this time. You will have to reinstall Freelancer to get rid of it. This will be added at a later date.
It takes imagination and persistance to get this far, I hope I can make it to the end. This is a huge change from earlier versions, some things will just blow you away when you see it.Oh yeah, the AI will love to kill you the first chance they get and they aim alot better now.
Does anyone ever really read all of this? If so, let me know....
No infringment of copyright is intended. All copyrights belong to their respective authors.
Many of the converted ship models can be found at www.battleclinic.com
If you are wondering why we used ships for a faction that is actually from another race (ex. Gorn ships for the Reavers), it was because we could not find any ships for those factions.
Additional utilities used in the making of the MOD and managing the server
Ioncross Freelancer Operator - Joe Boomz
Cheaters Death Lite - Mischa
FL Shell - Skif
DBS Auto-Updater - Lancer Solurus
FL Player Cleaner - Of course me again
FL Clan Editor II - Who else
FL Stat - Cryosphere (GPL & 2.1 bil support by me)
FL Hook - w0dk4
FL Shell Jumps - Fox Unit 01 & Noobster
FL INI Analyzer - Blue Cat
FLScan - Accushot
UTF Edit - Mario Brito
Paint Shop Pro - JASC
Milkshape - Mete Ciragan
FL Stripper (INI file compactor) - Lancer Solurus
Random System Generator - Don't blame me too much, I like to write programs
FL Error Checker - Ummmm, could be me, who knows?
FL Weapons Balancer - Once again....
Visual Studio C++ V6 - Microsoft
All original authors are free to use any part that is your work, even if it has been updated.